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開発プロセスの判断を「速」にするデザインシステム
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getsukikyu
December 09, 2021
Design
600
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開発プロセスの判断を「速」にするデザインシステム
2021.12.09 Pepabo Tech Conference #18 で発表した資料です。
getsukikyu
December 09, 2021
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Transcript
։ൃϓϩηεͷஅΛ ʮʯʹ͢Δ σβΠϯγεςϜ ࢁྛ ѯ / GMO PEPABO inc. 2021.12.09
Pepabo Tech Conference #18 1
2 ࣗݾհ ECࣄۀ෦ ࢁྛ ѯ Yamarin Akane σβΠϯϦʔυͱͯ͠ɺECࣄۀ෦ͷσβΠϯ৫ αʔϏεશମͷσβΠϯΛݟ͍ͯΔɻ ͨ·ʹPdMͬͯΔɻ
• ೋਓͷଉࢠ͕͓Γɺࠓ4݄ʹҭٳ͔Β෮ؼ • ΞαώεʔύʔυϥΠΛѪ͢ΔϏʔϧΫζ • Twitter : @getsukikyu 2011 த్ೖࣾ
3 ࠓ͓͢Δ͜ͱ ։ൃϓϩηεͷஅΛʮʯʹ͢ΔσβΠϯγεςϜ ͜ͷ࣌ؒͰٕज़ͷࡉ͔͍෦·ͰհͰ͖·ͤΜ͕ σβΠϯγεςϜΛಋೖ͢Δ͜ͱͰ ։ൃϓϩηεͰൃੜ͢Δஅ͕ૣ͘ߦ͏͜ͱ͕Ͱ͖ ͦͷ݁Ռͦͷ݁ՌΑΓՁ͋Δ։ൃʹྗͰ͖ΔΑ͏ʹ͢Δ औΓΈʹ͍͓ͭͯ͠·͢ɻ
4 ϖύϘͷ σβΠϯγεςϜ
ϖύϘͷσβΠϯγεςϜ 5 ϒϥϯυ͕λονϙΠϯτΛ׆༻ͨ͠ମݧઃܭΛޮతʹ͓͜ͳ͏ͨΊʹɺ͋Β͔͡Ί ݪଇΨΠυϥΠϯΛఆΊͯɺͦͷ࣮ͱͯ͠ΧϥʔύϨοτίϯϙʔωϯτϥΠϒϥ ϦͳͲͷΞηοτΛ༻ҙͨ͠ͷɻ σβΠϯγεςϜͱ Pepabo DesignʮInhouseͱʯ
ϖύϘͷσβΠϯγεςϜ 6 ϖύϘʮΠϯλʔωοτͰՄೳੑΛͭͳ͛ΔɺͻΖ͛Δʯͱ͍͏ϛογϣϯͷͱɺϨ ϯλϧαʔόʔυϝΠϯͷऔಘɺϗʔϜϖʔδωοτγϣοϓͷ࡞ɺϋϯυϝΠυ ࡞ͷചങΦϦδφϧάοζΛࡏݿΛ࣋ͨͣʹൢചͰ͖ΔαʔϏεͳͲɺଟ༷ͳࣄۀ Λɺଟ༷ͳϒϥϯυͰల։͍ͯ͠Δɻ ͜ͷϚϧνϒϥϯυઓུɺݸੑతͳϖύϘͷαʔϏεΛಛ͚ͮΔ͚ͩͰͳ͘ɺࢢΛ ֬อ͚ͭͮ͠ΔϦεΫϔοδͱͯ͠ػೳ͢ΔҰํͰɺαʔϏεΛ͑ͯσβΠϯΛల։ ͢Δͷ͕͍͠ͱ͍͏ଆ໘͋ͬͨɻ ෳͷαʔϏεϒϥϯυ͕ଘࡏ͢ΔϖύϘͳΒͰͷ՝
ϖύϘςοΫϒϩάʮϖύϘͷσβΠϯγεςϜͷυΩϡϝϯτΛެ։͠·͢ʯ
