action distribution γ»γ»γ»Showing high performance in Behavior Cloning (Imitation Learning) initial noise π€ ~ π 0, πΌ Denoising Process Action Conditions Images, Language instruction, etc Γ Fine-Tuning is a way to adapt the model to new environments γ»γ»γ»There are various challenges
Diffusion PolicyΚΌs initial noise with Reinforcement Learning, instead of model parameters with fine-tuning π: states π: action π: initial noise π!" : denoising process 5
is considered as Action β We can consider the policy of π€ β Optimizing this policy may be effective for generating Γ Optimize the policy with DDPG method actor: critic: π€ ~ π$ π π$ π , π€ But, datasets are consisted with π , π, π, π # in Offline Training = Data in latent-action MDP is not usable adopt Additional Critic to bridge real-env and laten-action env π΄-critic: π% π , π 7
seeds DSRL realizes Near-Optimal Behavior and Effectively Modify Task: 4 tasks from Robomimic (Simulation) Base π!" : Diffusion Policy with pubic check point and prepared by authors
Simulation Env Real Env trials with 3 seeds ΓΌ π& is adopted as Generalized Policy π! βΆ https://www.pi.website/blog/pi0 Showing improvement with small data
performance is achieved in various experiments by optimizing initial noise of Diffusion Policy ΓΌ Comparing with Fine-Tuning, much smaller dataset is enough to improve Limitations β’ Exploration capabilities are determined by π!" β’ You have to make reward signal in Online Training
value with NN π π , π β π) π , π object function πΌ #,%,&,#! ~β¬ π + πΎ max %! π) π *, π* β π) π , π + DDPG Approximate value in case of the continuous action If π is continuous, this is difficult Actor: π* π Critic: π) π , π object function πΌ #,%,&,#! ~β¬ π + πΎπ) π *, π, π β² β π) π , π + πΌ#~β¬ βπ) π , π, π for π for π