Upgrade to Pro
— share decks privately, control downloads, hide ads and more …
Speaker Deck
Sign up for free
Menu
Search
Features
All features
Private URLs
Password Protection
Custom URLS
Scheduled publishing
Remove Branding
Restrict embedding
Deck Collections
Notes
Features
All features
Private URLs
Password Protection
Custom URLS
Scheduled publishing
Remove Branding
Restrict embedding
Deck Collections
Notes
Explore
Featured decks
Featured speakers
Programming
Technology
Storyboards
Explore
Featured decks
Featured speakers
Programming
Technology
Storyboards
Pricing
Search
Sign in
Sign up for free
Ankoに はさんで はさまれて
Search
yamm800
July 10, 2016
Technology
330
0
Share
Embed
Copy iframe code
Copy JS code
Copy link
Start on current slide
Ankoに はさんで はさまれて
第一回 Kansai.kt 発表資料
AnkoとはKotlinのDSLでAndroidのUIを組み立てることができるJetBrains公式のライブラリです。
yamm800
July 10, 2016
More Decks by yamm800
See All by yamm800
Ankoに はさんで はさまれて 発表者ノート付き
yamm800
0
58
Other Decks in Technology
See All in Technology
Podは生きているのにGoだけが落ちる:GOGCとGOMEMLIMITで追うInvisible OOM Killの謎
tkc66buzz
1
680
20260906 「AWS運用入門」著者が教える、運用業務への生成AI活用入門
masaruogura
0
260
GoにおけるFFIのこれまでとこれから
goccy
5
2.6k
ASTを使って影響範囲を特定する
nealle
0
180
家のリアーキテクト・リファクタリング
suguruooki
0
140
株式会社シーエーシー エンジニア向け会社紹介資料
cac
0
57k
目の前の楽しいが人生を変える - コミュニティの螺旋の歩き方と楽しむコツ / change your life
soudai
PRO
4
540
事業課題から技術的負債に向き合う
sansantech
PRO
2
540
WAF 運用改善の承認サイクル/SRE_BizReach_MIXI_1
visional_engineering_and_design
2
620
20260912_スクラムにジェネラリストは必要か
ryugen04
0
390
AIエージェントの自己改善をどう設計するか / How to Design Self-Improvement for AI Agents
22mi
20
12k
人間はどの意思決定を手放せるのか
kawasima
7
2.4k
Featured
See All Featured
Statistics for Hackers
jakevdp
799
230k
Speed Design
sergeychernyshev
33
2.1k
AI: The stuff that nobody shows you
jnunemaker
PRO
9
990
Marketing to machines
jonoalderson
1
5.8k
How to Align SEO within the Product Triangle To Get Buy-In & Support - #RIMC
aleyda
2
1.8k
The Art of Delivering Value - GDevCon NA Keynote
reverentgeek
16
2.2k
Performance Is Good for Brains [We Love Speed 2024]
tammyeverts
12
1.8k
The browser strikes back
jonoalderson
0
1.7k
Why Our Code Smells
bkeepers
PRO
340
58k
Groundhog Day: Seeking Process in Gaming for Health
codingconduct
0
350
Code Reviewing Like a Champion
maltzj
528
40k
Visual Storytelling: How to be a Superhuman Communicator
reverentgeek
2
660
Transcript
"OLPʹ͞ΜͰ͞·Εͯ גࣜձࣾφνϡϥϧελΠϧ ࢁޱஐߦ
ࣗݾհ w ࢁޱஐߦ w גࣜձࣾφνϡϥϧελΠϧॴଐ
࡞͍ͬͯΔͷ w ϑΝογϣϯίʔσΟωʔτ ΞϓϦʮ8&"3ʯΛ࡞
w ͔͜͜Βຊ
