Lab 7.1 1. Remove the roof from the tunnels 2. Add a source of light rotating 3. Add a menu to choose Between normal Per-Face and Per-Vertex Or, at least, Normal Per-Vertex
Lab 7.2 3. Use “Bronze” as material for a tunnel 4. Use “Emerald” as material for a tunnel 5. Use “Plastic (White)” as material for a tunnel 6. Use “Obsidian” as material for a tunnel
Lab 7.3 7. Add an OBJ file at the end of each tunnel 8. Use “Chrome” as material for an OBJ 9. Use “Rubber (Red)” as material for an OBJ 10. Use “Jade” as material for an OBJ 11. Use “Gold” as material for an OBJ 12. Add emissive light to two of the OBJ