If you were working a VR food truck, how would you let the simulation know you were ready to leave? Try to walk out the door? Look for a “exit” button? In Job Simulator, you take a bite out of a burrito labeled “quit” - twice to confirm your choice. It’s just one of many ways designers are experimenting with UI design in VR.
In this talk, Senior UX Instructor Nick Anderson will explore the Wild West of VR UI design, from simple floating interfaces to true-to-life, fully integrated experiences. We’ll look at indications of where we can expect these trends to go next, and how it will impact the jobs of UX Designers. Finally, we’ll explore how gamification design plays a role in simulated experiences.