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Intro to VR Workshop

Intro to VR Workshop

[MSDN@USF] Intro to VR Workshop

Speaker: David Suarez

https://www.facebook.com/groups/MSDNUSF/

David Suarez

March 30, 2017
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Transcript

  1. Microsoft Student Partners •What is VR? •Types of VR •History

    of VR •VR today •Applications of VR •Google VR in Unity Agenda
  2. Microsoft Student Partners Virtual Reality can be defined as: •Any

    simulated environment, real or imagined •Interaction with human senses •Reactive to human input (hands, controller, etc.) Often grouped with mixed reality, augmented reality What is VR?
  3. Microsoft Student Partners •Head tracking • gyroscope, accelerometer and a

    magnetometer •Motion tracking • Full body tracking •Eye tracking • Depth of field more realistic How does it work? L R
  4. Microsoft Student Partners •What is VR? •Types of VR •History

    of VR •VR today •Applications of VR •Google VR in Unity Agenda
  5. Microsoft Student Partners VR vs AR vs MR •Virtual Reality

    (VR): Non-immersive or immersive •Augmented Reality (AR): Real world with simulated objects •Mixed Reality (MR): Merging of real and virtual worlds Types of VR
  6. Microsoft Student Partners •What is VR? •Types of VR •History

    of VR •VR today •Applications of VR •Google VR in Unity Agenda
  7. Microsoft Student Partners (1962) Morton Heilig – Sensorama & Telesphere

    mask 1950–1970 (1968) Ivan Sutherland – first HMD
  8. Microsoft Student Partners 1970–1990 (1985) Jaron Lanier – Data glove

    (1986) NASA – Virtual environment display system
  9. Microsoft Student Partners Sega, Nintendo, Forte started creeping into our

    homes…and failed 1990–2000 Forte VFX1 Sega VR Nintendo Virtual Boy
  10. Microsoft Student Partners •2007: Google Streetview •2010: Palmer Luckey designs

    Oculus Rift, Magic Leap is founded •2013: Valve low-persistence displays and SteamSight •2014: Facebook buys Oculus, Sony announces PlaystationVR, Google announces Cardboard •2015: HTC and Valve announce HTC Vive 2000-2015
  11. Microsoft Student Partners 2015-present •There are over 230 companies building

    VR technologies • Google, Facebook, Apple, Amazon, Microsoft, Sony, HTC, and Samsung have dedicated AR/VR groups •VR is more immersive and cheaper than ever before
  12. Microsoft Student Partners •What is VR? •Types of VR •History

    of VR •VR today •Applications of VR •Google VR in Unity Agenda
  13. Microsoft Student Partners Today’s hardware Oculus Rift - $599 Sony

    PlayStation VR - $399 HTC Vive - $799 Samsung Gear VR - $79 Google Daydream View - $79 Magic Leap HP OMEN X VR PC Pack Microsoft HoloLens Fove VR Qualcomm VR820
  14. Microsoft Student Partners More companies •Canon •GoPro •Avegant (CA) •Tesseract

    (India) •Common Floor (India) •Merge VR (TX) •Razer
  15. Microsoft Student Partners •What is VR? •Types of VR •History

    of VR •Hardware in VR •Applications of VR •Google VR in Unity Agenda
  16. Microsoft Student Partners Applications of VR • Fine Arts/Music/Concerts •

    Interior Design • Archaeology • Architecture • Marketing • Social Media • Shopping/Retail • Videogames • Cinema/Entertainment/Sports • Healthcare • Education/Training • Grade school • Military • Space • Flight/vehicle • Medical
  17. Microsoft Student Partners •Health & safety • Virtual reality sickness

    •Privacy • Surveillance, tracking our activities & movements •Philosophical & ethical • Matrix, life as a simulation Concerns and challenges
  18. Microsoft Student Partners •What is VR? •Types of VR •History

    of VR •Hardware in VR •Applications of VR •Google VR in Unity Agenda
  19. Microsoft Student Partners Demo tutorial time (Windows/Android) Using Unity, Google

    VR SDK, Android SDK, JDK to build Google Cardboard applications Google VR development with Unity
  20. Microsoft Student Partners Download and install the following (Android): 1.

    Unity 5.6 beta: https://unity3d.com/unity/beta 2. Google VR SDk for Unity (download ZIP): https://github.com/googlevr/gvr-unity-sdk 3. JDK: https://goo.gl/bqGHkA 4. Android SDK: https://goo.gl/Y4Emvt 5. Android SDK tools fix: https://goo.gl/eTjsHH We’ll be going through this guide together: https://developers.google.com/vr/unity/get-started iOS users can follow instructions here: https://developers.google.com/vr/unity/get- started-ios Google VR development with Unity