Upgrade to Pro — share decks privately, control downloads, hide ads and more …

SER332 Lecture 22

SER332 Lecture 22

Introduction to Graphics and Game Development
Lab 07 (Materials)
(201804)

Javier Gonzalez-Sanchez

April 12, 2018
Tweet

More Decks by Javier Gonzalez-Sanchez

Other Decks in Programming

Transcript

  1. jgs
    SER332
    Introduction to Graphics and Game
    Development
    Lecture 22: Lab 07 (Materials)
    Javier Gonzalez-Sanchez
    [email protected]
    PERALTA 230U
    Office Hours: By appointment

    View full-size slide

  2. Javier Gonzalez-Sanchez | SER332 | Spring 2018 | 2
    jgs
    Lab 4

    View full-size slide

  3. Javier Gonzalez-Sanchez | SER332 | Spring 2018 | 3
    jgs
    Lab 4

    View full-size slide

  4. Javier Gonzalez-Sanchez | SER332 | Spring 2018 | 4
    jgs
    Lab 4

    View full-size slide

  5. Javier Gonzalez-Sanchez | SER332 | Spring 2018 | 5
    jgs
    Lab 4

    View full-size slide

  6. Javier Gonzalez-Sanchez | SER332 | Spring 2018 | 6
    jgs
    Lab 7
    0. Add the key ALT + arrow to speed up
    1. Add the mouse to look up and look down (click + drag)

    View full-size slide

  7. Javier Gonzalez-Sanchez | SER332 | Spring 2018 | 7
    jgs
    Lab 7.1
    1. Remove the roof from the tunnels
    2. Add a source of light rotating
    3. Add a menu to choose
    Between normal
    Per-Face and
    Per-Vertex
    Or, at least,
    Normal Per-Vertex

    View full-size slide

  8. Javier Gonzalez-Sanchez | SER332 | Spring 2018 | 8
    jgs
    Lab 7.2
    3. Use “Bronze” as material for a tunnel
    4. Use “Emerald” as material for a tunnel
    5. Use “Plastic (White)” as material for a tunnel
    6. Use “Obsidian” as material for a tunnel

    View full-size slide

  9. Javier Gonzalez-Sanchez | SER332 | Spring 2018 | 9
    jgs
    Lab 7.3
    7. Add an OBJ file at the end of each tunnel
    8. Use “Chrome” as material for an OBJ
    9. Use “Rubber (Red)” as material for an OBJ
    10. Use “Jade” as material for an OBJ
    11. Use “Gold” as material for an OBJ
    12. Add emissive light to two of the OBJ

    View full-size slide

  10. Javier Gonzalez-Sanchez | SER332 | Spring 2018 | 10
    jgs
    Homework
    § Submit on Blackboard before our next lecture
    § Work individually

    View full-size slide

  11. jgs
    SER332 Introduction to Graphics
    Javier Gonzalez-Sanchez
    [email protected]
    Spring 2018
    Disclaimer. These slides can only be used as study material for the class SER332 at ASU. They cannot be distributed or used for another purpose.

    View full-size slide