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Digital Design & Digital Behaviour

Johannes Eckert
February 29, 2012

Digital Design & Digital Behaviour

Presentation on the Publishing Expo London, February 2012.

Johannes Eckert

February 29, 2012
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Transcript

  1. Our powerful panel debates the new design and useability imperatives

    for the digital world, where designers strike the balance between functionality and ‘look and feel’, and asks what role apps play in a web and print world. We go on to investigate the transition between computer/ laptop use and tablet use and how technology has changed how media is consumed. All depends how you define ‘design’ – and ‘media’, for that matter, of course…
  2. Our powerful panel debates the new design and useability imperatives

    for the digital world, where designers strike the balance between functionality and ‘look and feel’, and asks what role apps play in a web and print world. We go on to investigate the transition between computer/ laptop use and tablet use and how technology has changed how media is consumed. All depends how you define ‘design’ – and ‘media’, for that matter, of course…
  3. Our powerful panel debates the new design and useability imperatives

    for the digital world, where designers strike the balance between functionality and ‘look and feel’, and asks what role apps play in a web and print world. We go on to investigate the transition between computer/ laptop use and tablet use and how technology has changed how media is consumed. All depends how you define ‘design’ – and ‘media’, for that matter, of course…
  4. Our powerful panel debates the new design and useability imperatives

    for the digital world, where designers strike the balance between functionality and ‘look and feel’, and asks what role apps play in a web and print world. We go on to investigate the transition between computer/ laptop use and tablet use and how technology has changed how media is consumed. All depends how you define ‘design’ – and ‘media’, for that matter, of course…
  5. Our powerful panel debates the new design and useability imperatives

    for the digital world, where designers strike the balance between functionality and ‘look and feel’, and asks what role apps play in a web and print world. We go on to investigate the transition between computer/ laptop use and tablet use and how technology has changed how media is consumed. All depends how you define ‘design’ – and ‘media’, for that matter, of course…
  6. Our powerful panel debates the new design and useability imperatives

    for the digital world, where designers strike the balance between functionality and ‘look and feel’, and asks what role apps play in a web and print world. We go on to investigate the transition between computer/ laptop use and tablet use and how technology has changed how media is consumed. All depends how you define ‘design’ – and ‘media’, for that matter, of course…