Slide 1

Slide 1 text

XP ΤΫετϦʔϜϓϩάϥϛϯάͷසग़୯ޠॏཁ୯ޠΛ ॏෳͳ͠Ͱجຊྫจͱͱ΋ʹ෼ؒͰ঺հ ໦Լ࢙඙ Ӭ࿨γεςϜϚωδϝϯτ 2.0 Τ οΫ εϐ ʔ

Slide 2

Slide 2 text

೥ࠒ͔ΒΤΫετϦʔϜɾϓϩάϥϛϯάΛ։ൃݱ৔Ͱ࣮ફɻ೥ʹΧφμ Ͱ։࠵͞Εͨ"HJMF$POGFSFODFʹͯΞδϟΠϧϓϥΫςΟεͷ࣮ફࣄྫΛൃ දɻ೥ʹ͸ʮՁ஋૑଄ܖ໿ʯΛఏএɻ೥ɺΞδϟΠϧࣄۀ෦Λઃཱɻ ݱࡏ͸ΞδϟΠϧίʔνͱͯ͠ʮ·ͬͱ͏ͳΞδϟΠϧ։ൃʯΛඪᒗͯ͠ίϯαϧςΟ ϯάɾίʔνϯά׆ಈʹैࣄɻࣗಈंϝʔΧʔɺҩྍػثϝʔΧʔɺ௨৴ΩϟϦΞɺۚ ༥ػؔͳͲͷ%9Λਪਐɻ ؂༁ॻʹʰΞδϟΠϧϓϥΫςΟεʱʢΦʔϜࣾʣɺʰΞʔτɾΦϒɾΞδϟΠϧσ ϕϩοϓϝϯτʱʢΦϥΠϦʔʣ͕͋Δɻ ໦Լ࢙඙ גࣜձࣾӬ࿨γεςϜϚωδϝϯτ "HJMF4UVEJPϓϩσϡʔαʔ ΞδϟΠϧίʔν 4DSVN*ODೝఆτϨʔφʔ

Slide 3

Slide 3 text

https://unsplash.com/photos/oHoBIbDj7lo

Slide 4

Slide 4 text

No content

Slide 5

Slide 5 text

සग़୯ޠϕετ

Slide 6

Slide 6 text

਺͑·ͨ͠

Slide 7

Slide 7 text

https://flic.kr/p/n6HZLB

Slide 8

Slide 8 text

No content

Slide 9

Slide 9 text

ൣғ

Slide 10

Slide 10 text

No content

Slide 11

Slide 11 text

No content

Slide 12

Slide 12 text

No content

Slide 13

Slide 13 text

਺͑ํ

Slide 14

Slide 14 text

ݟग़͠ޠԽ τʔΫϯԽ ετοϓϫʔυআڈ OMULXPSE@UPLFOJ[F ໊ࢺͷෳ਺ܗɺಈࢺͷաڈܗɾաڈ෼ࢺܗɾݱࡏ෼ࢺܗɺܗ༰ࢺͷൺֱ ڃɾ࠷্ڃͳͲΛਖ਼نܗʹ͢Δ MFNNBUJ[FSOMULTUFNXPSEOFU8PSE/FU-FNNBUJ[FS MFNNBUJ[FSMFNNBUJ[F ୯ޠ਺Χ΢ϯτ lJTzɺlUIFzɺlBzͳͲͷఀࢭޠΛআڈ͢Δ OMULDPSQVTTUPQXPSET

