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A game needs to framework

Piotr Migdał
March 15, 2017
130

A game needs to framework

On Quantum Game with Photons and its development process (JavaScript + D3.js, but no game framework) at Indie Game Dev Mini-Talks March.

Piotr Migdał

March 15, 2017
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  1. A game needs no framework Piotr Migdał, PhD data scientist

    @ deepsense.io Indie Game Dev Mini-Talks March Meetup 15 Mar 2017, Mountain View (CA)
  2. PhD in quantum physics theory (2014, ICFO, Barcelona) data scientist

    (deepsense.io / freelancer)
 machine learning deep learning data-viz (D3.js)
  3. ˆ H = E i ~ ˙ = ⇣ ~2

    2m r2 + V ( x ) ⌘
  4. But what if I want… • a puzzle game, •

    with SVG graphics, • using QUATNUM physics?
  5. Tech choices • jspm.io (and ES6 before it was cool)

    • D3.js (for SVG) • Jasmine for tests • ESLint everywhere • (still, no game framework)
  6. Commits • Commit messages make a difference • Angular commit

    style is useful:
 
 type(module) message
  7. Thanks! • Game:
 quantumgame.io • Blog:
 p.migdal.pl
 - email, twitter,

    everything
 - “Quantum mechanics for high-school students” • Repo:
 github.com/stared/quantum-game