Upgrade to Pro
— share decks privately, control downloads, hide ads and more …
Speaker Deck
Features
Speaker Deck
PRO
Sign in
Sign up for free
Search
Search
CAOS 2015 Summer: Introducing Hayabusa
Search
Gunther Brunner
July 08, 2015
Programming
0
980
CAOS 2015 Summer: Introducing Hayabusa
Hayabusa
http://hayabusa.io
Gunther Brunner
July 08, 2015
Tweet
Share
More Decks by Gunther Brunner
See All by Gunther Brunner
The Madness of Multiple Gemini CLIs Developing Simultaneously with Jujutsu
gunta
1
3.4k
複数のGemini CLIが同時開発する狂気 - Jujutsuが実現するAIエージェント協調の新世界
gunta
15
7k
Breaking Down Enterprise AI Tool Adoption Barriers in Japan: CyberAgent's Cursor Implementation Strategy
gunta
0
150
大手企業のAIツール導入の壁を越えて:サイバーエージェントのCursor活用戦略
gunta
45
34k
MCP世界への招待: AIエンジニアが創る次世代エージェント連携の世界
gunta
6
1.4k
Feature FlagsのDX/UXの 頂点「 DevCycle 」に 辿り着くまでの道のり
gunta
5
1.7k
OpenSaaS Studio - 強いSaaSを作り続けるOpenSaaS Studioの挑戦
gunta
3
3.2k
OpenSTF @ Test Engineers' Meetup #3
gunta
1
1.5k
Android Testing Bootcamp #2: OpenSTF
gunta
1
1.4k
Other Decks in Programming
See All in Programming
モデル駆動設計をやってみようワークショップ開催報告(Modeling Forum2025) / model driven design workshop report
haru860
0
290
マスタデータ問題、マイクロサービスでどう解くか
kts
0
140
AIコーディングエージェント(Gemini)
kondai24
0
280
perlをWebAssembly上で動かすと何が嬉しいの??? / Where does Perl-on-Wasm actually make sense?
mackee
0
190
ゲームの物理 剛体編
fadis
0
380
0→1 フロントエンド開発 Tips🚀 #レバテックMeetup
bengo4com
0
400
Implementation Patterns
denyspoltorak
0
130
C-Shared Buildで突破するAI Agent バックテストの壁
po3rin
0
420
tparseでgo testの出力を見やすくする
utgwkk
2
290
Findy AI+の開発、運用におけるMCP活用事例
starfish719
0
1.8k
AtCoder Conference 2025「LLM時代のAHC」
imjk
2
600
生成AIを利用するだけでなく、投資できる組織へ
pospome
2
410
Featured
See All Featured
RailsConf 2023
tenderlove
30
1.3k
Mozcon NYC 2025: Stop Losing SEO Traffic
samtorres
0
98
Leo the Paperboy
mayatellez
0
1.3k
Highjacked: Video Game Concept Design
rkendrick25
PRO
0
250
Joys of Absence: A Defence of Solitary Play
codingconduct
1
260
Large-scale JavaScript Application Architecture
addyosmani
515
110k
Site-Speed That Sticks
csswizardry
13
1k
Why You Should Never Use an ORM
jnunemaker
PRO
61
9.7k
Designing for Timeless Needs
cassininazir
0
96
How to optimise 3,500 product descriptions for ecommerce in one day using ChatGPT
katarinadahlin
PRO
0
3.4k
Navigating the Design Leadership Dip - Product Design Week Design Leaders+ Conference 2024
apolaine
0
130
How to train your dragon (web standard)
notwaldorf
97
6.5k
Transcript
2015 SUMMER #caos2015
Günther Brunner @gunta85 Hayabusa 2015 SUMMER #caos2015 Morino Kohei @kohei_april20
Data Binding Fastest Design Flow ImageHayabusa
Designer Developer
Current Workflow New Workflow PSD AI Designer Developer Export PNG?
JPG? Frontend ImageAlpha? ImageOptim? Grunt? WebP? SpriteSheet? SVN image320.jpg PSD AI Hayabusa /image.jpg?w=320 or
Current Workflow New Workflow PSD AI Export PNG? JPG? Frontend
ImageAlpha? ImageOptim? Grunt? WebP? SpriteSheet? SVN image320.jpg PSD AI Hayabusa /image.jpg?w=320 or 10 min 10 ~ 30 min 1 hour ~ 1 day Designer Developer
Advantages • Workflow becomes much faster • Uses the most
suitable format in any platform • Creates the best size for any device • Checking design is instantly
Advantages
Advantages Working becomes easier
None
Input files PSD, AI, PNG /images/image.psd
Input files /images/image.psd
Output REST API
JPEG - Resize Width /images/image.jpg?w=480
PNG32 - Retina / ImageOptim /images/image.w480.x2.png
PNG 7 bit - ImageAlpha /images/image.png?colors=128 PSD
JPEG - Black & white /images/image.jpg?grayscale=true PSD
PNG - Blur /images/image.png?blur=10
WebP - Android / iOS Native /images/image.webp PSD WEBP
Formats for Web (Picture Quality) BPG (HEVC) > H.264 I-Frame
> WebP > JPEG 2000 > JPEG XR > JPEG http://xooyoozoo.github.io/yolo-octo-bugfixes/
GPU Texture Formats ASTC ETC PVRTC PVRTC.GZ DXT5 DDS CRN
CRN.GZ
ETC - Android / WebGL /images/image.etc
PVRTC - Unity / Cocos2D / iOS /images/image.pvr?format=rgba4444
PVR GZIP - iOS Native /images/image.pvr.gz
Sprite Sheet / Atlas Auto Generation { images: [ image1:
"image1.png", image2: "image2.psd", image3: "image3.jpg", image4: "image4.png", image5: "image5.png?w=200", ], max: { w: 2048, h: 2048 } } Input /images/sprite.json Output /images/sprite.sheet.jpg /images/sprite.sheet.json PSD
JPEG - PSD Layer Export /images/image.jpg?layer=Name
Distributing • Amazon CloudFront / Akamai / Others • HTTP/SPDY/HTTP
2.0 support • As middleware • As Mac App, As Local Server
As Local Server /assets/image.w480.x2.png • Unity’s asset bundle • iOS
/ Android static assets
File generation time • Convert with the 1st request •
After the 1st request, cache it
CSS Output Info • Layer Mask • Clipping Mask •
Layer Mask • Gradients • Layer Comp • Adjustment Layer • Linked & Smart Objects • Alpha Channel Mask
CSS Output /images/image.css?layer=name .name { font-family: "Source Sans Pro"; color:
rgba(69, 69, 69, 0.7); font-size: 36px; font-weight: 700; line-height: 36px; width: 253px; height: 69px; }
http://hayabusa.io ImageHayabusa