Slide 15

Slide 15 text

සग़୯ޠϕετ

Slide 16

Slide 16 text

ୈҐ

Slide 17

Slide 17 text

91ͷϕετςϯ ಘ఺

Slide 18

Slide 18 text

UFTU ςετ 91ͷϕετςϯ ಘ఺

Slide 19

Slide 19 text

test [tést] ໊ ςετ □XP creates and maintains a comprehensive suite of automated tests, which are run and rerun after every change (many times a day) to ensure a quality baseline. 91 で ͸ɺแׅతͳࣗಈςετεΠʔτΛ࡞੒อक͢Δɻมߋ が ೔ʹԿ౓΋ ൃ ੜ͢Δͨ び ʹࣗಈςετ が ࣮ߦ࠶࣮ߦ͞Εɺ ベ ʔεϥΠϯͱͳΔ඼࣭ が ֬อ͞Ε Δɻ ষ □Automatically build the whole system and run all of the tests in ten minutes. ࣗಈతʹγεςϜશମΛ ビ ϧ ド ͯ͠ɺ͢ べ ͯͷςετΛ෼Ҏ಺ʹ࣮ߦͤ͞Δ͜ ͱɻ ষ □Writing and running the tests gives the team a chance to do work it can be proud of. ςετΛهड़࣮ͯ͠ߦ͢Ε ば ɺνʔϜ͸ࣗ෼ͨͪͷ࢓ࣄʹތΓΛ࣋ͭػձ が ಘΒ ΕΔɻ ষ Ґ ఺

Slide 20

Slide 20 text

ୈҐ

Slide 21

Slide 21 text

UFTU ςετ 91ͷϕετςϯ ಘ఺

Slide 22

Slide 22 text

DIBOHF มԽɺมԽ͢Δ UFTU ςετ 91ͷϕετςϯ ಘ఺

Slide 23

Slide 23 text

change [tʃéɪndʒ] ໊ มԽ □Extreme Programming (XP) is about social change. ΤΫετϦʔϜ プ ϩ グ ϥϛϯ グ 91 ͸ιʔγϟϧνΣϯ ジで ͋Δɻ ষ □Learn to see problems as opportunities for change. ໰୊ΛมԽͷػձͱߟ͑Α͏ɻ ষ Ґ ఺ ಈ มԽ͢Δ □Tools and techniques change often, but they don't change a lot. People, however, change slowly but deeply. πʔϧ΍ٕ๏͸Կ౓΋มԽ͢Δ が ɺେ͖͘มԽ͢ΔΘ͚ で ͸ͳ͍ɻҰํɺਓ͸Ώ ͬ͘Γͱ だが ɺਂ͘มԽ͢Δɻ ষ

Slide 24

Slide 24 text

ୈҐ

Slide 25

Slide 25 text

DIBOHF มԽɺมԽ͢Δ UFTU ςετ 91ͷϕετςϯ ಘ఺

Slide 26

Slide 26 text

EFTJHO ઃܭɺઃܭ͢Δ DIBOHF มԽɺมԽ͢Δ UFTU ςετ 91ͷϕετςϯ ಘ఺

Slide 27

Slide 27 text

design [dɪzάɪn] ໊ ઃܭ □In software development, “perfect” is a verb, not an adjective. There is no perfect process. There is no perfect design. There are no perfect stories. You can, however, perfect your process, your design, and your stories. ιϑτ΢ΣΞ։ൃʹ͓͍ͯ͸ɺʮ׬ᘳ QFSGFDU ʯ͸ಈࢺ で ͋Γɺܗ༰ࢺ で ͸ͳ ͍ɻ׬ᘳͳ プ ϩηε͸ଘࡏ͠ͳ͍ɻ׬ᘳͳઃܭ͸ଘࡏ͠ͳ͍ɻ׬ᘳͳετʔϦʔ ͸ଘࡏ͠ͳ͍ɻ だが ɺ プ ϩηεΛʮ׬ᘳʹ΍Δʯ͜ͱ͸ で ͖ΔɻઃܭΛʮ׬ᘳʹ ΍Δʯ͜ͱ͸ で ͖ΔɻετʔϦʔΛʮ׬ᘳʹ΍Δʯ͜ͱ͸ で ͖Δɻ ষ □Incremental design puts improvement to work by re fi ning the design of the system. ΠϯΫϦϝϯλϧͳઃܭʹΑͬͯγεςϜͷઃܭΛચ࿅͍͚ͯ͠ ば ɺվળΛ͏·͘ ػೳͤ͞Δ͜ͱ が で ͖Δɻ ষ Ґ ఺ ಈ ઃܭ͢Δ □The question is not whether to design, but when to design. ࿦఺ͱͳΔͷ͸ɺઃܭΛ͢Δ͔ ど ͏͔ で ͸ͳ͘ɺઃܭΛ͍ͭ͢Δ͔ で ͋Δɻ ষ

