Upgrade to Pro
— share decks privately, control downloads, hide ads and more …
Speaker Deck
Features
Speaker Deck
PRO
Sign in
Sign up for free
Search
Search
ブラウザとフレンズになろう
Search
pokohide
April 02, 2018
Programming
0
56
ブラウザとフレンズになろう
pokohide
April 02, 2018
Tweet
Share
More Decks by pokohide
See All by pokohide
技術的負債との付き合い方 〜プロダクトミライ会議〜
pokohide
0
130
Railsアプリで秘匿情報を環境変数からCredentialsに移行した話
pokohide
2
620
TechTrain RoRハンズオン
pokohide
0
1.3k
Other Decks in Programming
See All in Programming
LLM Çağında Backend Olmak: 10 Milyon Prompt'u Milisaniyede Sorgulamak
selcukusta
0
140
안드로이드 9년차 개발자, 프론트엔드 주니어로 커리어 리셋하기
maryang
1
150
20251212 AI 時代的 Legacy Code 營救術 2025 WebConf
mouson
0
240
ZJIT: The Ruby 4 JIT Compiler / Ruby Release 30th Anniversary Party
k0kubun
1
310
愛される翻訳の秘訣
kishikawakatsumi
3
370
Implementation Patterns
denyspoltorak
0
140
[AI Engineering Summit Tokyo 2025] LLMは計画業務のゲームチェンジャーか? 最適化業務における活⽤の可能性と限界
terryu16
2
260
AI前提で考えるiOSアプリのモダナイズ設計
yuukiw00w
0
210
実は歴史的なアップデートだと思う AWS Interconnect - multicloud
maroon1st
0
300
AI 駆動開発ライフサイクル(AI-DLC):ソフトウェアエンジニアリングの再構築 / AI-DLC Introduction
kanamasa
11
5k
Spinner 軸ズレ現象を調べたらレンダリング深淵に飲まれた #レバテックMeetup
bengo4com
1
210
Giselleで作るAI QAアシスタント 〜 Pull Requestレビューに継続的QAを
codenote
0
330
Featured
See All Featured
Measuring & Analyzing Core Web Vitals
bluesmoon
9
720
WCS-LA-2024
lcolladotor
0
400
The SEO Collaboration Effect
kristinabergwall1
0
320
Taking LLMs out of the black box: A practical guide to human-in-the-loop distillation
inesmontani
PRO
3
2k
Helping Users Find Their Own Way: Creating Modern Search Experiences
danielanewman
31
3.1k
Marketing Yourself as an Engineer | Alaka | Gurzu
gurzu
0
110
Testing 201, or: Great Expectations
jmmastey
46
7.8k
We Are The Robots
honzajavorek
0
130
How To Stay Up To Date on Web Technology
