$30 off During Our Annual Pro Sale. View Details »
Speaker Deck
Features
Speaker Deck
PRO
Sign in
Sign up for free
Search
Search
Food Fight
Search
Clay Miller
February 17, 2014
1
84
Food Fight
A game cooked up for COMP 4970. Pitched on February 17, 2014.
Clay Miller
February 17, 2014
Tweet
Share
More Decks by Clay Miller
See All by Clay Miller
Behavior-Driven Development With Cucumber
smockle
0
61
Food Fight Final
smockle
1
74
Featured
See All Featured
Joys of Absence: A Defence of Solitary Play
codingconduct
1
260
Gemini Prompt Engineering: Practical Techniques for Tangible AI Outcomes
mfonobong
2
230
Why You Should Never Use an ORM
jnunemaker
PRO
61
9.7k
Stop Working from a Prison Cell
hatefulcrawdad
273
21k
The Pragmatic Product Professional
lauravandoore
37
7.1k
AI: The stuff that nobody shows you
jnunemaker
PRO
1
19
Java REST API Framework Comparison - PWX 2021
mraible
34
9k
Unsuck your backbone
ammeep
671
58k
Effective software design: The role of men in debugging patriarchy in IT @ Voxxed Days AMS
baasie
0
170
Digital Projects Gone Horribly Wrong (And the UX Pros Who Still Save the Day) - Dean Schuster
uxyall
0
110
ReactJS: Keep Simple. Everything can be a component!
pedronauck
666
130k
Navigating the Design Leadership Dip - Product Design Week Design Leaders+ Conference 2024
apolaine
0
120
Transcript
Food Fight A game cooked up for COMP 4970.
Food Fight is literally about fighting food.
Who is Fighting WITH Food? • Champions of Ethnic Cuisine
– each with their own unique flavor – Each with a moving background or story – Do battle in the realm of food
How do I Fight Food? • Players take turns moving
foods units towards each other • Use cards to supplement motions • Fight, reposition, regroup, and fight again
Why Should I Care? • The intrigue and fantasy of
actually fighting objects that aren’t meant to be fought • A spin on more traditional turn-based card games • Niche-based, but combination of gameplay, plot, and mechanics make food fight reasonable for any audience
• Community • Language • licensing • Infrastructure • Industry
tested & proven
When Is Supper Ready? Min-Target (March 22) • Basic game
infrastructure • Board • Movable units Alpha (March 28) • Implement classes • Art/sound assets
When Is Supper Ready? Beta (April 10) • Continue class
integration • Complete art and sound • Virtually production-ready Production (April 20) • Battle-tested final product
What’s The Recipe? • Talented team • Modular design •
Layered, iterative development
Happy food fighting.