ϖύϘͷσβΠϯγεςϜ 7 ֤αʔϏε͕ݸผʹߟ͍͍͑ͯͯΔݪଇΨΠυϥΠϯɺ࣮͍ͯͨ͠Ξηοτͷ͏ͪɺ ॏෳ͍ͯ͠ΔͷΛͯ͢ͷαʔϏεͰ͑ΔΑ͏ʹҰൠԽ͠ɺڞ௨ج൫σβΠϯγες ϜInhouseͱͯ͋͠Β͔͡Ί༻ҙ͓ͯ͘͠ɻ ڞ௨ج൫σβΠϯγεςϜʮInhouseʯʹΑΔҰൠԽͱޮԽ Pepabo DesignʮInhouseͱʯ
ϖύϘͷσβΠϯγεςϜ 8 ϖύϘͰෳͷαʔϏεΛӡӦ͍ͯ͠Δ͜ ͱ͔ΒɺInhouseෳͷϒϥϯυͰ༻͢Δ ͜ͱΛલఏͱ͢Δඞཁ͕͋ΓʮFlavorʯͱ͍ ͏ΈΛ࠾༻ɻ৭ܗͳͲɺϒϥϯυʹ Α্ͬͯॻ͖ՄೳͳσβΠϯτʔΫϯΛ FlavorͱݺΜͰ͍Δมʹ·ͱΊ͓ͯ͘͜ͱ ͰɺFlavorΛࠩ͠ସ͑Δ͜ͱͰϒϥϯυΠ ϝʔδΛ่͞ͳ͍σβΠϯ͕Ͱ͖ΔΑ͏ʹ
ͳ͍ͬͯΔɻ ϒϥϯυΠϝʔδΛ่͞ͳ͍ΈʮFlavorʯ Pepabo DesignʮInhouseͱʯ
9 Χϥʔϛʔγϣοϓͷ σβΠϯγεςϜ
10 Χϥʔϛʔγϣοϓ σβΠϯγεςϜ Flippers ϑϦούʔζ ΧϥʔϛʔγϣοϓͷσβΠϯγεςϜ
ΧϥʔϛʔγϣοϓͷσβΠϯγεςϜ - Flippers 11 ΧϥʔϛʔγϣοϓͷαʔϏεن͕֦େ͢ΔʹͭΕͯεςʔΫϗϧμʔ૿͑ɺ༷ʑͳ ϓϩδΣΫτ͕ฒߦͯ͠ಈ͘ঢ়گͰɺ͋ΒΏΔλονϙΠϯτ͔Βఏڙ͢ΔϢʔβʔମݧ ʹҰ؏ੑΛ࣋ͨͤΔʹͲ͏͢Εྑ͍͔ɻ ·ͨͦΕΒΛεϐʔυײΛଛͳΘͣʹߦ͏ʹͲ͏͢Εྑ͍͔ɻ Flippers ੜͷܦҢ
Χϥʔϛʔγϣοϓͷڞ௨ݴޠͱͯ͠σβΠϯγεςϜΛಋೖ
12 • σβΠφʔΛத৺ʹσΟϨΫλʔΤϯδχΞͳͲ৬छΘͣू·ͬͯਐΊ͍ͯΔ • ։ൃஈ֊͔Βଟ༷ͳࢹΛऔΓೖΕΔ͜ͱͰૣ͍ஈ֊Ͱ՝ΛͰ͖Δ • ʮσβΠϯγεςϜΈΜͳͷͷʯͱ͍͏ཧղΛಘ͍͢ • InhouseͷऔΓΈΛ͡ΊશࣾతʹσβΠϯγεςϜͷॏཁੑ͕ڞ௨ೝࣝͱͯ͋͠ ΔͷͰɺͦΕΒʹऔΓΉͨΊͷ͕࣌ؒ֬อ͞Ε͍ͯΔʢि20%ఔʙʣ
• िʹҰɺਐḿ֬ೝͱ૬ஊΛߦ͏ఆྫMTGΛ։࠵ • InhouseͱಉظΛऔΔͨΊʹ֤αʔϏεͷσβΠϯγεςϜʹؔΘΔϝϯόʔͱͷఆ ྫMTGʹࢀՃ ΧϥʔϛʔγϣοϓͷσβΠϯγεςϜ - Flippers Flippers ։ൃνʔϜ
13 Flippersͷ։ൃ ΧϥʔϛʔγϣοϓͷσβΠϯγεςϜ
ΧϥʔϛʔγϣοϓͷσβΠϯγεςϜ - σβΠϯγεςϜͷ։ൃ 14 جຊInhouseʹͷ͍ͬͯ͘ɻ Inhouse֤αʔϏεͰधཁͷߴ͍ͷɺӨڹൣғ͕͍ͷ͔ΒऔΓΜͰ͍Δɻ InhouseͰఆٛ͞Ε͍ͯΔͷʹؔͯ͠ಠࣗʹ։ൃΛߦͬͨΓͤͣɺ׆༻Ͱ͖Δͱ͜ ΖੵۃతʹऔΓೖΕ͍͖ͯɺԿ͔͋ΕϑΟʔυόοΫΛ͠Ұॹʹվળ͢Δɻ FlavorʛComponentʛResource Pepabo
Designʹະެ։ͷΨΠυϥΠϯΞηοτ֤αʔϏεͱڠྗͯ͠։ൃதɻ Inhouseͷʮͷ͍͖ͬͯʯ
