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d2forum
July 20, 2012
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JavaScript_Physical_Engine.pdf
d2forum
July 20, 2012
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Transcript
JPE JavaScript Physical Engine 廖健(正邪)@阿里云
物理引擎 在虚拟世界模拟真实世界的运转
一切物体在没有受到力的作用 时,总保持匀速直线运动状态或静 止状态,除非作用在它上面的力迫 使它改变这种运动状态。 牛顿第一定律
物体加速度的大小跟作用力成正 比,跟物体的质量成反比,加速度的 方向跟作用力的方向相同。 牛顿第二定律
质量 速度 动力 摩擦力 约束 碰撞检测 计算
渲染 线条 填充 位图 透明度
demo
demo