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Josh Abernathy
February 03, 2012
Programming
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Everything You Never Wanted to Know About Core Animation
Josh Abernathy
February 03, 2012
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Transcript
(Hola.)
Story time.
Josh goes to WWDC
Cool story bro.
Josh Abernathy @joshaber
None
None
None
None
Everything You wanted to know about NEVER Core Animation
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Docs
Docs Headers
Docs Headers
History.
HOW DO THEY WORK? Window Managers
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Stacking Window Manager
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Draw window A to buffer
Draw window A to buffer ...
Draw window A to buffer ... Draw window N to
buffer
Draw window A to buffer ... Swap buffer to screen
Draw window N to buffer
aka
aka
None
None
None
None
None
None
jk, guys
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None
None
None
Draw dirty rect to buffer
Draw dirty rect to buffer Swap buffer to screen
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Compositing Window Manager
Quartz Compositor
None
None
None
None
Core Animation.
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...not just animation
Compositing Window Manager
Compositing Window Manager ...in your window
aka
aka
Buffers, How do they work?
Buffers are OpenGL textures
Live demo!
Buffers are OpenGL textures
None
Instruments
CA_COLOR_OPAQUE Instruments
CA_COLOR_OPAQUE OpenGL Profiler Instruments
Minimize
Minimize Minimize Minimize
Minimize re-draw Minimize Minimize
Minimize re-draw Minimize Minimize blending
Minimize re-draw Minimize Minimize blending hierarchy
Using Core Animation.
Super nice! OMG KILL ME NOW
Subpixel anti-aliased Standard anti-aliasing
Super nice! OMG KILL ME NOW
Super nice! Still super nice!
TwUI Pronounced: two- eeeeeeeeeeeeeeeeeeeeee eeeeeeeeeeeeeeeeeeeeee eeeeeeeeeeeeeeeeeeeeee eeeeeeeeeeeeee e
None
fram ew ork
TwUI More Animation github.com/twitter/twui github.com/joshaber/MoreAnimation Chameleon github.com/BigZaphod/Chameleon
The End.