Upgrade to Pro
— share decks privately, control downloads, hide ads and more …
Speaker Deck
Features
Speaker Deck
PRO
Sign in
Sign up for free
Search
Search
iOS Core Animation Transform
Search
Qing-Cheng Li
February 12, 2015
Programming
0
190
iOS Core Animation Transform
Introduction to iOS Core Animation Transform
Qing-Cheng Li
February 12, 2015
Tweet
Share
More Decks by Qing-Cheng Li
See All by Qing-Cheng Li
Using Buck to save iOS project build time
qcl
0
1.1k
Mobile App Continuous Delivery
qcl
0
210
XingZhe - iOS BDD UI Automation Test Framework
qcl
0
610
High Performance iOS Apps Testing and Release
qcl
0
120
Mobile App Continuous Delivery
qcl
0
120
How QCLean Works: Introduction to Browser Extensions
qcl
0
670
黑暗時代網頁程式設計 - HTML
qcl
0
130
Big Data Processing lol
qcl
1
140
油電雙掌
qcl
0
870
Other Decks in Programming
See All in Programming
JJUG CCC 2025 Fall: Virtual Thread Deep Dive
ternbusty
3
470
AIと協働し、イベントソーシングとアクターモデルで作る後悔しないアーキテクチャ Regret-Free Architecture with AI, Event Sourcing, and Actors
tomohisa
2
5.4k
高単価案件で働くための心構え
nullnull
0
150
Rails Girls Sapporo 2ndの裏側―準備の日々から見えた、私が得たもの / SAPPORO ENGINEER BASE #11
lemonade_37
2
180
Atomics APIを知る / Understanding Atomics API
ssssota
1
150
Vueで学ぶデータ構造入門 リンクリストとキューでリアクティビティを捉える / Vue Data Structures: Linked Lists and Queues for Reactivity
konkarin
1
320
イベントストーミングのはじめかた / Getting Started with Event Storming
nrslib
1
650
AIの弱点、やっぱりプログラミングは人間が(も)勉強しよう / YAPC AI and Programming
kishida
10
5.1k
「10分以内に機能を消せる状態」 の実現のためにやっていること
togishima
1
520
複数チーム並行開発下でのコード移行アプローチ ~手動 Codemod から「生成AI 活用」への進化
andpad
0
180
Feature Flags Suck! - KubeCon Atlanta 2025
phodgson
0
150
Developing Specifications - Jakarta EE: a Real World Example
ivargrimstad
0
130
Featured
See All Featured
The Myth of the Modular Monolith - Day 2 Keynote - Rails World 2024
eileencodes
26
3.2k
Context Engineering - Making Every Token Count
addyosmani
9
410
Mobile First: as difficult as doing things right
swwweet
225
10k
Building Applications with DynamoDB
mza
96
6.8k
Bootstrapping a Software Product
garrettdimon
PRO
307
110k
Refactoring Trust on Your Teams (GOTO; Chicago 2020)
rmw
35
3.2k
Bash Introduction
62gerente
615
210k
Designing Dashboards & Data Visualisations in Web Apps
destraynor
231
54k
Understanding Cognitive Biases in Performance Measurement
bluesmoon
31
2.7k
Art, The Web, and Tiny UX
lynnandtonic
303
21k
Design and Strategy: How to Deal with People Who Don’t "Get" Design
morganepeng
132
19k
Templates, Plugins, & Blocks: Oh My! Creating the theme that thinks of everything
marktimemedia
31
2.6k
Transcript
Transforms @qcl 2015.02.12
None
Transform • Affine Transforms ◦ CGAffineTransform ◦ view.layer.affineTransform • 3D
Transforms ◦ CATransform3D ◦ view.layer.transfrom ◦ view.layer.sublayerTransform
Affine Transforms • Math behind the matrix ◦ https://developer.apple. com/library/mac/documentation/GraphicsImaging/Co
nceptual/drawingwithquartz2d/dq_affine/dq_affine. html#//apple_ref/doc/uid/TP30001066-CH204-
Affine Transforms • Rotation ◦ CGAffineTransformMakeRotation(CGFloat angle) • Scale ◦
CGAffineTransformMakeScale(CGFloat sx, CGFloat sy) • Translation ◦ CGAffineTransformMakeTranslation(CGFloat tx, CGFloat ty)
Combining Transforms • CGAffineTransformIdentity ◦ A 3x3 Identity matrix •
Rotation ◦ CGAffineTransformRotate(CGAffineTransform t, CGFloat angle) • Scale ◦ CGAffineTransformScale(CGAffineTransform t, CGFloat sx, CGFloat sy) • Translation ◦ CGAffineTransformTranslate(CGAffineTransform t, CGFloat tx, CGFloat ty) • The order you apply transforms is important! ◦ 矩陣乘法沒有交換律
Customized Affine Transform • You can set the fileds of
a CGAffineTransform directly. ◦ a ◦ b ◦ c ◦ d ◦ t x ◦ t y
3D Transforms
3D Transforms • Left hand coordinate system
3D Transforms • Rotation ◦ CATransform3DMakeRotatation(CGFloat angle, CGFloat x, CGFloat
y, CGFloat z) • Scale ◦ CATransform3DMakeScale(CGFloat sx, CGFloat sy, CGFloat sz) • Translation ◦ CATransform3DMakeTranslation(CGFloat tx, CGFloat ty, CGFloat tz)
3D Transforms Combination • CATransform3DIdentity ◦ A 4x4 identity matrix
• Rotation ◦ CATransform3DRotate(CATransform3D t, CGFloat angle, CGFloat x, CGFloat y, CGFloat z) • Scale ◦ CATransform3DScale(CATransform3D t, CGFloat sx, CGFloat sy, CGFloat sz) • Translation ◦ CATransform3DTranslate(CATransform3D t, CGFloat tx, CGFloat ty, CGFloat tz)
Perspective Projection • Prespective transform sometimes called Z transform
Perspective Projection • m34 of CATransform3D • -1 / d
• More: ◦ http://en.wikipedia. org/wiki/3D_projection#Perspective_projection
Vanishing Point • anchorPoint
sublayerTransform • Apply to sublayer but not affect itself. •
The vanishing point is the anchorPoint of itself, not sublayer’s anchorPoint
Backfaces • view.layer.doubleSided
Layer Flattening • Expected result is wrong. • The layers
don’t exist in the same 3D space. • The 3D sence in each layer is flattened.