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Cross-platform development in the context of mo...

Cross-platform development in the context of mobile web

What “mobile” means and how mobile web fits into that. How SoundCloud’s mobile web application is built.

Misha Reyzlin

January 16, 2014
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  1. HTML & Native They compliment each other: • Hit URL

    and listen to sound • Download app, do more complex interactions
  2. Standards In 2007 iPhone came out with support for rich

    media <audio> and <video> No Flash
  3. History (2005) • user types URL • Apache+PHP parse req.

    • Query DB • print HTML as response
  4. • init state from URL • HTTP requests to API

    • render HTML from the API data Move to JS
  5. • lack of modules & dependency management • testability and

    isolating units • no separation of concerns • memory management How to write JS?
  6. • Massive UI frameworks (sproutcore, EXT.js) • Compiled (Objective-J and

    GWT) • Rich widget libs (YUI, DOJO, jQuery plugins) Solutions (2008-09)
  7. var model = new Model(); var view = new View(model);

    // in View::constructor model.on( ‘change’, view.render );
  8. var model = new Model(); var view = new View(model);

    // in View::constructor model.on( ‘change’, view.render );