Upgrade to Pro
— share decks privately, control downloads, hide ads and more …
Speaker Deck
Features
Speaker Deck
PRO
Sign in
Sign up for free
Search
Search
ソケットについて
Search
jambo-develop-team
March 11, 2024
48
0
Share
Embed
Copy iframe code
Copy JS code
Copy link
Start on current slide
ソケットについて
TCP/IP等ネットワークプロトコルを使って データを双方向で送受信するための手段
TCP/IPという技術を使いやすくした API、ライブラリのようなもの
jambo-develop-team
March 11, 2024
More Decks by jambo-develop-team
See All by jambo-develop-team
株式会社ジャンボ_紹介資料
jambo_develop_team
0
9
AIに仕事を奪われないために──エンジニアが今すぐ身につけるべき4つの力
jambo_develop_team
0
69
AIツールをフル活用して個人開発をした話
jambo_develop_team
0
49
Claude.mdの育て方
jambo_develop_team
0
51
技術力とAI活用力は違う。市場価値を分ける”苦労のコスパ論
jambo_develop_team
0
49
AIに仕事を奪われないために──エンジニアが今すぐ身につけるべき4つの力
jambo_develop_team
0
69
FigmaMCP+Cursorで直感的にUIを作成してみる🎨
jambo_develop_team
0
190
StoreKit2を使用した課金実装
jambo_develop_team
0
430
AppDelegateで何をすべきか
jambo_develop_team
0
670
Featured
See All Featured
Introduction to Domain-Driven Design and Collaborative software design
baasie
1
860
Leveraging LLMs for student feedback in introductory data science courses - posit::conf(2025)
minecr
1
290
HTML-Aware ERB: The Path to Reactive Rendering @ RubyCon 2026, Rimini, Italy
marcoroth
1
210
BBQ
matthewcrist
89
10k
Amusing Abliteration
ianozsvald
1
210
From π to Pie charts
rasagy
0
220
Collaborative Software Design: How to facilitate domain modelling decisions
baasie
1
250
Joys of Absence: A Defence of Solitary Play
codingconduct
1
400
Groundhog Day: Seeking Process in Gaming for Health
codingconduct
0
210
Self-Hosted WebAssembly Runtime for Runtime-Neutral Checkpoint/Restore in Edge–Cloud Continuum
chikuwait
0
610
Navigating the Design Leadership Dip - Product Design Week Design Leaders+ Conference 2024
apolaine
1
350
StorybookのUI Testing Handbookを読んだ
zakiyama
31
6.8k
Transcript
ીࠜݪޫҰ ιέοτʹ͍ͭͯ
None
ൃදͷత ιέοτ͕Կऀͳͷ͔ Կͱͳ͘ͰΠϝʔδͰ͖ΔΑ͏ʹ͢Δ
݁ہιέοτͬͯԿʁ
5$1*1 ʢݸਓతͳݟղʣ
5$1*1ωοτϫʔΫϓϩτίϧΛͬͯ σʔλΛํͰૹड৴͢ΔͨΊͷखஈ 5$1*1ͱ͍͏ٕज़Λ͍ͨ͘͢͠ "1*ɺϥΠϒϥϦͷΑ͏ͳͷ ͏গ͠۩ମతʹ
ͦͦ5$1*1ͬͯʁ
5$1*1ͱ ௨৴نɾ௨৴ʹ͓͚Δଋࣄ ΞϓϦέʔγϣϯ )551ɺ4.51ɺ%/4 τϥϯεϙʔτ 5$1ɺ6%1 Πϯλʔωοτ
*1ɺ"31ɺ3"31 ωοτϫʔΫΠϯλʔϑΣʔε &UIFSOFUɺ111
Πϯλʔωοτͷׂɺ*1ΞυϨεΛݩʹσʔλ ͷΓऔΓΛ͢Δ૬खΛࢦఆ͢Δ Πϯλʔωοτ
τϥϯεϙʔτͷׂɺσʔλΛదͳΞϓϦέ ʔγϣϯʹৼΓ͚Δ͜ͱ τϥϯεϙʔτ σʔλ σʔλ σʔλ ΞϓϦ" ΞϓϦ#
τϥϯεϙʔτͷׂɺσʔλΛదͳΞϓϦέ ʔγϣϯʹৼΓ͚Δ͜ͱ τϥϯεϙʔτ σʔλ σʔλ σʔλ ΞϓϦ" ΞϓϦ# ϙʔτ൪߸ΛݩʹৼΓ͚
τϥϯεϙʔτͷ௨৴ϓϩτίϧछྨ 5$1ͱ6%1
5$1 5SBOTNJTTJPO$POUSPM1SPUPDPM ૹ͍͍ͬͯʁ ͍͍Αʂ ૹΔͶʂ ίωΫγϣϯܕɹ৴པੑॏࢹ ϝʔϧϑΝΠϧͳͲ࣭ΛٻΊΔ௨৴ʹ༻͢Δ ͪΐͬͱࠞΈ ߹ͬͯΔ ແࣄड͚औͬͨΑʂ
όΠτૹ ΔͶʂ ࠶ૹ͢ΔͶʂ
5$1 5SBOTNJTTJPO$POUSPM1SPUPDPM ૹ͍͍ͬͯʁ ͍͍Αʂ ૹΔͶʂ ίωΫγϣϯܕɹ৴པੑॏࢹ ϝʔϧϑΝΠϧͳͲ࣭ΛٻΊΔ௨৴ʹ༻͢Δ ͪΐͬͱࠞΈ ߹ͬͯΔ ແࣄड͚औͬͨΑʂ
όΠτૹ ΔͶʂ ࠶ૹ͢ΔͶʂ ΣΠϋϯυγΣΠΫ
6%1 6TFS%BUBHSBN1SPUPDPM ͲΜͲΜૹΔΑʂ ίωΫγϣϯϨεܕɹεϐʔυॏࢹ *1ిετϦʔϛϯάαʔϏεͳͲରଟϦΞϧλΠϜੑΛٻΊΔ௨৴ ड͚औΓʹࣦഊ͠ ͓ͯߏ͍ͳ͠ ؾʹͤͣૹΔΑʂ
ৄͪ͘͜͠Β εϥεϥΘ͔ΔωοτϫʔΫ 5$1*1ͷ͖΄Μ
5$1*1͔͚ͬͨͲιέοτʁ
5$1ʹ͓͚Διέοτ௨৴ͷྲྀΕʹ͍ͭͯ ιέοτ௨৴͢ΔػثɺͦΕͧΕͰιέοτͷ࣮͕ඞཁ ίωΫγϣϯͷ४උ ίωΫγϣϯͷཱ֬ σʔλަ ίωΫγϣϯͷղ์
