Studio Paint, Toon Boom, Storyboard Pro, Blender, Unity, Google Suite, MS Office Suite, Shotgrid/Flow, RV, SyncSketch, Jira, Notion, Pumble, Slack, Discord • Production Management - Produced an award-winning film and contributed to professional studio productions • Storyboarding - Storyboarded and directed award-winning projects that showcase cinematic action and heavy character acting • 2D Animation - Animated on both rigged and cel animation projects, with a specialization in character and FX animation • 3D to 2D Pipeline - Built combined 2D/3D animation pipelines that utilize Blender for animation, storyboards, and background layout AWARDS • CTN Aaron Blaise Partial Scholarship (2025) • BAFTA Linda Kahn Scholarship (2024) • Project City Animatic Contest -1st Place (2022) • CAPIO’s EPIC Award for Video Production - 1st place (2019) Film Festival Official Selection/Awards • Spike and Mike Animation Extravaganza • Comic Con Independent Film Festival • The Collision awards • Boston International Kids Film Festival • SIGGRAPH MetroCAF • ASIFA-East Film Festival • Astoria Film Festival • Animation Block Party • New York Animation Film Festival • Taiwan Int. Student Design Competition • Sweaty Eyeballs Animation Festival • Vermont Animation Festival • WIA NYC Animation Festival • The Rookies EDUCATION School of Visual Arts (2021-2025) graduated, majoring in Animation California College of the Arts (2019-2020) One year, majoring in Animation Academy of Art University Pre-College Program (2019) Certified completion of Entertainment Design, Game Design, 3D Modeling and Animation, and Figure Drawing courses CGMA Master Academy (2021) Certified completion of the 3D for 2D artists course ORGANIZATIONS Women in Animation (WIA) - member Asians in Animation (AIA) - member BAFTA - US Scholar CTN - Scholar Angelina Retodo
[email protected] Portfolio: angelinaretodoart.com Socials: https://linktr.ee/angelinaretodo https://www.linkedin.com/in/angelinaretodo/ @penwagon EXPERIENCE Production Assistant (TV Series) - Asians in Animation Remote (2025) • Production Assistant assigned to the TV pitch development of Operation: Un-Capybara during AIA’s Development Lab under the mentorship and structure of industry professionals • Led art reviews on SyncSketch, took/distributed meeting notes, tracked assets and notes through Notion, and distributed handouts to artists for upcoming assignments • Created and updated trackers and tutorials, updated the cohort calendar, and provided on- call support for artists and leads Head of Story (2D Short) - Hook, Line, and Sinker Film Remote (2025) • Created storyboards for a 2D animated short film while applying the Director’s notes • Collaborated with the Director and Producer to hire and train the story team Production Intern (TV CG HUB) - DreamWorks Animation Glendale, CA (2024 -2025) • Responsible for handling administrative responsibilities and communication across the overall TV CG pipeline, including shipments of production assets, tools, and marketing materials between TV productions, partner studios, and Marketing • Supported individual TV productions by transcribing/publishing notes in meetings • Built Shotgrid/Flow asset libraries that reformat and organize older assets for new shows • Updated and resolved Jira tickets for Pipeline and Marketing teams • Coordinated morale events and designed HUB-related graphics • Created and updated documentation to accurately reflect HUB processes • Set personal stretch goals to shadow feature productions and document their practices Production/Design Intern (TV Series) - Augenblick Studios Brooklyn, NY (2023-2024) • Filled in for the Production Assistant by managing the front desk, greeting guests, answering phone calls, and updating production trackers, packets, and social media • Assisted in design, cleanup, rigging, and color for background, prop, and character designs during City Island TV show production Production Coordinator (2D Short) - Miss Illusion Short Film New York, NY (2023) • Sole production person for for a 2D animated short film production consisting of 20 artists across 15 weeks, across all departments (Story/Edit, Art, Animation, Compositing, Sound) • Created asset/shot trackers, schedules, artist handouts, and slugged the animatic • Scheduled meetings, supporting directors with technical decisions and evaluating scope • Created and archived assets, tutorials, and templates for Toonboom and Adobe suites • Filled in for creative roles within production, from animation, compositing, and design • Responsible for film promotion and distribution to film festivals and social media Director, 2D Animator (2D Short) - Castro Valley Sanitary District Castro Valley, CA (2017, 2022) • Employed to create multiple educational 2D puppet-animated shorts in Adobe Animate with directorial control over the animation pipeline from storyboard to animation, using pre- existing character designs • Rehired to create graphics, postcards, newsletter designs, and website graphics PROJECTS Hook, Line, and Sinker (2026) - Head of Story Unboxed (2025) - Cleanup Animator, Colorist Lone Wolf (2025) - Director, Producer Bé Hông (2024) - 2D Animator Lunchbox (2024) - Director Garage Sale (2024) - 2D Animator The Scramble (2023) - Director Slumber Party (2023) - Colorist The Everything is OK Show (2023) - FX Animator Learning to Float (2023) - FX Animator