chriscoyier
791
250k
Designing for Performance
lara
610
70k
Jess Joyce - The Pitfalls of Following Frameworks
techseoconnect
PRO
1
45
How to build an LLM SEO readiness audit: a practical framework
nmsamuel
1
590
Transcript
ϒϥβͱϑϨϯζʹͳΖ͏ ※1͔͠ݟͨ͜ͱͳ͍Ͱ͢
ࣗݾհ • ໊લɿञҪӳ৳( Ά͜ͻͰ ) • OthloTechӡӦද • ීஈWEB͞Μ(Ruby, Node,
React, etc…) • झຯɿөըؑ(Hulu), ήʔϜ࣮گ(ఋऀ), ςχε IZEFBCMF IZEF
ϒϥβͱϑϨϯζʹͳΖ͏ ※1͔͠ݟͨ͜ͱͳ͍Ͱ͢
Browser
Browser • Firefox, Chrome, Safari ʢOpen Sourceʣ • WEBϖʔδͱ͔දࣔ͢Δͭ
ϨϯμϦϯάͷྲྀΕ(Webkit)
DOM (Document Object Model)
DOM • HTML, XMLͷυΩϡϝϯτΛૢ࡞͢ΔͨΊͷAPI • *MLܥͷDocumentߏ → DOM Tree
HTML DOM Tree : example 1 <!DOCTYPE html> 2 <html>
3 <head> 4 <title>OthloTech</title> 5 </head> 6 <body> 7 <a href="#">hoge</a> 8 </body> 9 </html> %PDVNFOU IUNM3PPUFMFNFOU IFBE&MFNFOU CPEZFMFNFOU UJUMF&MFNFOU B&MFNFOU l0UIMP5FDIz5FYU lISFGz"UUSJCVUF lIPHFz5FYU
Parse
ϨϯμϦϯάͷྲྀΕ(Webkit)
HTMLղੳ 1 <!DOCTYPE html> 2 <html> 3 <head> 4 <title>OthloTech</title>
5 </head> 6 <body> 7 <a href="#">hoge</a> 8 </body> 9 </html> %PDVNF IUNM3PPU IFBE CPEZ UJUMF B l0UIMP5FDI lISFGz lIPHFz )5.-%PDVNFOU ࣈ۟ղੳ ߏจղੳ %0.5SFF
ղੳΞϧΰϦζϜ(HTML) • HTML௨ৗͷτοϓμϯύʔαʔɺϘτϜ ΞοϓύʔαʔͰղੳͰ͖ͳ͍ • ϒϥβʹΑͬͯΤϥʔΛڐ༰͢Δ͔Β • JSͷdocument.writeͳͲͰղੳॲཧதʹมߋ͕ೖΔ͜ͱ͕ ͋Δ͔Β
ղੳΞϧΰϦζϜ(HTML) • ʮτʔΫϯԽʯͱʮπϦʔߏஙʯͷ2ஈ֊ )5.-༷ͰղੳΞϧΰϦζϜ͕ղઆ͞Ε͍ͯ ͍ΔͷͰڵຯͷ͋ΔਓݟͯΈ͍ͯͩ͘͞ IUUQTXXXXPSH538%IUNMQBSTJOHIUNM
Τϥʔͷڐ༰(HTML) • HTML༷ͰΤϥʔॲཧنఆ͞Ε͍ͯͳ͍ • <br> ͷΘΓͷ </br> → <br>ͱͯ͠ॲཧ •
ೖΕࢠͷϑΥʔϜཁૉ → formͷformແࢹ • ਂ͗͢Δλά֊ → ಉ͡छྨͷλάͷೖΕࢠ 20·Ͱ 8FCLJUͷྫ
ϨϯμϦϯάͷྲྀΕ(Webkit)
CSSղੳ(Webkit)
ScriptͱStyleSheetͷॲཧॱং • StyleSheetཧతʹDOM TreeΛߋ৽͠ͳ͍ • ղੳΛதஅ͠ͳͯ͘Αͦ͞͏ → NO • StyleSheetΛಡΈࠐΉ·ͰScriptΛϒϩοΫ(Firefox)
• HTML5ͳΒasyncΛ͚ͭͯɺผεϨουͰղੳ/࣮ߦ
ϨϯμϦϯάͷྲྀΕ
Render Tree • ࢹ֮తͳཁૉΛදࣔॱʹฒͨߏ • DOMཁૉʹରԠ͍ͯ͠Δ͕̍ର̍Ͱͳ͍ • headཁૉ, display:noneͷཁૉؚ·Εͳ͍ •
visiblity: hiddenཁૉؚ·ΕΔ
Render Treeߏ • ελΠϧγʔτͷΧεέʔυॱং • ϒϥβͷએݴ • Ϣʔβʔͷ௨ৗͷએݴ • ੍࡞ऀͷ௨ৗͷએݴ
