ゲームの状態遷移図(プレーで表記)
1
Service
Set Set
Attack
Reception
Set
Serving Team
Receiving Team
Block
Attack
Attack
DIg
Block
Dig
アイコンの種別
hit
contact
Joust
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ゲームの状態遷移図(ルールで表記)
2
Service
Serving Team
Receiving Team
アイコンの種別
hit
contact
2nd Hit
3rd Hit
1st Hit
2nd Hit
3rd Hit
1st Hit
Contact (Block)
attack
attack
Contact (Block)
Joust
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Static System の事例
3
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Static System事例1:
レセプションアタック
4
Static System
Service
Serving Team
Receiving Team
アイコンの種別
hit
contact
2nd Hit
3rd Hit
2nd Hit
3rd Hit
1st Hit
Contact (Block)
attack
attack
Contact (Block)
Joust
1st Hit
Reception
Set
Attack
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Static System事例2:
フリーボールからの攻撃
5
Static System
Service
Serving Team
Receiving Team
アイコンの種別
hit
contact
2nd Hit
3rd Hit
2nd Hit
3rd Hit
1st Hit
Contact (Block)
attack
attack
Contact (Block)
Joust
1st Hit
Dig
Set
Attack
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Dynamic System の事例
6
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Dynamic System事例1:
攻撃(シンクロ攻撃,フェイクセット,…)
7
Service
Serving Team
Receiving Team
アイコンの種別
hit
contact
2nd Hit
3rd Hit
1st Hit
2nd Hit
3rd Hit
1st Hit
Contact (Block)
attack
attack
Contact (Block)
Joust
dynamic system
???
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Dynamic System事例2:
守備,ブロック&ディグ
8
Service
Serving Team
Receiving Team
アイコンの種別
hit
contact
2nd Hit
3rd Hit
2nd Hit
3rd Hit
1st Hit
Contact (Block)
attack
attack
Contact (Block)
Joust
1st Hit
dynamic system
Slide 9
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Dynamic System事例3:
守備,スパイク・カバー
9
Service
Serving Team
Receiving Team
アイコンの種別
hit
contact
2nd Hit
3rd Hit
2nd Hit
3rd Hit
1st Hit
Contact (Block)
attack
attack
Contact (Block)
Joust
1st Hit
dynamic system