"OLP w ,PUMJOͷ%4-Ͱ"OESPJEͷ6*ΛΈཱͯΔϥΠϒϥ Ϧ w +FU#SBJOTެࣜ w ·ͩόʔδϣϯ
"OLPͷϝϦοτ w 9.-Ͱͳ͍͜ͱʹΑΔϝϦοτ w 9.-Λύʔε͠ͳ͍͍ͯ͘ͷͰૣ͍ w pOE7JFX#Z*E͠ͳ͍͍ͯ͘ w ,PUMJOʹΑΔԸܙ w
ܕ҆શ w /VMM҆શ w ػೳ֦ு͕༰қ w ϥΠϒϥϦʹศརͳ͕ؔ༻ҙ͞Ε͍ͯΔ
ͪͳΈʹ1SFWJFXػೳ͍͍ͭͯ·͢
ͪͳΈʹ1SFWJFXػೳ͍͍ͭͯ·͢ ͍ͭͯ·͚͢Ͳ
όʔδϣϯͩͱ͏·͘ಈ͔ͳ͔ͬͨͷͰҙɻ ͳΒ͏·͘ಈ͖·ͨ͠
9.-Λࣗಈม͢Δπʔϧ͋Δ $PEF$POWFSUUP,PBO%4-
9.-Λࣗಈม͢Δπʔϧ͋Δ $PEF$POWFSUUP,PBO%4- "OLP͡Όͳͯ͘ ,PBOʹͳ͍ͬͯΔͷ͓͖ͯ͞
ෆຬ w %BUB#JOEJOHͱҰॹʹ͑ͳ͍ w %FMFHBUFE1SPQFSUJFTΛ͑ࣅͨΑ͏ͳ͜ͱ Ͱ͖Δ͚ΕͲͪΐͬͱ໘ w 1SFWJFXͰ9.-Ͱͷ5PPMTଐੑͷΑ͏ͳ͜ͱ͕Ͱ͖ ͳ͍ w
$POTUSBJOU-BZPVUͲ͏ͳΔ
͍͔ͨ
override fun onCreate(savedInstanceState: Bundle?) { super.onCreate(savedInstanceState) verticalLayout { val
name = editText() button("Say Hello") { // ボタンを押したらトーストを表示 onClick { ctx.toast("Hello, ${name.text}!") } } } } "DUJWJUZͷதͰ࡞Δྫ
class MyActivity : AppCompatActivity() { override fun onCreate(savedInstanceState: Bundle?, persistentState:
PersistableBundle?) { super.onCreate(savedInstanceState, persistentState) MyActivityUI().setContentView(this) } } class MyActivityUI : AnkoComponent<MyActivity> { override fun createView(ui: AnkoContext<MyActivity>) = with(ui) { verticalLayout { val name = editText() button("Say Hello") { onClick { ctx.toast("Hello, ${name.text}!") } } } } } ΫϥεΛ͚ͨྫ
class MyActivity : AppCompatActivity() { override fun onCreate(savedInstanceState: Bundle?, persistentState:
PersistableBundle?) { super.onCreate(savedInstanceState, persistentState) MyActivityUI().setContentView(this) } } class MyActivityUI : AnkoComponent<MyActivity> { override fun createView(ui: AnkoContext<MyActivity>) = with(ui) { verticalLayout { val name = editText() button("Say Hello") { onClick { ctx.toast("Hello, ${name.text}!") } } } } } ΫϥεΛ͚ͨྫ JOUFSGBDF"OLP$PNQPOFOU5\ GVODSFBUF7JFX VJ"OLP$POUFYU5 7JFX ^
class MyActivity : AppCompatActivity() { override fun onCreate(savedInstanceState: Bundle?, persistentState:
PersistableBundle?) { super.onCreate(savedInstanceState, persistentState) MyActivityUI().setContentView(this) } } class MyActivityUI : AnkoComponent<MyActivity> { override fun createView(ui: AnkoContext<MyActivity>) = with(ui) { verticalLayout { val name = editText() button("Say Hello") { onClick { ctx.toast("Hello, ${name.text}!") } } } } } ΫϥεΛ͚ͨྫ
class MyActivity : AppCompatActivity() { override fun onCreate(savedInstanceState: Bundle?, persistentState:
PersistableBundle?) { super.onCreate(savedInstanceState, persistentState) MyActivityUI().setContentView(this) } } class MyActivityUI : AnkoComponent<MyActivity> { override fun createView(ui: AnkoContext<MyActivity>) = with(ui) { verticalLayout { val name = editText() button("Say Hello") { onClick { ctx.toast("Hello, ${name.text}!") } } } } } ΫϥεΛ͚ͨྫ ΫϥεΛ͚ͯ1SFWJFXಈ͖·͢