• ੍࡞ऀͷॏཁͳએݴ • Ϣʔβʔͷॏཁͳએݴ(!important) ߴ ಉ͡ॱংͷ߹ ผͷϧʔϧͰஅ
ηϨΫλͷಛҟੜ • HTMLͷʮstyleʯଐੑʹ͋Δ߹1, ͦΕҎ֎0 (=a) • ηϨΫλͷIDଐੑͷ (=b) • ηϨΫλͷଞͷଐੑͱٙࣅΫϥεͷ
(=c) • ηϨΫλͷཁૉ໊ͱٙࣅཁૉͷ (=d) YBCDEͰࢉग़ IUUQTXXXXPSH53DTTDBTDBEF
Layout, Paint
ϨϯμϦϯάͷྲྀΕ
Layout (Reflow) • Render TreeʹҐஔαΠζͷใ͕ͳ͍ͷͰɺ͜͜ Ͱ֤DOMཁૉͷҐஔΛܾఆ͢Δ • DOMͷૢ࡞, ΟϯυͷϦαΠζ, εΫϩʔϧͷͨͼ
ʹൃੜ • ͍ཁҼओʹ͍ͭ͜
Paint • color, background-colorͳͲͷࢹ֮తͳελΠϧ • ࢹ֮తͳใͳͷͰɺͪΐͬͽΓॏ͍
LayoutPaintΛҾ͖ى͜͢ݪҼ • DOMϊʔυͷՃɺมߋɺআ • εΫϩʔϧ • ελΠϧͷมߋ • :hoverٖࣅΫϥεͳͲͷΠϕϯτൃੜ
͜͜·Ͱͷ·ͱΊ • CSSͷCascade Rule͓͍ͬͯͯଛͳ͍ • Layout(Reflow)͕ॏ͍ʂ͚͍ͩͬͯΕେৎ
ύϑΥʔϚϯε্
LayoutճΛݮΒ͢ • ʮvisiblity: hiddenʯ < ʮdisplay: noneʯ • ʮposition:fixedʯͷݻఆϨΠΞτෛՙେ •
ϒϥβʹैॱʹ 1BJOU -BZPVU 1BJOU εΫϩʔϧͷͨͼʹ-BZPVU Ұճ͔͠-BZPVU͠ͳ͍
·ͱΊ • ߏͱ͔େֶͰษڧ͠ͱ͍ͨΒཱ͍͔ͭ ͭʢదʣ • ָ͍͠ • https://developers.google.com/web/ fundamentals/performance/rendering/?hl=ja
͋Γ͕ͱ͏͍͟͝·ͨ͠
DOM͍͠ • DOMཁૉͷมߋՃ͕͋ͬͨ࣌ͷॲཧ • DOM͕ߏ͔ͷνΣοΫ • DOMͷ୳ࡧ • ߏͷมԽͷ௨ •
Render Treeߏ, Layout, Paint… • ͳΜ͔ͦ͠͏ • มߋ෦͚ͩҰؾʹૹΕͳ͍ͷ͔ͳ(´ɾωɾʆ)
Virtual DOM
Virtual DOM • DOMΛ࡞ΔͷʹඞཁͳใΛ࣋ͭjsΦϒδΣΫτ • جຊతͳػೳ • Virtual DOMʹରͯ͠ૢ࡞Λߦ͏ͱɺૢ࡞લͱૢ࡞ޙͷࠩ ใ͔ΒదʹDOMͷߋ৽ૢ࡞Λߦ͏
Virtual DOM : Update previous current Virtual DOM DOM diff
patch apply
Virtual DOMͷ࣮ • React.js • virtual-dom • Mithril.js etc.
Virtual DOMͷ • Virtual DOMΛߋ৽͢ΔࡍʹVirtual DOM TreeΛ2ͭ࡞ Δඞཁ͕ੜ͡Δ • ͜ΕϝϞϦΛѹഭͤ͞ΔཁҼʹͳΔ
Incremental DOM
Incremental DOM • جຊతͳߟ͑ํvirtual DOMͱಉ͡ • ৽͍͠(Virtual) DOM TreeΛ࡞Γͳ͕Βɺ(࣮ࡍͷ) DOM
TreeΛwalkͭͭ͠มߋ͍ͯ͘͠ͷͰϝϞϦʹ༏͍͠ • Virtual DOMͷΑ͏ʹมߋલͱมߋޙͷ̎ͭͷԾDOM Tree͕ඞཁͳ͍
Incremental DOM : update Virtual DOM DOM diff patch diff
Meta Meta Meta Meta Meta Meta apply compare compare compare compare compare compare
ࢀߟจݙ • https://www.html5rocks.com/ja/tutorials/ internals/howbrowserswork/ • http://steps.dodgson.org/b/2014/12/11/ why-is-real-dom-slow/ • https://developers.google.com/web/ fundamentals/performance/rendering/?hl=ja