Hold 'X' To Pay Respects: Systems vs. Stories

2f4faa539dc6a0ae688e58d6a329fce9?s=47 gregab
April 28, 2015
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Hold 'X' To Pay Respects: Systems vs. Stories

A talk I delivered in the Civic Media group's lecture series at the MIT Media Lab about emergent stories in games, ludonarrative dissonance, my thesis on digital-physical board games, my work in generative comics, and bots.

2f4faa539dc6a0ae688e58d6a329fce9?s=128

gregab

April 28, 2015
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Transcript

  1. Hold ‘X’ To Pay Respects: Systems vs. Stories Greg Borenstein

    MIT Media Lab, Playful Systems @atduskgreg
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  11. The Last of Us

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  13. Call of Duty: Advanced Warfare

  14. Homefront

  15. Fallout: New Vegas

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  20. Generated Detective

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  29. https://github.com/dariusk/NaNoGenMo-2014/issues/70

  30. Cat’s Eye: The Swallows of Summer

  31. Liz Daly: Seraphs

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  38. @MichaelCK_

  39. @MichaelCK_

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  41. Thanks. Greg Borenstein MIT Media Lab, Playful Systems @atduskgreg