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Scott Sullivan @scotsullivan lpk.com Machine Learning for Designers

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WHAT IS MACHINE LEARNING?

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WHAT IS MACHINE LEARNING? “improving performance in some task with experience” -Tom Mitchell, author of Machine Learning

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WHAT IS MACHINE LEARNING? “it is a method of teaching computers to make and improve predictions or behaviors based on some data.” -Daniel G, guy on Stack Overflow

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WHAT IS MACHINE LEARNING? “it is a method of teaching computers to make and improve predictions or behaviors based on some data.” -Daniel G, guy on Stack Overflow

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WHAT IS MACHINE LEARNING? What’s different?

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WHAT IS MACHINE LEARNING? What’s different? traditional code: Explicit (instructions)

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WHAT IS MACHINE LEARNING? What’s different? traditional code: Explicit machine learning: Implicit (instructions) (train with data)

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WHAT IS MACHINE LEARNING? Software that is written by showing it data. Then it makes predictions. ! Our Data Model Small part of software

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WHAT IS MACHINE LEARNING? Classification

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WHAT IS MACHINE LEARNING? Regression

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WHAT IS MACHINE LEARNING? Clustering

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WHAT IS MACHINE LEARNING?

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PROCESS / SKETCHING

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PROCESS / SKETCHING

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PROCESS / SKETCHING

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MICRO EXERCISE 1: PSEUDOCODING

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MICRO EXERCISE 1: PSEUDOCODING PSEUDOCODE WHAT 1 2 3 4 5 6 7 8 9 10 WHAT 1 2 3 4 5 6 7 8 9 10 • Describe step-by-step how to brush your teeth on the left side of the page. 5 minutes Brush your teeth Pick up your tooth brush

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MICRO EXERCISE 1: PSEUDOCODING PSEUDOCODE WHAT 1 2 3 4 5 6 7 8 9 10 WHAT 1 2 3 4 5 6 7 8 9 10 • Describe step-by-step how to recognize a human face. 5 more minutes Brush your teeth Pick up your tooth brush Recognize a face

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MACHINE LEARNING AS DESIGN MATERIAL

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MACHINE LEARNING AS DESIGN MATERIAL

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MACHINE LEARNING AS DESIGN MATERIAL

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MACHINE LEARNING AS DESIGN MATERIAL

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MACHINE LEARNING AS DESIGN MATERIAL

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MACHINE LEARNING AS DESIGN ARCHITECTURE

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MACHINE LEARNING AS DESIGN ARCHITECTURE 8 hours of sleep 7.5 hours of sleep 7 hours of sleep 6.5 hours of sleep 6 hours of sleep 5.5 hours of sleep TARGET VARIABLE INPUT VARIABLES

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MACHINE LEARNING AS DESIGN ARCHITECTURE 8 hours of sleep 7.5 hours of sleep 7 hours of sleep 6.5 hours of sleep 6 hours of sleep 5.5 hours of sleep goal current state

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MACHINE LEARNING AS DESIGN ARCHITECTURE 6 5.5

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MACHINE LEARNING AS DESIGN ARCHITECTURE 6 5.5

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MACHINE LEARNING AS DESIGN ARCHITECTURE 6 5.5

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MACHINE LEARNING AS DESIGN ARCHITECTURE 6 5.5

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MACHINE LEARNING AS DESIGN ARCHITECTURE 6 5.5 Activity Time went to bed Alcohol consumption Time spent at bar

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MACHINE LEARNING AS DESIGN ARCHITECTURE 6 5.5 Activity Time went to bed Alcohol consumption Time spent at bar

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MACHINE LEARNING AS DESIGN ARCHITECTURE 6 5.5 Activity Time went to bed Alcohol consumption Time spent at bar

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MACHINE LEARNING AS DESIGN ARCHITECTURE 6 5.5 Activity Time went to bed Alcohol consumption Time spent at bar

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PROCESS

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Designers need to do this. ! Our Data Model Small part of software

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PROCESS / HANDS ON

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PROCESS / HANDS ON WITH DATA Tableau

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PROCESS / SKETCHING

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PROCESS / SKETCHING

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PROCESS / SKETCHING

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PROCESS / IDEATION

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PROCESS / IDEATION

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PROCESS / IDEATION • What are the goals? • What are the input variables? • What is the target variable? If it was a human, how would you tell them how to do it.

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PROCESS / IDEATION • What are the goals? • What are the input variables? • What is the target variable? • What output are you expecting? If it was a human, how would you tell them how to do it.

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If it was a human, how would you tell them how to do it. PROCESS / IDEATION • What are the goals? • What are the input variables? • What is the target variable? • What output are you expecting?

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PROCESS / IDEATION • What are the goals? • What are the input variables? • What is the target variable? • What output are you expecting? If it was a human, how would you tell them how to do it.

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ME3: IDEATION TARGET VARIABLE GOAL INPUT VARIABLES EXPECTED OUTPUTS • What’s your goal? • What’s your target variable? • What are your input variables? • what are your expected outputs? If it was a human, how would you tell them how to do it.

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PROCESS / DIALOG

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PROCESS / DIALOG “… the center of design becomes the system and it’s outcomes. Design moves towards building emergent ecologies” - Philip Van Allen, ArtCenter College of Design

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PROCESS / DIALOG EXPLICIT FEEDBACK • Goal setting • Preferences • Answering questions • Manual Adjustments to their model USER INPUT

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PROCESS / DIALOG

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PROCESS / DIALOG

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PROCESS / DIALOG EXPLICIT FEEDBACK • Goal setting • Preferences • Answering questions • Manual Adjustments to their model USER INPUT IMPLICIT FEEDBACK • Adjustments to behavior • Changes in engagement

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PROCESS / DIALOG TRANSPARENCY • Demonstrate the decision provenance in the structure of the dialog • Say where you got the data • Show a confidence score (classification) • Show the next couple guesses (classification) • Don’t speak in absolutes

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PROCESS / DIALOG

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DIALOG / PROTOTYPING

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DIALOG / PROTOTYPING

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DIALOG / PROTOTYPING

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DIALOG / ∞

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DIALOG / ∞ IMPROVEMENT How would you tell a human how to improve the predictions? FEEDBACK AWARENESS What assumptions should the model not make?

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DIALOG / ∞ BIAS TYPES • Input bias, in your source data • Introduced bias, in your algorithm • Learned bias, learned by your model BIAS AWARENESS • What is the system learning? • What is it learning from? • How is it using this knowledge in it’s decisions?

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THANK YOU! Scott Sullivan LPK @scotsullivan LPK.com

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MIT LICENSE Copyright 2019 Scott Sullivan Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.