Slide 28

Slide 28 text

ୈҐ

Slide 29

Slide 29 text

EFTJHO ઃܭɺઃܭ͢Δ DIBOHF มԽɺมԽ͢Δ UFTU ςετ 91ͷϕετςϯ ಘ఺

Slide 30

Slide 30 text

NBLF ࡞Δɺਓɾ෺Λʙͳঢ়ଶʹͤ͞Δ EFTJHO ઃܭɺઃܭ͢Δ DIBOHF มԽɺมԽ͢Δ UFTU ςετ 91ͷϕετςϯ ಘ఺

Slide 31

Slide 31 text

make [méɪk] ಈ ࡞Δɺਓɾ෺Λʙͳঢ়ଶʹͤ͞Δ □Reading this book won't make you an extreme programmer. ຊॻΛಡΜ で ΋ɺΤΫετϦʔϜ プ ϩ グ ϥϚʔʹ͸ͳΕͳ͍ɻ ষ □Make your workspace about your work. ࢓ࣄͷ಺༰ が Θ͔ΔΑ͏ͳϫʔΫε ペ ʔεΛ࡞Δ͜ͱɻ ষ □I codi fi ed XP to make life better for programmers. ࢲ͸ プ ϩ グ ϥϚʔͷੜ׆ΛΑ͘͢ΔͨΊʹ91ΛମܥԽͨ͠ɻ ষ Ґ ఺

Slide 32

Slide 32 text

ୈҐ

Slide 33

Slide 33 text

NBLF ࡞Δɺਓɾ෺Λʙͳঢ়ଶʹͤ͞Δ EFTJHO ઃܭɺઃܭ͢Δ DIBOHF มԽɺมԽ͢Δ UFTU ςετ 91ͷϕετςϯ ಘ఺

Slide 34

Slide 34 text

QSBDUJDF ϓϥΫςΟε NBLF ࡞Δɺਓɾ෺Λʙͳঢ়ଶʹͤ͞Δ EFTJHO ઃܭɺઃܭ͢Δ DIBOHF มԽɺมԽ͢Δ UFTU ςετ 91ͷϕετςϯ ಘ఺

Slide 35

Slide 35 text

practice [prˈæktɪs] ໊ ϓϥΫςΟε □Making values explicit is important because without values, practices quickly become rote, activities performed for their own sake but lacking any purpose or direction. Ձ஋Λ໌֬ʹ͢Δ͜ͱ が ॏཁ だ ɻՁ஋ が ͳ͚Ε ば ɺ プ ϥΫςΟε͸͢ ぐ ʹػց తͳ࡞ۀʹͳͬͯ͠·͏ɻ׆ಈͦͷ΋ͷ が ໨తͱͳΓɺຊདྷͷ໨త΍ํ޲ੑ が ࣦΘΕͯ͠·͏ɻ ষ □Bridging the gap between values and practices are principles. Ձ஋ͱ プ ϥΫςΟεͷ ギ ϟο プ ΛຒΊΔͷ が ݪଇ だ ɻ ষ □Holding these values as a team would shape your practices in different ways than the XP values do. νʔϜ が ͜ΕΒͷՁ஋Λڞ༗͢Ε ば ɺ91ͷՁ஋ がプ ϥΫςΟεΛ࡞Γग़͢ͷͱ ͸ҧͬͨ΍Γํ で ɺࣗ෼ͨͪͷ プ ϥΫςΟεΛ࡞Γग़͢͜ͱ がで ͖Δ だ Ζ͏ɻ ষ Ґ ఺

