the stage where there are only 10 people, I make it a point to create and show them quickly.Also, this may be quite general, but I especially try to verbalize the issues and what I want to fulfill at a minimum, etc. I then show the design to the sales CS members and ask them where the inconvenience lies.Then, while showing the design to the CS members in sales, I try to interview them to find out where the inconvenience might remain. Rapid prototyping and clarification of issues are critical, especially for smaller teams. The process of refining the design through close communication with the team is an efficient and effective approach. Let's move on to the next question. What tools and software do you use? We mainly use Figma, etc. However, first-time designers have a lot of work to do, so they use Adobe Illustrator, Photoshop, and sometimes After Effects. You are very versatile in using a variety of tools, including Figma. The fact that each tool has a different role and that you use them differently depending on the needs of the project is evidence of a versatile UI/UX designer. Now let's move on to the next question. Have you ever faced a major challenge or difficulty? How did you overcome them?