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dtf-2019-prototype

w.hijikata
May 18, 2019
260

 dtf-2019-prototype

w.hijikata

May 18, 2019
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Transcript

  1. 1 DESIGN THINKING FUNDAMENTALS 2019

  2. 2 RE-GUIDANCE • Syllabus: https://titech-edp.github.io • Today's Slack Channel: #realtime-20190518

    • It's WELCOME to externally publish (ex. Twitter, Blog, Instagram …) #titech-edp • Homework Submission: #homework-20190511 • Encourage to discuss with Slack and see around other teams' channels !!
  3. ICEBREAK

  4. DESIGN PROCESS (EDP ver.) https://titech-edp.github.io/toolkit

  5. None
  6. PART 1 - LECTURE Prototype

  7. None
  8. 8 Why we prototype - Clarify what you want to

    learn in advance - Minimum viable product (MVP): the product with just enough features
  9. 9 Two types of “PROTOTYPE” Sketch Low-Fi / Dark-Horse Mid-Fi

    Prototype B. Product Prototype Flyer Storyboard Skit Movie A. Story Prototype
  10. 10 Design cycle along with the different prototype milestones Bernhard

    Schindlholzer, Falk Uebernickel, Walter Brenner. “A Method for the Management of Service Innovation Projects in Mature Organizations,” IJSSMET, pp. 25-41, 2011.
  11. 11 1: Critical Function Prototype  To identify the critical

    functional requirements of a potential solution  To understand customers and their needs  You may make it with paper 2: Darkhorse Prototype  To restart your approach and pursue a different direction  For experiments with high-risk solutions 1 2 Prototype milestones B. Schindlholzer, et al., IJSSMET, pp. 25-41, 2011.
  12. 12 3: Integrated (FunKtional) Prototype  To integrate and combine

    the different prototype  To reflect the customers feedback to ensure the vision meets their requirements 4: Functional Prototype  To converge to the final solution that will be delivered at the end of the project  Functions should be carefully selected from the previous stage 3 4 Prototype milestones B. Schindlholzer, et al., IJSSMET, pp. 25-41, 2011.
  13. 13 5: X-is-Finished Prototype  To realize one function or

    feature of the final solution 6: Final Prototype  Final prototype consists of several previous ones that are integrated into a coherent concept 5 6 Prototype milestones B. Schindlholzer, et al., IJSSMET, pp. 25-41, 2011.
  14. Examples of prototype

  15. https://www.youtube.com/watch?v=-SOeMA3DUEs

  16. 30 https://www.youtube.com/watch?v=FKxFXlt_hoA https://www.ideou.com/blogs/inspiration/96808449-prototyping-elmo-s-monster-maker-app

  17. The Gyrus ENT surgical tool was developed by IDEO http://mepmedica.com/wp-content/uploads/motor-cirugia-endoscopica-nasal-diego.pdf

  18. https://cn.ideo.com/en/case-study/air-new-zealand

  19. None
  20. None
  21. PART 2 - ACTIVITY

  22. 22 3分でスケッチ 7分でプロトタイピング! Prototyping: STEP I Based on the resources

    that are available (paper, pens, LEGO etc.), prototype something you have now. 3 min for rough sketch 7 min for prototyping!
  23. 23 5分でスケッチ & 改良ポイント説明記述 10分でプロトタイピング! Prototyping: STEP II Improve a

    bag or add a new function on a bag. Based on the resources that are available (paper, pens, LEGO etc.), prototype the improved bag. 5 min for rough sketch & writing down specifications 10 min for prototyping!
  24. 24 Prototyping: STEP II Share your prototype with group member.

    1 min x 5
  25. 25 7分でスケッチ & 機能説明記述 12分でプロトタイピング! Prototyping: STEP III Design a

    novel stationary we have never seen. Based on the resources that are available (paper, pens, LEGO etc.), prototype the stationary designed by you. 7 min for rough sketch & writing down specifications 12 min for prototyping!
  26. 26 Prototyping: STEP III Share your prototype with group member.

    1 min x 5
  27. PART 3 - DEBRIEF

  28. 28 Debrief  What are some questions you have around

    prototyping?
  29. PART 4 – DESIGN CHALLENGE

  30. 30 Constrains in prototyping  Include at least one TANGIBLE

    thing. Software-only or Service-only is not allowed.  Use can use anything in this room for free.  You have to make all by yourselves. (DO NOT outsource)  Only use technologies available now. (DO NOT use Si-Fi technologies)  After prototyping, prepare for the final presentation
  31. 31  Create three rough prototypes for the concepts that

    your team has selected.  Be creative!  Share one prototype with everyone (from 15:00) *3 min for presentation (Introduce your prototype, POV, HMW, product sketch, and storyboard) *発表3分 (プロトタイプ,POV, HMW, product sketch, storyboardの説明) Prototype your solutions
  32. 32 Final Presentation (Jun. 1)  10 min for each

    team. • Pitch (about your main product, using the template of pitch) • Skit (about your main product): could be included in the pitch • Design Process (how to design your products, including rejected ideas)  Upload the slide to Slideshare or SpeakerDeck, and submit the URL to Slack#final-presentation-b after the presentation.
  33. 33 Final Presentation -Schedule- (Jun. 1) • AM: Preparation for

    the final presentation • 13:20-14:20: Presentation (1) (3 teams) 10 min presentation + 10 min feedback • 14:35-15:35: Presentation (2) (3 teams) 10 min presentation + 10 min feedback • 15:40-15:50: Reflection • 16:30- Party • Homework: Presentation Slide and Personal Report (w/ google form)
  34. 昼休憩:12:15 ~ 13:20 発表:15:00~

  35. 35 Homework  Prepare for the final presentation!

  36. 36 Reflection  Take a LARGE sticky note. (or Combine

    two notes)  Write down your name (id) and dept/comp.  Write about today (Japanese is OK) : • Keep (Good thing for YOU and TEAM) • Problem (Bad thing for YOU and TEAM) • Try (Improvement, Proposal for YOU and TEAM) Take a photo of all of the team member's reflections. Post the photo to Slack #realtime-20190518. Name (id) and Dept/Company Keep Problem Try Suggestion