Slide 36

Slide 36 text

ؓ࿩ٳ୊

Slide 37

Slide 37 text

ʙҐ

Slide 38

Slide 38 text

OFFE ඞཁ͕͋Δ POF ͻͱͭ UJNF ࣌ؒ TZTUFN γεςϜ WBMVF Ձ஋ QSPKFDU ϓϩδΣΫτ XBZ ํ๏ HFU ಘΔɺ͢Δ QFPQMF ਓ QSPCMFN ໰୊ 91ͷϕετςϯ ಘ఺ TUPSZ ετʔϦʔ HPPE ༏Εͨɺྑ޷ͳ XSJUF ॻ͘ DPEF ίʔυ VTF ࢖͏ɺར༻͢Δ EFGFDU ܽؕ DVTUPNFS ސ٬ HP ߦ͘ɺਐΉ UBLF ड͚ೖΕΔ fi STU ϑΝʔετ 91ͷϕετςϯ ಘ఺

Slide 39

Slide 39 text

91ͷՁ஋͸ʁ

Slide 40

Slide 40 text

DPNNVOJDBUJPO ίϛϡχέʔγϣϯ GFFECBDL ϑΟʔυόοΫ DPVSBHF ༐ؾ SFTQFDU ϦεϖΫτ TJNQMJDJUZ γϯϓϦγςΟ 91ͷϕετςϯ ಘ఺

Slide 41

Slide 41 text

ୈҐ

Slide 42

Slide 42 text

QSBDUJDF ϓϥΫςΟε NBLF ࡞Δɺਓɾ෺Λʙͳঢ়ଶʹͤ͞Δ EFTJHO ઃܭɺઃܭ͢Δ DIBOHF มԽɺมԽ͢Δ UFTU ςετ 91ͷϕετςϯ ಘ఺

Slide 43

Slide 43 text

EFWFMPQNFOU ։ൃ QSBDUJDF ϓϥΫςΟε NBLF ࡞Δɺਓɾ෺Λʙͳঢ়ଶʹͤ͞Δ EFTJHO ઃܭɺઃܭ͢Δ DIBOHF มԽɺมԽ͢Δ UFTU ςετ 91ͷϕετςϯ ಘ఺

Slide 44

Slide 44 text

development [dɪvéləpmənt] ໊ ։ൃ □When you are ready with accurate estimates and low defect rates, including customers in the development process fosters trust and encourages continued improvement. ݟੵΓ が ਖ਼֬ で ͋Γɺܽؕ཰ が ௿Լ͍ͯ͠Δͷ で ͋Ε ば ɺސ٬ʹ։ൃ プ ϩηεʹࢀՃͯ͠΋Β͏͜ͱ で ɺ͞Βʹ৴པؔ܎ が ߴ·Γɺܧଓత վળ が ଅਐ͞ΕΔͷ で ͋Δɻ ষ □Strive to improve development until some of the team members are idle; then you're ready to shrink the team and continue. νʔϜϝϯ バ ʔͷ୭͔ͷख が ۭ͘· で ɺ։ൃΛվળ͍ͯ͘͜͠ͱɻͦ ͏͢Ε ば ɺن໛Λॖখ͠ͳ が ΒνʔϜΛܧଓ で ͖Δ͸ ずだ ɻ ষ □Over time, by improving the design and customizing the development tools, the team reduces the cost of automating tests to the point that all testing is automated. νʔϜ͸ઃܭΛվળͨ͠Γɺ։ൃπʔϧΛΧελϚΠ ズ ͨ͠Γ͢Δ͜ ͱ で ɺ࣌ؒΛ͔͚ͯςετΛࣗಈԽ͢ΔίετΛԼ げ ͍ͯ͘ɻ ষ Ґ ఺

Slide 45

Slide 45 text

ୈҐ

Slide 46

Slide 46 text

EFWFMPQNFOU ։ൃ QSBDUJDF ϓϥΫςΟε NBLF ࡞Δɺਓɾ෺Λʙͳঢ়ଶʹͤ͞Δ EFTJHO ઃܭɺઃܭ͢Δ DIBOHF มԽɺมԽ͢Δ UFTU ςετ 91ͷϕετςϯ ಘ఺