override fun onCreateView(inflater: LayoutInflater?, container: ViewGroup?, savedInstanceState: Bundle?): View? {
return UI { verticalLayout { val name = editText { } button("Say Hello") { onClick { ctx.toast("Hello, ${name.text}!") } } } }.view } 'SBHNFOUͰ͏ྫ
override fun onCreateView(inflater: LayoutInflater?, container: ViewGroup?, savedInstanceState: Bundle?): View? {
return UI { verticalLayout { val name = editText { } button("Say Hello") { onClick { ctx.toast("Hello, ${name.text}!") } } } }.view } 6*\^WJFXͰ͞Ή 'SBHNFOUͰ͏ྫ
include<View>(R.layout.something) { backgroundColor = Color.RED } 9.-ΛJODMVEF
// 以下の2行を追加 (カスタムビューの中などで良い) // ViewManagerの拡張関数 inline fun ViewManager.customView(theme: Int
= 0) = customView(theme) {} inline fun ViewManager.customView(theme: Int = 0, init: CustomView.() -> Unit) = ankoView({ CustomView(it) }, theme, init) ΧελϜϏϡʔΛ"OLP%4-ͷதͰ͏
// 以下の2行を追加 (カスタムビューの中などで良い) // ViewManagerの拡張関数 inline fun ViewManager.customView(theme: Int
= 0) = customView(theme) {} inline fun ViewManager.customView(theme: Int = 0, init: CustomView.() -> Unit) = ankoView({ CustomView(it) }, theme, init) // これでカスタムビューをAnkoに はさめる frameLayout { customView { } } ΧελϜϏϡʔΛ"OLP%4-ͷதͰ͏
// 以下の2行を追加 (カスタムビューの中などで良い) // ViewManagerの拡張関数 inline fun ViewManager.customView(theme: Int
= 0) = customView(theme) {} inline fun ViewManager.customView(theme: Int = 0, init: CustomView.() -> Unit) = ankoView({ CustomView(it) }, theme, init) // これでカスタムビューをAnkoに はさめる // カスタムビューの中にも Ankoを はさめる frameLayout { customView { text = textView("Anko CustomView") } } ΧελϜϏϡʔΛ"OLP%4-ͷதͰ͏
relativeLayout { // 一意のidを生成 ids.xmlに指定しても良い var main_activity_text: Int = View.generateViewId()
textView = textView { id = main_activity_text } textView { text = "Bottom of R.id.main_activity_text" lparams { bottomOf(main_activity_text) } } } *%Λࢦఆͯ͠3FMBUJWF-BZPVUͰ͏
relativeLayout { // 一意のidを生成 ids.xmlに指定しても良い var main_activity_text: Int = View.generateViewId()
textView = textView { id = main_activity_text } textView { text = "Bottom of R.id.main_activity_text" lparams { bottomOf(main_activity_text) } } } *%Λࢦఆͯ͠3FMBUJWF-BZPVUͰ͏
relativeLayout { // 一意のidを生成 ids.xmlに指定しても良い var main_activity_text: Int = View.generateViewId()
