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Philosophy, Challenges, and Opportunities of DevOps on Salesforce (no animation)

Philosophy, Challenges, and Opportunities of DevOps on Salesforce (no animation)

As presented at the Gearset DevOps Summit on November 2. This version has no animations in it, so some diagrams may be odd/confusing but the number of slides is modest. A version with animation is available here: https://speakerdeck.com/aidanharding/philosophy-challenges-and-opportunities-of-devops-on-salesforce-with-animation.

In this presentation, we looked at the questions behind DevOps on Salesforce: Why is it hard? What is the real source of truth? What approaches can we take to make progress?

I encourage you to keep things simple and use just enough process/tooling to get what you need.

Aidan Harding

November 02, 2022
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Transcript

  1. #GearsetDevOpsSummit Aidan Harding Technology Director, Nebula Consulting Over 10 years

    working on Salesforce A few years messing around on mountain bikes A few years FPGA design PhD in Computer Science
  2. #GearsetDevOpsSummit Let’s dive in… •It’s not always so simple •Learning

    Environments •The only truth is production •Don’t “cargo-cult” behaviours from elsewhere •Some ideas, solutions and benefits
  3. #GearsetDevOpsSummit The illusion of simplicity • We “just” want to

    localise this book from US English to British English • So let’s “just” search and replace some terms e.g. pants → trousers • Oops! We’ve made particitrousers I just want to move my code from A to B without drowning in my own tears
  4. #GearsetDevOpsSummit Differing Learning Environments Kind • Feedback is unambiguous and

    timely • Easy to progress by simple doing the work Examples • Sports • Games • Linters and compilers Wicked • Feedback may be delayed, unclear, or absent • Hard to progress without deliberate experimentation and reflection Examples • Parenting • Medicine • DevOps
  5. #GearsetDevOpsSummit The real world hurts (not all complexity is accidental)

    •Salesforce sells itself on being easy to configure, so changes made directly in production are a feature not a bug •Salesforce prioritises releasing new features over making those features deployable •Metadata is often stored as data (especially in packages) •Some updates (e.g. changing the type of a field) are not atomic - they require multiple deployments •Communities (“Experiences”) and metadata god-objects (Profiles, Page Layouts, Record Types) •Consultancies cannot rely on getting buy-in from all stakeholders
  6. #GearsetDevOpsSummit Source control is truth? • It only contains a

    fraction of the metadata • It can miss changes made directly in production • Changes merged into main could still fail to deploy to Production • Source control = truth is a leaky abstraction
  7. #GearsetDevOpsSummit #GearsetDevOpsSummit Cargo cults •Processes become meaningless without the the

    intentions behind them •“Individuals and interactions over processes and tools” •DevOps process, tools, and metrics are a menu, not computer game levels You ain’t Google (unless you actually are?)
  8. #GearsetDevOpsSummit e.g. Deployment frequency •You deploy multiple times per day?

    But what does that even mean? •If a feature is “in production” but no-one is using it, is it even in production? •“When a measure becomes a target, it ceases to be a good measure.” [1] ◦ [1] “Goodhart’s Law” Strathern, Marilyn (1997). "'Improving ratings': audit in the British University system". European Review. John Wiley & Sons. 5 (3): 305–321
  9. #GearsetDevOpsSummit Unlocked Packaging Clean separation of functional areas Package development

    really is source- driven All Salesforce tooling Org-dependent can build on-top of messy code Parallel work is easy Not everything is packageable Not great for customising standard clouds Hard to migrate to from a messy codebase Can be hard to manage dependencies Sometimes requires dependency injection Time to start working can be long
  10. #GearsetDevOpsSummit Trunk based development Simple Features are small, so selective

    promotion is easy CI tool requirements are simple Collaboration on unfinished code happens via prod No real data for UAT testing outside prod Sometimes user actually want fewer releases (e.g. when they require training to use) May require feature flags
  11. #GearsetDevOpsSummit Feature branches Allows collaboration in a sandbox/feature branch UAT

    in a full/partial sandbox is easy Allows larger releases Less frequent releases are mitigated by updating from Prod Requires more advanced CI tooling/procedures No selective deployment from Integration org – it’s all or nothing Larger releases are more prone to failure
  12. #GearsetDevOpsSummit Yet still we DevOp • It may be hard,

    but remember life before SFDX? • Understand your goals in each situation • Use least amount of process possible • Don’t fixate on a single metric - it’s a system • Quality and timely feedback improves software • Tools can’t solve all your problems, but they are much better than no tools