Slide 47

Slide 47 text

XPSL ࢓ࣄɺ࡞ۀɺ࢓ࣄΛ͢Δ EFWFMPQNFOU ։ൃ QSBDUJDF ϓϥΫςΟε NBLF ࡞Δɺਓɾ෺Λʙͳঢ়ଶʹͤ͞Δ EFTJHO ઃܭɺઃܭ͢Δ DIBOHF มԽɺมԽ͢Δ UFTU ςετ 91ͷϕετςϯ ಘ఺

Slide 48

Slide 48 text

work [wˈɚːk] ໊ ࢓ࣄɺ࡞ۀ □It is about fi nding our adult place in the larger world, fi nding our place in the community including the realm of business/work. ʢ91ͱ͸ɺʣ ビジ ωε΍࢓ࣄ΋ؚΊͨίϛϡχςΟʔͷͳ͔ で ɺࣗ෼ͷډ৔ॴΛ ݟ͚ͭΔ͜ͱ だ ɻ ষ Ґ ఺ ಈ ࢓ࣄΛ͢Δ □Ideally, my values as I work are exactly the same as my values in the rest of my life. ࢓ࣄ で େ੾ʹ͍ͯ͠ΔՁ஋͸ɺීஈͷੜ׆ で େ੾ʹ͍ͯ͠ΔՁ஋ͱಉ じで ͋Δ͜ ͱ が ཧ૝త だ ɻ ষ □Good teams don't just do their work, they think about how they are working and why they are working. ༏ΕͨνʔϜ͸୯ʹ࢓ࣄΛ͍ͯ͠Δ だ ͚ で ͸ͳ͍ɻ ど ͏΍ͬͯ࢓ࣄΛ͍ͯ͠Δͷ ͔ɺͳ ぜ ࢓ࣄΛ͍ͯ͠Δͷ͔Λߟ͍͑ͯΔɻ ষ

Slide 49

Slide 49 text

ؓ࿩ٳ୊ɺ;ͨͨͼ

Slide 50

Slide 50 text

No content

Slide 51

Slide 51 text

ୈҐ

Slide 52

Slide 52 text

TDSVN εΫϥϜ TQSJOU εϓϦϯτ QSPEVDU ϓϩμΫτ XPSL ࡞ۀ CBDLMPH όοΫϩά HPBM ΰʔϧ WBMVF Ձ஋ EFWFMPQFST ։ൃऀ FWFOU Πϕϯτ PXOFS Φʔφʔ 4DSVNͷϕετςϯ ಘ఺ XPSL ࢓ࣄɺ࡞ۀɺ࢓ࣄΛ͢Δ EFWFMPQNFOU ։ൃ QSBDUJDF ϓϥΫςΟε NBLF ࡞Δɺਓɾ෺Λʙͳঢ়ଶʹͤ͞Δ EFTJHO ઃܭɺઃܭ͢Δ DIBOHF มԽɺมԽ͢Δ UFTU ςετ 91ͷϕετςϯ ಘ఺

Slide 53

Slide 53 text

ୈҐ

Slide 54

Slide 54 text

XPSL ࢓ࣄɺ࡞ۀɺ࢓ࣄΛ͢Δ EFWFMPQNFOU ։ൃ QSBDUJDF ϓϥΫςΟε NBLF ࡞Δɺਓɾ෺Λʙͳঢ়ଶʹͤ͞Δ EFTJHO ઃܭɺઃܭ͢Δ DIBOHF มԽɺมԽ͢Δ UFTU ςετ 91ͷϕετςϯ ಘ఺

Slide 55

Slide 55 text

TPGUXBSF ιϑτ΢ΣΞ XPSL ࢓ࣄɺ࡞ۀɺ࢓ࣄΛ͢Δ EFWFMPQNFOU ։ൃ QSBDUJDF ϓϥΫςΟε NBLF ࡞Δɺਓɾ෺Λʙͳঢ়ଶʹͤ͞Δ EFTJHO ઃܭɺઃܭ͢Δ DIBOHF มԽɺมԽ͢Δ UFTU ςετ 91ͷϕετςϯ ಘ఺

