Slides for my JavaScript and Friends Conference 2020 talk.
This talk explores the usage and impact of the Gamepad API in the web gaming space. The Gamepad API lets you connect and use various gaming controllers with browsers, but since this API is in very early stages, tracking different controller inputs across browsers becomes extremely challenging.
For this very purpose I have released an open source library which provides support for button press, axis movement events as well as vibration play effect in browsers. We’ll be focusing on how we can leverage this library for providing better gaming experiences to consumers on the web.