CGSizeMake(width, height); CGRect rect = CGRectMake(x, y, width, height); UIEdgeInsets inset = UIEdgeInsetsMake(top, left, bottom, right); CGPoint point{x, y}; CGSize size{width, height}; CGRect rect{{x, y}, {width, height}}; UIEdgeInsets insets{top, left, bottom, right}; vs 26