A proof-of-concept gaming platform using web-based technologies to demonstrate how a game can adapt to different devices such as desktop, tablet and mobile, that I am currently building for my final year project at University.
or computer? ▪ Who here feels like they don’t have time to sit down and play video games? ▪ Good! Lets get on with the presentation... Before I begin, just out of interest...
currently researching and developing for my Final Year Project at University. The project demonstrates how key web development concepts can be an advantages in a game development progress.
made a prototype of a platform named ‘Convergame’ (Convergence + Video Game) It’s sort of like an App Store, Steam or Playstation Store. But, it can be accessed anywhere through internet-connected devices!
Data can be sent via web-based technologies such as ‘web sockets’ in order to make a multiplayer game. A game of ‘Pong’ could be developed and one player could use a smartphone while the other player uses a desktop computer.
to be stored permanently on the user’s device we can also do the same to their save data. This means that save data can automatically be uploaded to a server in order to be accessed from any device.
savers using the platform is that developers can simply push updates to the server and the next time a user plays, their game will be already up to date. Everyone is running on the same version, which means no version fragmentation to maintain!