Slide 56

Slide 56 text

software [sˈɔːftwèɚ] ໊ ιϑτ΢ΣΞ □Extreme Programming, familiarly known as XP, is a discipline of the business of software development that focuses the whole team on common, reachable goals. ΤΫετϦʔϜ プ ϩ グ ϥϛϯ グ 91 ͸ɺιϑτ΢ΣΞ։ൃ ビジ ωεͷن཯ で ͋ ΓɺνʔϜશମ が ڞ௨ͷୡ੒Մೳͳ ゴ ʔϧʹूத͢ΔͨΊͷ΋ͷ で ͋Δɻ 91 γϦʔζͷ঺հ □XP is a path of improvement to excellence for people coming together to develop software. 91ͱ͸ɺιϑτ΢ΣΞΛҰॹʹ։ൃ͢Δਓͨͪ が ߴΈʹࢸΔ· で ͷվળͷಓ で ͋Δɻ ষ □XP is my attempt to reconcile humanity and productivity in my own practice of software development and to share that reconciliation. 91͸ɺࢲࣗ਎ͷιϑτ΢ΣΞ։ൃͷ࣮ફͷͳ͔ で ਓؒੑͱੜ࢈ੑΛௐ࿨͞ ͤɺͦͷௐ࿨Λڞ༗͠Α͏ͱ͢ΔࢼΈ で ͋Δɻ ষ Ґ ఺

Slide 57

Slide 57 text

ୈҐ

Slide 58

Slide 58 text

TPGUXBSF ιϑτ΢ΣΞ XPSL ࢓ࣄɺ࡞ۀɺ࢓ࣄΛ͢Δ EFWFMPQNFOU ։ൃ QSBDUJDF ϓϥΫςΟε NBLF ࡞Δɺਓɾ෺Λʙͳঢ়ଶʹͤ͞Δ EFTJHO ઃܭɺઃܭ͢Δ DIBOHF มԽɺมԽ͢Δ UFTU ςετ 91ͷϕετςϯ ಘ఺

Slide 59

Slide 59 text

91 ΤΫετϦʔϜϓϩάϥϛϯά TPGUXBSF ιϑτ΢ΣΞ XPSL ࢓ࣄɺ࡞ۀɺ࢓ࣄΛ͢Δ EFWFMPQNFOU ։ൃ QSBDUJDF ϓϥΫςΟε NBLF ࡞Δɺਓɾ෺Λʙͳঢ়ଶʹͤ͞Δ EFTJHO ઃܭɺઃܭ͢Δ DIBOHF มԽɺมԽ͢Δ UFTU ςετ 91ͷϕετςϯ ಘ఺

Slide 60

Slide 60 text

XP ݻ໊ ΤΫετϦʔϜϓϩάϥϛϯά □As you begin practicing XP, you will certainly encounter problems. Part of being extreme is consciously choosing to transform each problem into an opportunity: an opportunity for personal growth, deepening relationships, and improved software. 91ͷ࣮ફΛ࢝ΊΔͱɺඞ ず ໰୊ʹ௚໘͢ΔɻΤΫετϦʔϜʹͳΔͱ͍͏ͷ ͸ɺͦΕ ぞ Εͷ໰୊Λݸਓͷ੒௕ɺਓؒؔ܎ͷਂԽɺιϑτ΢ΣΞͷվળͳ ど ͷ ػձʹҙࣝతʹม׵͢Δ͜ͱ で ΋͋Δɻ ষ □In the end, you're an XPer when you hold XP's values and incorporate XP principles in your daily practice. ݁ہɺ91ͷՁ஋Λେ੾ʹͯ͠ɺ91ͷݪଇΛ೔ʑͷ プ ϥΫςΟεʹऔΓೖΕ͍ͯ Ε ば ɺ͋ͳͨ͸91FS だ ɻ ষ □The key to XP is integrity, acting in harmony with my true values. 91ͷ伴͸੣࣮ੑ JOUFHSJUZ だ ɻຊ౰ͷՁ஋ͱௐ࿨ͷͱΕͨߦಈΛ͢Δ͜ͱ だ ɻ ষ Ґ ఺

