is the most important thing I believe in my life. The sentence means that everything I experienced before whether it is great or not, it made me who I am. So I am really grateful for the ups and downs in my life. My name is Enya Chen. I was born in Taichung eighteen years ago. I am the second child in my family, so the most obvious personality I have is independence. For instant, I 'm the only child who took a bus to school by myself in the family. Therefore, I determined to reach my goal , being a designer, when I was sixteen. And this decision was made by myself. Anyone can't change my mind If I determined to do something.When I was little, I have showed my interests in drawing. Gradually, I loved to tell other people stories by drawing pictures. And watching cartoons like Hello Kitty or Mickey Mouse was my hobby in free time. Disney, Pixar, Dreamwork...the animations they made caught my mind. I dreamed I can make excellent and touching animations like them in the future. To realize my dream, I attended Mingdao senior high school design-department. Not only animations but also other kinds of design I learned here. I also boardened the vision by readind more books, meeting different friends, joining many activities. One of the most memorable experience in these years was designing a post for a music club. And another was to make a short animation with other four members in a half of year. That was the first time I did such a big business! But in the beginning, the most difficult problem I encountered was to communicate with my members because I didn't know them very much. However, in the end of this business, we were as close as family. Three years passed, I lost something and got something. Maybe it is not always perfect, butt that is what I said above‑‑''That made me who I am. '' Autobiography
動畫的三維世界 說到 3D 動畫,很難不讓人聯想到「迪士尼」與「皮克斯」,精緻的畫面與流暢的動作,雖 然深受其吸引,但之前我對於 3D 動畫一無所知,那是用畫的嗎?還是用雕的?算圖又是什麼意 思?一直到高二下學期,我才在選修課真正接觸到 3D 的世界。 當時所使用的軟體是 3ds Max,畫面打開,裡頭是ㄧ個虛擬的三維空間。天啊,自己竟然擁 有一個世界!而且這個世界還能全憑自己掌控,動畫師簡直就像神一般的存在──當然神也不是 好當的,在操作軟體的過程中會遇到很多困難,選修這門課程的同學經常陷入鬼打牆的窘境,但 我並不是那種遇到問題就拚命往同個地方鑽的人,路不轉人轉,我會換個方式達到相同效果,克 服困難,所以我做動畫的心情總是非常愉悅,因此更加篤定 3D 動畫是我未來的方向。