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Presentation

Avatar for Peggie Peggie
December 17, 2020

 Presentation

Presentation about games

Avatar for Peggie

Peggie

December 17, 2020

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Transcript

  1. FINAL YEAR PROJECT PRESENTATION ON RIKO: THE ADVENTURER SUPERVISED BY:

    Sakhawat Hossain Saimon Lecturer Department of CSE Metropolitan University, Sylhet PRESENTED BY: Nusrat Jahan Shanta CSE 34th ID: 143-115-016 PRESENTED TO: Respected Faculty Members of Department of CSE Metropolitan University, Sylhet
  2. PRESENTATION FLOW • What is Riko: The Adventurer? • Inspiration

    • Game Design & Concept • Main Character • Game Play • Features • User Interface • Block Diagram of Data Saving • A Glimpse of This Game • Conclusion
  3. WHAT IS RIKO: THE ADVENTURER? • A 2D Top-Down RPG

    Game made with Unity3D • Other Tools Used: 1. Adobe Photoshop CC 2017 2. Microsoft Visual Studio (C#) • Platforms:
  4. GAME DESIGN & CONCEPT • Why I chose this project?

    • Game Assets: 1. Images (Thousands of Images) 2. Audio Clips • Game Theme
  5. PC ( Windows) (PC)Mobile (Android) GAME PLAY • Game Controls

    • Player can move in 8 directions • Player can shoot • Player can switch weapons
  6. FEATURES • Animations Clips (100+) • Sound Clips • Multiple

    Player Characters • 4 Different Dungeons for players to play
  7. • Multiple Achievable Weapons with different bullets FEATURES (CONTINUED) 1.

    Each have different Bullets 2. Different Damage Points 3. Different Push Forces 4. Different Speed of the Bullets
  8. 1. DifferentTypes of Multiple Enemies 2. Different Health 3. Different

    Damage Point 4. Different Push Force 5. Different Movement Speed FEATURES (CONTINUED) • Multiple Enemies
  9. FEATURES (CONTINUED) • Player & Enemy Health Bar • Other

    Interactive Objects • Popup texts, Toast Messages