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bn209, 10
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John
March 06, 2025
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bn209, 10
John
March 06, 2025
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Transcript
EPISODE/ACT BN209_ACT2 Scene 10 Shot 001 Panel 1
EPISODE/ACT BN209_ACT2 Scene 10 Shot 001 Panel 2
EPISODE/ACT BN209_ACT2 Scene 10 Shot 001 Panel 3
EPISODE/ACT BN209_ACT2 Scene 10 Shot 001 Panel 4
EPISODE/ACT BN209_ACT2 Scene 10 Shot 001 Panel 5
EPISODE/ACT BN209_ACT2 Scene 10 Shot 001 Panel 6
EPISODE/ACT BN209_ACT2 Scene 10 Shot 010 Panel 1
EPISODE/ACT BN209_ACT2 Scene 10 Shot 010 Panel 2
EPISODE/ACT BN209_ACT2 Scene 10 Shot 010 Panel 3
EPISODE/ACT BN209_ACT2 Scene 10 Shot 010 Panel 4
EPISODE/ACT BN209_ACT2 Scene 10 Shot 010 Panel 5
EPISODE/ACT BN209_ACT2 Scene 10 Shot 010 Panel 6
EPISODE/ACT BN209_ACT2 Scene 10 Shot 020 Panel 1
EPISODE/ACT BN209_ACT2 Scene 10 Shot 020 Panel 2
EPISODE/ACT BN209_ACT2 Scene 10 Shot 020 Panel 3
EPISODE/ACT BN209_ACT2 Scene 10 Shot 020 Panel 4
EPISODE/ACT BN209_ACT2 Scene 10 Shot 030 Panel 1
EPISODE/ACT BN209_ACT2 Scene 10 Shot 030 Panel 2
EPISODE/ACT BN209_ACT2 Scene 10 Shot 030 Panel 3
EPISODE/ACT BN209_ACT2 Scene 10 Shot 030 Panel 4
EPISODE/ACT BN209_ACT2 Scene 10 Shot 040 Panel 1
EPISODE/ACT BN209_ACT2 Scene 10 Shot 040 Panel 2
EPISODE/ACT BN209_ACT2 Scene 10 Shot 040 Panel 3 Dialog DANKE
(VIA COMM) Monkey, your detonator will light up green when itʼs in proper distance. No green, no boom. Copy?
EPISODE/ACT BN209_ACT2 Scene 10 Shot 040 Panel 4 Dialog DANKE
(VIA COMM) Monkey, your detonator will light up green when itʼs in proper distance. No green, no boom. Copy?
EPISODE/ACT BN209_ACT2 Scene 10 Shot 050 Panel 1 Dialog DANKE
(VIA COMM) Monkey, your detonator will light up green when itʼs in proper distance. No green, no boom. Copy?
EPISODE/ACT BN209_ACT2 Scene 10 Shot 050 Panel 2 Dialog DANKE
(VIA COMM) Monkey, your detonator will light up green when itʼs in proper distance. No green, no boom. Copy?
EPISODE/ACT BN209_ACT2 Scene 10 Shot 060 Panel 1 Dialog DANKE
(VIA COMM) Monkey, your detonator will light up green when itʼs in proper distance. No green, no boom. Copy?
EPISODE/ACT BN209_ACT2 Scene 10 Shot 060 Panel 2 Dialog DANKE
(VIA COMM) Monkey, your detonator will light up green when itʼs in proper distance. No green, no boom. Copy?
EPISODE/ACT BN209_ACT2 Scene 10 Shot 060 Panel 3 Dialog Monkey
“ooks”!
