Upgrade to Pro
— share decks privately, control downloads, hide ads and more …
Speaker Deck
Sign up for free
Menu
Search
Features
All features
Private URLs
Password Protection
Custom URLS
Scheduled publishing
Remove Branding
Restrict embedding
Deck Collections
Notes
Features
All features
Private URLs
Password Protection
Custom URLS
Scheduled publishing
Remove Branding
Restrict embedding
Deck Collections
Notes
Explore
Featured decks
Featured speakers
Programming
Technology
Storyboards
Explore
Featured decks
Featured speakers
Programming
Technology
Storyboards
Pricing
Search
Sign in
Sign up for free
Some Basics of Design
Search
Gaston
November 30, 2012
100
1
Share
Embed
Copy iframe code
Copy JS code
Copy link
Start on current slide
Some Basics of Design
Gaston
November 30, 2012
Featured
See All Featured
Winning Ecommerce Organic Search in an AI Era - #searchnstuff2025
aleyda
2
2.2k
Jamie Indigo - Trashchat’s Guide to Black Boxes: Technical SEO Tactics for LLMs
techseoconnect
PRO
0
690
Git: the NoSQL Database
bkeepers
PRO
432
67k
How to build an LLM SEO readiness audit: a practical framework
nmsamuel
2
930
The Invisible Side of Design
smashingmag
301
52k
Organizational Design Perspectives: An Ontology of Organizational Design Elements
kimpetersen
PRO
1
840
Understanding Cognitive Biases in Performance Measurement
bluesmoon
32
3k
Why Mistakes Are the Best Teachers: Turning Failure into a Pathway for Growth
auna
0
310
Kristin Tynski - Automating Marketing Tasks With AI
techseoconnect
PRO
0
530
30 Presentation Tips
portentint
PRO
1
410
Abbi's Birthday
coloredviolet
4
10k
The Psychology of Web Performance [Beyond Tellerrand 2023]
tammyeverts
49
3.6k
Transcript
(Some) Design Basics Thursday, November 29, 12
WARNING I'm just a designer, these are my tools and
work ow. Use what works for you. Thursday, November 29, 12
<RANT> •Design is problem solving not "making it pretty" •Know
your content rst •Always sketch/prototype rst and then build •Less is more Thursday, November 29, 12
“Perfection is achieved, not when there is nothing left to
add, but when there is nothing left to remove.” Antoine de Saint-Exupéry Thursday, November 29, 12
Typography Thursday, November 29, 12
1 Serif + 1 Sans-Serif Thursday, November 29, 12
Sizes, proportions & distances matter Thursday, November 29, 12
RHYTHM •Type size + width + line-height •Find a scale
and stick to for the project •Vertical Rhythm Thursday, November 29, 12
LINE LENGTH “The 66-character line (counting both letters and spaces)
is widely regarded as ideal. For multiple column work, a better average is 40 to 50 characters.” Robert Bringhurst, The Elements of Typographic Style Thursday, November 29, 12
~66 Characters p/ line Thursday, November 29, 12
LINE HEIGHT Thursday, November 29, 12
http://www.gridlover.net/ Thursday, November 29, 12
Vertical Rhythm Thursday, November 29, 12
http://24ways.org/2006/compose-to-a-vertical-rhythm/ Thursday, November 29, 12
TYPOGRAPHY •Proximity •Alignment •Contrast Thursday, November 29, 12
http://blog.typekit.com/2011/03/17/type-study-typographic-hierarchy/ Thursday, November 29, 12
http://blog.typekit.com/2011/03/17/type-study-typographic-hierarchy/ Thursday, November 29, 12
http://blog.typekit.com/2011/03/17/type-study-typographic-hierarchy/ Thursday, November 29, 12
http://blog.typekit.com/2011/03/17/type-study-typographic-hierarchy/ Thursday, November 29, 12
http://blog.typekit.com/2011/03/17/type-study-typographic-hierarchy/ Thursday, November 29, 12
Color Thursday, November 29, 12
COLOR •Color sets the mood •Don’t over do it Thursday,
November 29, 12
Choose 1 Contrast and 1 Complementary Color Thursday, November 29,
12
http://colorschemedesigner.com/ Thursday, November 29, 12
Layout & UI Thursday, November 29, 12
Use a grid Thursday, November 29, 12
Thursday, November 29, 12
http://960.gs/ Thursday, November 29, 12
GOLDEN RATIO Thursday, November 29, 12
Interactive Thursday, November 29, 12
Wikipedia AFFORDANCES “[Q]uality of an object, or an environment, which
allows an individual to perform an action.” Thursday, November 29, 12
http://paaralan.blogspot.com/2010/09/affordance-and-educational-games.html Thursday, November 29, 12
Make sure people understand what & when to click Thursday,
November 29, 12
FITT’S LAW Time that takes to move to an object
is a function of the target size and distance to it. Thursday, November 29, 12
WHAT’S EASIER? Thursday, November 29, 12
Make click areas bigger Thursday, November 29, 12
HICK’S LAW The time to make decisions increases with the
number of decisions available. Thursday, November 29, 12
O er few choices or only the essential ones Thursday,
November 29, 12
Questions? Thursday, November 29, 12