ΧϥʔϛʔγϣοϓͷσβΠϯγεςϜ - Ͳ͏ͬͯਐΊ͍ͯΔ͔ 15 αʔϏεଆͰۙඞཁͳΨΠυϥΠϯΞηοτ͕ൃੜͨ͠߹ɺInhouseͷಋೖΛ ͭͷͰͳ͘αʔϏεଆͰఆٛͨ͠ͷΛInhouseʹٯ༌ೖ͍ͯ͠Δɻ ྫ͑ɺػೳ։ൃதʹ Card UI ͕ඞཁʹͳ͕ͬͨInhouseͰ·ͩ༻ҙ͞Ε͍ͯͳ͔ͬͨ
ͨΊɺΧϥʔϛʔγϣοϓଆͰΨΠυϥΠϯɾΞηοτԽΛલఏʹਐΊΔͳͲɻ Flippers͔ΒInhouseͷٯ༌ೖ Ұͷ͍ΓͰͳ͘ɺҰൠԽͯ͠ଞαʔϏεͰల։͢Δ͜ͱΛલఏʹ࡞Δ ڞ༗ࢿ࢈͕ੵ͞ΕΔ͜ͱͰ৽͍͠औΓΈΛখ͘͞ૣ࢝͘ΊΔ͜ͱ͕Մೳʹ
16 Flippersͷಋೖɾӡ༻ ΧϥʔϛʔγϣοϓͷσβΠϯγεςϜ
ΧϥʔϛʔγϣοϓͷσβΠϯγεςϜ - ಋೖɾӡ༻ͷΈͮ͘Γ 17 ։ൃڥίʔυͷߏͳͲ͕αʔϏεʹΑͬͯҟͳΓɺಋೖͷোนͱͳ͍ͬͯΔɻ ͢Ͱʹӡ༻͞Ε͍ͯΔαʔϏεͷInhouseಋೖ • σβΠϯΤϯδχΞʹΑΔࢧԉ • αʔϏεଆͷUXΤϯδχΞϦϯάΛΤΩεύʔτεΩϧ*ͱ͢ΔσβΠφʔͱڠྗ͠ɺσβΠϯΤϯδ
χΞ͕ڥߏஙͳͲͷαϙʔτΛ͢Δɻ • FlavorΛҰׅஔ͢ΔͨΊͷFigmaϓϥάΠϯʮAjihenʢຯมʣʯ • FlavorΛهड़ͨ͠JSONϑΝΠϧͳͲΛΞοϓϩʔυͯ͠σβΠϯτʔΫϯΛ্ॻ͖͢Δ͜ͱ͕Ͱ͖Δɻ Inhouse։ൃνʔϜʹΑΔಋೖࢧԉ *ϖύϘͰσβΠϯʹඞཁͳεΩϧͷྖҬΛఆΊ͍ͯ·͢ʛPepabo DesignʮSkill Areaʯ
ΧϥʔϛʔγϣοϓͷσβΠϯγεςϜ - ಋೖɾӡ༻ͷΈͮ͘Γ 18 ίϯϙʔωϯτϥΠϒϥϦͷσβΠϯτʔΫϯΛ্ॻ͖Ͱ͖ΔFigmaϓϥάΠϯΛ࡞ͬͨ @putchom
ΧϥʔϛʔγϣοϓͷσβΠϯγεςϜ - ಋೖɾӡ༻ͷΈͮ͘Γ 19 • ։ൃʹར༻͍ͨ͠ͷɺnpm moduleԽ͢Δ͜ͱͰڞ௨ར༻Ͱ͖ΔΈΛ༻ҙ • FlavorʢColorTypographyʣͳͲ •
։ൃʹࢀর͍ͨ͠ͷɺґཔϨϏϡʔͷࡍʹνΣοΫ͢ΔϑϩʔΛ༻ҙ • ϥΠςΟϯάελΠϧΨΠυͳͲ αʔϏεʹؔΘΔΈΜͳͱҰॹʹӡ༻͍ͯͨ͘͠ΊͷΈͮ͘Γ σβΠϯγεςϜʮ࡞Δʯ͚ͩͰͳ͘ɺӡ༻͞ΕΔʮΈʯେ
20 ·ͱΊ
21 ·ͱΊ • ෳαʔϏε͕͋Δ߹ɺڞ௨ج൫σβΠϯγεςϜΛ࡞Δ͜ͱͰڞ༗Ͱ͖ΔΨΠυϥΠϯΞ ηοτݸผʹऔΓΉඞཁ͕ͳ͘ͳΓɺ࠷దղ͕༻ҙ͞Ε͍ͯΔ͜ͱͰ։ൃεϐʔυ্͕͕Δ • ֤αʔϏεͰσβΠϯγεςϜʹऔΓΉ߹ɺҰൠԽ͢Δ͜ͱΛҙࣝ͢Δ͜ͱͰଞαʔϏε Ͱ׆༻Ͱ͖Δࢿ࢈ͱͳΔ • σβΠϯγεςϜΛܧଓతʹऔΓΜͰ͍ͨ͘Ίʹ՝ͱతΛ໌֬ʹ͠ɺޮՌՁΛڞ௨ೝ
ࣝͱ͢Δͱྑ͍ • σβΠϯγεςϜΛ։ൃ͢Δ͚ͩͰͳ͘ӡ༻͞ΕΔΈΛ࡞Δ͜ͱ͕େ ։ൃϓϩηεͷஅΛʮʯʹ͢ΔσβΠϯγεςϜͱ ͦͷ݁Ռɺ։ൃϓϩηεͰͷҙࢥܾఆ͕ૣ͘ͳΓ ΑΓϢʔβʔʹͱͬͯՁͷߴ͍։ൃʹྗ͕Ͱ͖Δ
22 Thank You! Thank You! ʂΧϥʔϛʔγϣοϓͰσβΠφʔืूதͰ͢ʂ