textView = textView { id = main_activity_text } textView { text = "Bottom of R.id.main_activity_text" lparams { bottomOf(main_activity_text) } } } *%Λࢦఆͯ͠3FMBUJWF-BZPVUͰ͏
relativeLayout { // 一意のidを生成 ids.xmlに指定しても良い var main_activity_text: Int = View.generateViewId()
textView = textView { id = main_activity_text } textView { text = "Bottom of R.id.main_activity_text" lparams { bottomOf(main_activity_text) } } } *%Λࢦఆͯ͠3FMBUJWF-BZPVUͰ͏
// Toast toast(R.string.message) // アラートダイアログ alert("Hi, I'm Roy", "Have
you tried turning it off and on again?") { yesButton { toast("Oh…") } noButton {} }.show() // Activityの呼び出し startActivity<SomeOtherActivity>("id" to 5) ศརͳػೳ
// 非同期処理 doAsync { // 何か重い処理 // Acitivityがfinishしていたら呼ばれない
activityUiThreadWithContext { result.text = "Done" } } ศརͳػೳ
*NBHF7JFXͷ֦ுؔ fun ImageView.loadImage(imageUrl: String, error: Int) { Picasso.with(context).load(imageUrl).error(error).into(this) } //
Picassoを使ってイメージを読み込み imageView = imageView { loadImage("画像のURL", R.drawable.error) } ֦ுؔΛ༻͢Δ
*NBHF7JFXͷ֦ுؔ fun ImageView.loadImage(imageUrl: String, error: Int) { Picasso.with(context).load(imageUrl).error(error).into(this) } //
Picassoを使ってイメージを読み込み imageView = imageView { loadImage("画像のURL", R.drawable.error) } ֦ுؔΛ༻͢Δ ,PUMJOͷԸܙΛͦͷ··ड͚ΕΔײ͡Ͱྑ͍
͓ΘΓʹ w ,PUMJOͷΓ্͕͍ͬͯΔҹ
͓ΘΓʹ w "OLPͷͬͯ͋·Γฉ͔ͳ͍
͓ΘΓʹ w 2JJUBͰͷهࣄ݅ͱ͔ͩͬͨ͠
͓ΘΓʹ w "OLPͬͱʹͳΔͱ͍͍ͳʂ
͓ΘΓʹ w ͦΜͳΘ͚Ͱ
͓ΘΓʹ w "OLPͷ͞ΜͰ΄͍͠
͝੩ௌ͋Γ͕ͱ͏͍͟͝·ͨ͠
͕࣌ؒ͋ͬͨΒΔ
Ϩγʔό͖ؔϦςϥϧ ֦ுؔ ΛҾʹऔΔ ֦ுϓϩύςΟ ͍͍ͩͨ͜ͷΜͷػೳͰ࣮ݱ Ͳ͏͍ͬͯΔͷ͔
͘Θ͘͜͠ͷ͋ͨΓΛࢀর ,PUMJO,PBOTͷ#VJMEFSTͷষಛʹ)UNMCVJMEFSTͷ ෦ %4-ͷྫ ,PUMJO"OESPJE"#SBTT5BDLT&YQFSJNFOU (PPHMFͷਓ͕ॻ͍ͨهࣄӳޠ Ͳ͏͍ͬͯΔͷ͔
class MyListViewAdapter(var context:Context) : BaseAdapter() { override fun getView(position:Int,
convertView: View?, parent: ViewGroup?):View? { var newConvertView:View? if (convertView == null) { var ui = MyListItemUI(getItem(position), position) newConvertView = ui.createView(context.UI { }) newConvertView.tag = ui }else { newConvertView = convertView var ui = newConvertView.tag as MyListItemUI ui.label?.text = "List item: " + position newConvertView.tag = ui } return newConvertView } } class MyListItemUI(var user:User?,var position:Int) : AnkoComponent<Context> { var label : TextView? = null override fun createView(ui: AnkoContext<Context>) = with(ui) { verticalLayout { label = textView { text ="List item: " + position } } } } -JTU7JFXͰ͏ྫ
DMBTT.Z"DUJWJUZ"QQ$PNQBU"DUJWJUZ \ MB[ZΛͬͨ΄͏͕͍͍͔ WBMVJ.BJO"DUJWJUZ6JCZMB[Z\ .BJO"DUJWJUZ6J ^ PWFSSJEFGVOPO$SFBUF TBWFE*OTUBODF4UBUF#VOEMF QFSTJTUFOU4UBUF1FSTJTUBCMF#VOEMF
