Int8Array] BYTES_PER_ELEMENT: 1 }, Uint8Array: { [Function: Uint8Array] BYTES_PER_ELEMENT: 1 }, Uint8ClampedArray: { [Function: Uint8ClampedArray] BYTES_PER_ELEMENT: 1 }, Int16Array: { [Function: Int16Array] BYTES_PER_ELEMENT: 2 }, Uint16Array: { [Function: Uint16Array] BYTES_PER_ELEMENT: 2 }, Int32Array: { [Function: Int32Array] BYTES_PER_ELEMENT: 4 }, Uint32Array: { [Function: Uint32Array] BYTES_PER_ELEMENT: 4 }, Float32Array: { [Function: Float32Array] BYTES_PER_ELEMENT: 4 }, Float64Array: { [Function: Float64Array] BYTES_PER_ELEMENT: 8 }, ...