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SER332 Lecture 22

SER332 Lecture 22

Introduction to Graphics and Game Development
Lab 07 (Materials)
(201804)

Javier Gonzalez-Sanchez
PRO

April 12, 2018
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    SER332
    Introduction to Graphics and Game
    Development
    Lecture 22: Lab 07 (Materials)
    Javier Gonzalez-Sanchez
    [email protected]
    PERALTA 230U
    Office Hours: By appointment

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  2. Javier Gonzalez-Sanchez | SER332 | Spring 2018 | 2
    jgs
    Lab 4

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  3. Javier Gonzalez-Sanchez | SER332 | Spring 2018 | 3
    jgs
    Lab 4

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  4. Javier Gonzalez-Sanchez | SER332 | Spring 2018 | 4
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    Lab 4

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  5. Javier Gonzalez-Sanchez | SER332 | Spring 2018 | 5
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    Lab 4

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  6. Javier Gonzalez-Sanchez | SER332 | Spring 2018 | 6
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    Lab 7
    0. Add the key ALT + arrow to speed up
    1. Add the mouse to look up and look down (click + drag)

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  7. Javier Gonzalez-Sanchez | SER332 | Spring 2018 | 7
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    Lab 7.1
    1. Remove the roof from the tunnels
    2. Add a source of light rotating
    3. Add a menu to choose
    Between normal
    Per-Face and
    Per-Vertex
    Or, at least,
    Normal Per-Vertex

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  8. Javier Gonzalez-Sanchez | SER332 | Spring 2018 | 8
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    Lab 7.2
    3. Use “Bronze” as material for a tunnel
    4. Use “Emerald” as material for a tunnel
    5. Use “Plastic (White)” as material for a tunnel
    6. Use “Obsidian” as material for a tunnel

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  9. Javier Gonzalez-Sanchez | SER332 | Spring 2018 | 9
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    Lab 7.3
    7. Add an OBJ file at the end of each tunnel
    8. Use “Chrome” as material for an OBJ
    9. Use “Rubber (Red)” as material for an OBJ
    10. Use “Jade” as material for an OBJ
    11. Use “Gold” as material for an OBJ
    12. Add emissive light to two of the OBJ

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  10. Javier Gonzalez-Sanchez | SER332 | Spring 2018 | 10
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    Homework
    § Submit on Blackboard before our next lecture
    § Work individually

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    SER332 Introduction to Graphics
    Javier Gonzalez-Sanchez
    [email protected]
    Spring 2018
    Disclaimer. These slides can only be used as study material for the class SER332 at ASU. They cannot be distributed or used for another purpose.

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