Upgrade to Pro
— share decks privately, control downloads, hide ads and more …
Speaker Deck
Features
Speaker Deck
PRO
Sign in
Sign up for free
Search
Search
Food Fight
Search
Clay Miller
February 17, 2014
1
84
Food Fight
A game cooked up for COMP 4970. Pitched on February 17, 2014.
Clay Miller
February 17, 2014
Tweet
Share
More Decks by Clay Miller
See All by Clay Miller
Behavior-Driven Development With Cucumber
smockle
0
61
Food Fight Final
smockle
1
75
Featured
See All Featured
HU Berlin: Industrial-Strength Natural Language Processing with spaCy and Prodigy
inesmontani
PRO
0
220
GraphQLとの向き合い方2022年版
quramy
50
14k
How GitHub (no longer) Works
holman
316
140k
SEO in 2025: How to Prepare for the Future of Search
ipullrank
3
3.3k
RailsConf & Balkan Ruby 2019: The Past, Present, and Future of Rails at GitHub
eileencodes
141
34k
Rails Girls Zürich Keynote
gr2m
96
14k
End of SEO as We Know It (SMX Advanced Version)
ipullrank
3
3.9k
Tell your own story through comics
letsgokoyo
1
810
AI Search: Where Are We & What Can We Do About It?
aleyda
0
6.9k
Rebuilding a faster, lazier Slack
samanthasiow
85
9.4k
Build your cross-platform service in a week with App Engine
jlugia
234
18k
Claude Code どこまでも/ Claude Code Everywhere
nwiizo
61
52k
Transcript
Food Fight A game cooked up for COMP 4970.
Food Fight is literally about fighting food.
Who is Fighting WITH Food? • Champions of Ethnic Cuisine
– each with their own unique flavor – Each with a moving background or story – Do battle in the realm of food
How do I Fight Food? • Players take turns moving
foods units towards each other • Use cards to supplement motions • Fight, reposition, regroup, and fight again
Why Should I Care? • The intrigue and fantasy of
actually fighting objects that aren’t meant to be fought • A spin on more traditional turn-based card games • Niche-based, but combination of gameplay, plot, and mechanics make food fight reasonable for any audience
• Community • Language • licensing • Infrastructure • Industry
tested & proven
When Is Supper Ready? Min-Target (March 22) • Basic game
infrastructure • Board • Movable units Alpha (March 28) • Implement classes • Art/sound assets
When Is Supper Ready? Beta (April 10) • Continue class
integration • Complete art and sound • Virtually production-ready Production (April 20) • Battle-tested final product
What’s The Recipe? • Talented team • Modular design •
Layered, iterative development
Happy food fighting.