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Building Unity Games for Microsoft Platforms

Dave Voyles
February 10, 2014
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Building Unity Games for Microsoft Platforms

Building Unity Games for Microsoft Platforms (Win8, Xbox One, Win Phone 8)

Dave Voyles

February 10, 2014
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Transcript

  1. ID@Xbox • C++ / DirectX 11 • Unity • Start

    making games for Windows 8 now!
  2. ID@Xbox Resources: • Official Page: http://www.xbox.com/en-us/Developers/id • Facebook Group: https://www.facebook.com/groups/XboxOneIndieDevs/

    • Twitter: @ID_Xbox • More Info: http://wakeupandcode.com/xb1/ • DirectX Tool Kit – native “XNA” for Windows 8: http://www.tonicodes.net/blog/directx-tool-kit-native-xna-for- windows-8/
  3. •Start: This is where the program performs any initialization. •Stop:

    Here, any open resources should be released before exiting. •Update: All the game logic goes here, modifying the state of objects. •Draw: This is where all the drawing goes.
  4. • • • Host your content here • Catalog of

    games • Links to your social media • Blog about your work
  5. • Photoshop CS2 • Paint.Net • GrafX2 (pixel art) •

    Spriter • ShoeBox • bfxr (create sound effects) • Audacity (create and edit effects / music)
  6. Unity: • Download Unity • Unity tutorials (programming, editor, graphics)

    • Free Unity sample projects • Unity 2D Platformer sample • Walkthrough video for the 2D sample • Introduction to Unity's new 2D Workflow • Free artwork for 2D games Free Assets: • 3D tutorials - http://www.3dtutorials.org/ • Professional music - http://www.glitchthegame.com/downloads/ • 2D Art - http://www.glitchthegame.com/public-domain-game-art/