\ TVQFSPO$SFBUF TBWFE*OTUBODF4UBUF QFSTJTUFOU4UBUF VJTFU$POUFOU7JFX UIJT VJUFYU7JFX UFYUl"1*͔Βͱ͖ͬͯͨͱ͔z ^ ^ DMBTT.Z"DUJWJUZ6*"OLP$PNQPOFOU.Z"DUJWJUZ\ WBSUFYU7JFX5FYU7JFX OVMM PWFSSJEFGVODSFBUF7JFX VJ"OLP$POUFYU.Z"DUJWJUZ XJUI VJ \ লུ ^ ^ ΫϥεΛ͚ͨྫ
DMBTT.Z"DUJWJUZ"QQ$PNQBU"DUJWJUZ \ MB[ZΛͬͨ΄͏͕͍͍͔ WBMVJ.BJO"DUJWJUZ6JCZMB[Z\ .BJO"DUJWJUZ6J ^ PWFSSJEFGVOPO$SFBUF TBWFE*OTUBODF4UBUF#VOEMF QFSTJTUFOU4UBUF1FSTJTUBCMF#VOEMF
\ TVQFSPO$SFBUF TBWFE*OTUBODF4UBUF QFSTJTUFOU4UBUF VJTFU$POUFOU7JFX UIJT VJUFYU7JFX UFYUl"1*͔Βͱ͖ͬͯͨͱ͔z ^ ^ DMBTT.Z"DUJWJUZ6*"OLP$PNQPOFOU.Z"DUJWJUZ\ WBSUFYU7JFX5FYU7JFX OVMM PWFSSJEFGVODSFBUF7JFX VJ"OLP$POUFYU.Z"DUJWJUZ XJUI VJ \ লུ ^ ^ ΫϥεΛ͚ͨྫ
DMBTT.Z"DUJWJUZ"QQ$PNQBU"DUJWJUZ \ MB[ZΛͬͨ΄͏͕͍͍͔ WBMVJ.BJO"DUJWJUZ6JCZMB[Z\ .BJO"DUJWJUZ6J ^ PWFSSJEFGVOPO$SFBUF TBWFE*OTUBODF4UBUF#VOEMF QFSTJTUFOU4UBUF1FSTJTUBCMF#VOEMF
\ TVQFSPO$SFBUF TBWFE*OTUBODF4UBUF QFSTJTUFOU4UBUF VJTFU$POUFOU7JFX UIJT VJUFYU7JFX UFYUl"1*͔Βͱ͖ͬͯͨͱ͔z ^ ^ DMBTT.Z"DUJWJUZ6*"OLP$PNQPOFOU.Z"DUJWJUZ\ WBSUFYU7JFX5FYU7JFX OVMM PWFSSJEFGVODSFBUF7JFX VJ"OLP$POUFYU.Z"DUJWJUZ XJUI VJ \ লུ ^ ^ ΫϥεΛ͚ͨྫ
DMBTT.Z"DUJWJUZ"QQ$PNQBU"DUJWJUZ \ MB[ZΛͬͨ΄͏͕͍͍͔ WBMVJ.BJO"DUJWJUZ6JCZMB[Z\ .BJO"DUJWJUZ6J ^ PWFSSJEFGVOPO$SFBUF TBWFE*OTUBODF4UBUF#VOEMF QFSTJTUFOU4UBUF1FSTJTUBCMF#VOEMF
\ TVQFSPO$SFBUF TBWFE*OTUBODF4UBUF QFSTJTUFOU4UBUF VJTFU$POUFOU7JFX UIJT VJUFYU7JFX UFYUl"1*͔Βͱ͖ͬͯͨͱ͔z ^ ^ DMBTT.Z"DUJWJUZ6*"OLP$PNQPOFOU.Z"DUJWJUZ\ WBSUFYU7JFX5FYU7JFX OVMM PWFSSJEFGVODSFBUF7JFX VJ"OLP$POUFYU.Z"DUJWJUZ XJUI VJ \ লུ ^ ^ ΫϥεΛ͚ͨྫ
DMBTT.Z"DUJWJUZ"QQ$PNQBU"DUJWJUZ \ MB[ZΛͬͨ΄͏͕͍͍͔ WBMVJ.BJO"DUJWJUZ6JCZMB[Z\ .BJO"DUJWJUZ6J ^ PWFSSJEFGVOPO$SFBUF TBWFE*OTUBODF4UBUF#VOEMF QFSTJTUFOU4UBUF1FSTJTUBCMF#VOEMF
\ TVQFSPO$SFBUF TBWFE*OTUBODF4UBUF QFSTJTUFOU4UBUF VJTFU$POUFOU7JFX UIJT VJUFYU7JFX UFYUl"1*͔Βͱ͖ͬͯͨͱ͔z ^ ^ DMBTT.Z"DUJWJUZ6*"OLP$PNQPOFOU.Z"DUJWJUZ\ WBSUFYU7JFX5FYU7JFX OVMMຊ͜͜ͰOVMMΛೖΕͨ͘ͳ͍ʜʜԿ͔͍͍ํ๏ PWFSSJEFGVODSFBUF7JFX VJ"OLP$POUFYU.Z"DUJWJUZ XJUI VJ \ লུ ^ ^ ΫϥεΛ͚ͨྫ
class ViewBinder<M>(val function: (M) -> Unit) : ReadWriteProperty<Any, M> {
private var mValue: M? = null override fun getValue(thisRef: Any, property: KProperty<*>): M = mValue as M override fun setValue(thisRef: Any, property: KProperty<*>, value: M) { mValue = value function(value) } } /////////////////////////////////////// var user: User? by ViewBinder { // userのセッターが呼ばれた時にこの関数が呼ばれる // このときActivityがクローズされていたら? // activityUiThreadWithContextの中で呼ぶこと when (it) { null -> { } else -> { ui.textView?.apply { text = it?.name } } } } 7JFX#JOEFS