Upgrade to Pro
— share decks privately, control downloads, hide ads and more …
Speaker Deck
Features
Speaker Deck
PRO
Sign in
Sign up for free
Search
Search
7 Steps to Great Startup Design
Search
Gearóid O'Rourke
September 08, 2013
Design
2
110
7 Steps to Great Startup Design
Presented at hack{cyrprus} 2013.
Gearóid O'Rourke
September 08, 2013
Tweet
Share
Other Decks in Design
See All in Design
DMMデザイナーの “AI活用の現在と未来”
takumasaito
1
450
root COMPANY DECK / We are hiring!
root_recruit
2
26k
AI情報に溺れながら、それでも頑張って泳ぐための思考法
yoriss67
0
130
TWCP#21 UXデザインと哲学のはなし
shinn
0
270
AIでデザインをつくる:基礎編
kenichiota0711
3
2.5k
ユーザー像を「みてね」らしく可視化する 家族アルバムみてねUXリサーチチームの取り組み
mixi_design
PRO
3
730
“ことば”が苦手なデザイナーへの処方箋 「なんとなく」から「意図」へ、 デザインを動かす言葉の力
mixi_design
PRO
1
200
「余白」と「欲望」を味方につける ——AI時代のデザインエンジニアリングと「越境」の作法 #KNOTS2026
koyaman
1
1.3k
Correspondence:共に生成していく過程
akiramotomura
0
190
アイデアを加速させる!Firefly ボードで発想の幅を広げよう
connecre
1
310
生成AIの不確実性を価値に変える、「ビズリーチ」の体験設計 / KNOTS2026
visional_engineering_and_design
4
700
アクセシビリティ推進を続けられるようにするヒント - Accessibility Conference CHIBA 2025
uto
0
180
Featured
See All Featured
Bioeconomy Workshop: Dr. Julius Ecuru, Opportunities for a Bioeconomy in West Africa
akademiya2063
PRO
1
55
Designing for humans not robots
tammielis
254
26k
Efficient Content Optimization with Google Search Console & Apps Script
katarinadahlin
PRO
1
330
GraphQLの誤解/rethinking-graphql
sonatard
74
11k
Kristin Tynski - Automating Marketing Tasks With AI
techseoconnect
PRO
0
150
DBのスキルで生き残る技術 - AI時代におけるテーブル設計の勘所
soudai
PRO
62
50k
Easily Structure & Communicate Ideas using Wireframe
afnizarnur
194
17k
Typedesign – Prime Four
hannesfritz
42
2.9k
Agile Actions for Facilitating Distributed Teams - ADO2019
mkilby
0
120
The Power of CSS Pseudo Elements
geoffreycrofte
80
6.2k
Public Speaking Without Barfing On Your Shoes - THAT 2023
reverentgeek
1
310
A Tale of Four Properties
chriscoyier
162
24k
Transcript
GEARÓID O’ROURKE, STARTUP DESIGNER 7 STEPS TO GREAT STARTUP DESIGN
GEARÓID [GAH—ROAD] @OROURKEDESIGN
IT’S NOT MAGIC, RESEARCH IT. 01.
• Design needs good inputs to have good outputs. •
Research should be the first step of your design process.
• Understand the problem you are trying to solve, the
‘who’ you are trying to solve it for and what "solved" looks like.
• Talk to potential users. • Determine their needs, the
strengths of those needs and how they are currently attempting to address them.
• Understand the job to be done by the software.
What are your users hiring it to do?
IT'S BETTER TOGETHER. 02.
• Design is a team responsibility and a team effort.
• Kill “over the wall” thinking.
None
• Sketch together, do it often and do it early.
• Pair up your designers and your engineers. Physically sit them next to each other.
BUILD LESS, BUILD BETTER 03.
• Build less features. Say no more often. • Build
too much and it will all be half-a***d and poorly made.
• We all agreed on MVP... right? • MVP ≠
poorly designed. • Poorly designed = no learnings.
None
IT’S NOT MAGIC, TEST IT OUT. 04.
• Great designers love data and love feedback. • How
can you test design?
None
• Design is about effectiveness, not prettiness. • Don’t test
looks. Do test functionality, implementation and success against a metric.
• Qualitative • Interviews, card sorting, guided user testing
• Quantitative • Click test, A/B tests, heat maps, usage
stats
IT’S FRACTAL, SO ‘LIVE IT’. 05.
• Design is fractal. Good design, or bad, exists at
every zoom level. • Design that's just concerned with the surface will feel fake.
• Do you send crappy ‘system’ emails to users? Is
your error message text good? Do you provide a good built environment to your team?
None
BELIEVE THAT IT'S WORTH IT. 06.
• Any CEOs or founders or managers in the room?
• Achieving great design is greatly influenced by having a great design culture.
• Design is not fluffy. It's not a nice to
have. It's not what comes ‘after’. • Design can be your biggest competitive advantage.
INVEST IN GREAT PEOPLE. 07.
• Might seem obvious, but hire a great designer. •
Hire one early. Spend money on getting them.
• Understand the difference between an experience focused designer and
a "stylist". • Get an experience focused designer early on.
IT’S NOT MAGIC, RESEARCH IT. 01.
IT'S BETTER TOGETHER. 02.
BUILD LESS, BUILD BETTER 03.
IT’S NOT MAGIC, TEST IT OUT. 04.
IT’S FRACTAL, SO ‘LIVE IT’. 05.
BELIEVE THAT IT'S WORTH IT. 06.
INVEST IN GREAT PEOPLE. 07.
Follow up @ @orourkedesign
[email protected]