Slide 61

Slide 61 text

ୈҐ

Slide 62

Slide 62 text

91 ΤΫετϦʔϜϓϩάϥϛϯά TPGUXBSF ιϑτ΢ΣΞ XPSL ࢓ࣄɺ࡞ۀɺ࢓ࣄΛ͢Δ EFWFMPQNFOU ։ൃ QSBDUJDF ϓϥΫςΟε NBLF ࡞Δɺਓɾ෺Λʙͳঢ়ଶʹͤ͞Δ EFTJHO ઃܭɺઃܭ͢Δ DIBOHF มԽɺมԽ͢Δ UFTU ςετ 91ͷϕετςϯ ಘ఺

Slide 63

Slide 63 text

UFBN νʔϜ 91 ΤΫετϦʔϜϓϩάϥϛϯά TPGUXBSF ιϑτ΢ΣΞ XPSL ࢓ࣄɺ࡞ۀɺ࢓ࣄΛ͢Δ EFWFMPQNFOU ։ൃ QSBDUJDF ϓϥΫςΟε NBLF ࡞Δɺਓɾ෺Λʙͳঢ়ଶʹͤ͞Δ EFTJHO ઃܭɺઃܭ͢Δ DIBOHF มԽɺมԽ͢Δ UFTU ςετ 91ͷϕετςϯ ಘ఺

Slide 64

Slide 64 text

team □People aren't computers. Every team does XP differently with varying degrees of success. ਓؒ͸ίϯ ピ ϡʔλʔ で ͸ͳ͍ɻνʔϜʹΑͬͯɺ91ͷ΍Γํ΋੒ޭͷ౓߹͍΋ ҧͬͯ͘Δɻ ষ □If members of a team don't care about each other and what they are doing, XP won't work. νʔϜϝϯ バ ʔ が ͓ޓ͍ʹؔ৺ が ͳ͘ɺԿΛ͍ͯ͠Δ͔Λؾʹ΋ͱΊͳ͍Α͏ で ͋Ε ば ɺ91͸͏·͍͔͘ͳ͍ɻ ষ □Deadlines and scope set only for business reasons do not maintain the integrity of the team. ビジ ωε্ͷཧ༝ だ ͚ で ظ೔΍είʔ プ Λઃఆ͢ΔͱɺνʔϜͷ੣࣮ੑΛҡ࣋ で ͖ͳ͍ɻ ষ Ґ ఺ ໊ νʔϜ

Slide 65

Slide 65 text

શϥϯΩϯά

Slide 66

Slide 66 text

TDSVN εΫϥϜ TQSJOU εϓϦϯτ QSPEVDU ϓϩμΫτ XPSL ࡞ۀ UFBN νʔϜ CBDLMPH όοΫϩά HPBM ΰʔϧ WBMVF Ձ஋ EFWFMPQFST ։ൃऀ FWFOU Πϕϯτ PXOFS Φʔφʔ 4DSVNͷϕετςϯ ಘ఺ UFBN νʔϜ 91 ΤΫετϦʔϜϓϩάϥϛϯά TPGUXBSF ιϑτ΢ΣΞ XPSL ࢓ࣄɺ࡞ۀɺ࢓ࣄΛ͢Δ EFWFMPQNFOU ։ൃ QSBDUJDF ϓϥΫςΟε NBLF ࡞Δɺਓɾ෺Λʙͳঢ়ଶʹͤ͞Δ EFTJHO ઃܭɺઃܭ͢Δ DIBOHF มԽɺมԽ͢Δ UFTU ςετ 91ͷϕετςϯ ಘ఺