αʔόʔ ΫϥΠΞϯτ 4PDLFU 4PDLFU MJTUFO DPOOFDU SFDFJWF TFOE SFDFJWF TFOE
DMPTF DMPTF ίωΫγϣϯ४උ ίωΫγϣϯཱ֬ σʔλަ ίωΫγϣϯղ๏
ιέοτΫϥΠΞϯτଆ final class SocketClient { init(_ loginUser: LoginUserEntity) { self.loginUser
= loginUser let host = NWEndpoint.Host(CustomUrl.targetIp) let port = NWEndpoint.Port(integerLiteral: CustomUrl.Port) let using: NWParameters = .tcp connection = NWConnection(host: host, port: port, using: using) connection.stateUpdateHandler = {[weak self] newState in guard let strongSelf = self else { return } strongSelf.connectionState = newState switch newState { case .setup: print("HOGE: ηοτΞοϓ”) case .waiting: print("HOGE: ػ") case .preparing: print("HOGE: ४උ") case .ready: print("HOGE: ४උྃ”) private static let productionIp = “xxx.com” static let port: UInt16 = 8_888 J04ΞϓϦ ιέοτॳظԽॲཧ ίωΫγϣϯͷ४උ ίωΫγϣϯཱ֬
ιέοτΫϥΠΞϯτଆ final class SocketClient { init(_ loginUser: LoginUserEntity) { self.loginUser
= loginUser let host = NWEndpoint.Host(CustomUrl.targetIp) let port = NWEndpoint.Port(integerLiteral: ɹɹɹɹɹɹɹɹɹɹɹCustomUrl.port) let using: NWParameters = .tcp connection = NWConnection(host: host, port: port, using: using) connection.stateUpdateHandler = {[weak self] newState in guard let strongSelf = self else { return } strongSelf.connectionState = newState switch newState { case .setup: print("HOGE: ηοτΞοϓ”) case .waiting: print("HOGE: ػ") case .preparing: print("HOGE: ४උ") case .ready: print("HOGE: ४උྃ”) private static let productionIp = “xxx.com” static let port: UInt16 = 8_888 Πϯλʔωοτ τϥϯεϙʔτ τϥϯεϙʔτ ʁʁʁ
ιέοτΫϥΠΞϯτଆ final class SocketClient { init(_ loginUser: LoginUserEntity) { self.loginUser
= loginUser let host = NWEndpoint.Host(CustomUrl.targetIp) let port = NWEndpoint.Port(integerLiteral: ɹɹɹɹɹɹɹɹɹɹɹCustomUrl.port) let using: NWParameters = .tcp connection = NWConnection(host: host, port: port, using: using) connection.stateUpdateHandler = {[weak self] newState in guard let strongSelf = self else { return } strongSelf.connectionState = newState switch newState { case .setup: print("HOGE: ηοτΞοϓ”) case .waiting: print("HOGE: ػ") case .preparing: print("HOGE: ४උ") case .ready: print("HOGE: ४උྃ”) private static let productionIp = “xxx.com” static let port: UInt16 = 8_888 Πϯλʔωοτ τϥϯεϙʔτ τϥϯεϙʔτ ΣΠϋϯυγΣΠΫ
ιέοτΫϥΠΞϯτଆ func send(to receiver: SocketMsgProtocol, text: String, messageType: ChatMessageType, handler:
@escaping (SocketMessage?) -> Void) { ~~~~ } func receive(on connection: NWConnection) { connection.receive(minimumIncompleteLength: 0, maximumLength: Int(UInt32.max)) {[weak self] (data, _, _, error) in guard let text = data?.toStringWithEncodeByUTF8() ~~~ } σʔλަ
ιέοτΫϥΠΞϯτଆ func releaseSocketClient() { socketClient = nil } ɹɹdeinit {
connection.cancel() } ίωΫγϣϯͷղ์
·ͱΊ w 5$1*1ͷٕज़Λͬͯ؆୯ʹσʔλͷΓऔΓΛߦ͑ΔΑ͏ ʹͨ͠ͷ͕ιέοτ w 5$1ͱ6%1ͱ͍͏̎ͭͷ௨৴ϓϩτίϧ͕͋Δ w ࣄͷຊ࣭Λָ͍ͬͯ͘͠͞
͓ΘΓ