EPISODE/ACT BN209_ACT2 Scene 10 Shot 060 Panel 4
EPISODE/ACT BN209_ACT2 Scene 10 Shot 070 Panel 1
EPISODE/ACT BN209_ACT2 Scene 10 Shot 070 Panel 2
EPISODE/ACT BN209_ACT2 Scene 10 Shot 070 Panel 3
EPISODE/ACT BN209_ACT2 Scene 10 Shot 070 Panel 4
EPISODE/ACT BN209_ACT2 Scene 10 Shot 070 Panel 5
EPISODE/ACT BN209_ACT2 Scene 10 Shot 073 Panel 1
EPISODE/ACT BN209_ACT2 Scene 10 Shot 073 Panel 2
EPISODE/ACT BN209_ACT2 Scene 10 Shot 073 Panel 3
EPISODE/ACT BN209_ACT2 Scene 10 Shot 073 Panel 4
EPISODE/ACT BN209_ACT2 Scene 10 Shot 075 Panel 1
EPISODE/ACT BN209_ACT2 Scene 10 Shot 075 Panel 2
EPISODE/ACT BN209_ACT2 Scene 10 Shot 077 Panel 1
EPISODE/ACT BN209_ACT2 Scene 10 Shot 077 Panel 2
EPISODE/ACT BN209_ACT2 Scene 10 Shot 090 Panel 1
EPISODE/ACT BN209_ACT2 Scene 10 Shot 090 Panel 2
EPISODE/ACT BN209_ACT2 Scene 10 Shot 090 Panel 3
EPISODE/ACT BN209_ACT2 Scene 10 Shot 090 Panel 4
EPISODE/ACT BN209_ACT2 Scene 10 Shot 090 Panel 5
EPISODE/ACT BN209_ACT2 Scene 10 Shot 090 Panel 6
EPISODE/ACT BN209_ACT2 Scene 10 Shot 090 Panel 7
EPISODE/ACT BN209_ACT2 Scene 10 Shot 100 Panel 1
EPISODE/ACT BN209_ACT2 Scene 10 Shot 100 Panel 2
EPISODE/ACT BN209_ACT2 Scene 10 Shot 100 Panel 3
EPISODE/ACT BN209_ACT2 Scene 10 Shot 110 Panel 1
EPISODE/ACT BN209_ACT2 Scene 10 Shot 110 Panel 2
EPISODE/ACT BN209_ACT2 Scene 10 Shot 120 Panel 1
EPISODE/ACT BN209_ACT2 Scene 10 Shot 120 Panel 2
EPISODE/ACT BN209_ACT2 Scene 10 Shot 120 Panel 3
EPISODE/ACT BN209_ACT2 Scene 10 Shot 120 Panel 4
EPISODE/ACT BN209_ACT2 Scene 10 Shot 130 Panel 1
EPISODE/ACT BN209_ACT2 Scene 10 Shot 130 Panel 2
EPISODE/ACT BN209_ACT2 Scene 10 Shot 130 Panel 3
EPISODE/ACT BN209_ACT2 Scene 10 Shot 140 Panel 1
EPISODE/ACT BN209_ACT2 Scene 10 Shot 140 Panel 2
EPISODE/ACT BN209_ACT2 Scene 10 Shot 140 Panel 3
EPISODE/ACT BN209_ACT2 Scene 10 Shot 140 Panel 4
EPISODE/ACT BN209_ACT2 Scene 10 Shot 140 Panel 5
EPISODE/ACT BN209_ACT2 Scene 10 Shot 150 Panel 1
EPISODE/ACT BN209_ACT2 Scene 10 Shot 150 Panel 2
EPISODE/ACT BN209_ACT2 Scene 10 Shot 150 Panel 3
EPISODE/ACT BN209_ACT2 Scene 10 Shot 150 Panel 4
EPISODE/ACT BN209_ACT2 Scene 10 Shot 150 Panel 5
EPISODE/ACT BN209_ACT2 Scene 10 Shot 150 Panel 6
EPISODE/ACT BN209_ACT2 Scene 10 Shot 150 Panel 7
EPISODE/ACT BN209_ACT2 Scene 10 Shot 150 Panel 8
EPISODE/ACT BN209_ACT2 Scene 10 Shot 160 Panel 1
EPISODE/ACT BN209_ACT2 Scene 10 Shot 160 Panel 2
EPISODE/ACT BN209_ACT2 Scene 10 Shot 160 Panel 3
EPISODE/ACT BN209_ACT2 Scene 10 Shot 160 Panel 4
EPISODE/ACT BN209_ACT2 Scene 10 Shot 170 Panel 1
EPISODE/ACT BN209_ACT2 Scene 10 Shot 170 Panel 2
EPISODE/ACT BN209_ACT2 Scene 10 Shot 170 Panel 3
EPISODE/ACT BN209_ACT2 Scene 10 Shot 170 Panel 4
EPISODE/ACT BN209_ACT2 Scene 10 Shot 170 Panel 5
EPISODE/ACT BN209_ACT2 Scene 10 Shot 170 Panel 6
EPISODE/ACT BN209_ACT2 Scene 10 Shot 180 Panel 1
EPISODE/ACT BN209_ACT2 Scene 10 Shot 180 Panel 2 Dialog Monkey
ooks sadly,
EPISODE/ACT BN209_ACT2 Scene 10 Shot 180 Panel 3 Dialog Monkey
ooks sadly, looks at Dot
EPISODE/ACT BN209_ACT2 Scene 10 Shot 180 Panel 4 Dialog Monkey
ooks sadly, looks at Dot, then barks into his com.
EPISODE/ACT BN209_ACT2 Scene 10 Shot 190 Panel 1 Dialog BRYCE
(VIA COMM) Oh, you think youʼve got it bad?
EPISODE/ACT BN209_ACT2 Scene 10 Shot 190 Panel 2 Dialog BRYCE
(VIA COMM) Oh, you think youʼve got it bad?
EPISODE/ACT BN209_ACT2 Scene 10 Shot 190 Panel 3 Dialog BRYCE
(VIA COMM) Oh, you think youʼve got it bad?
EPISODE/ACT BN209_ACT2 Scene 10 Shot 190 Panel 4 Dialog BRYCE
(VIA COMM) Oh, you think youʼve got it bad?