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Talk at Tech Sisters networking event (Jan 27th 2015)

Kristi Ramot
January 27, 2015
59

Talk at Tech Sisters networking event (Jan 27th 2015)

Quick overview of what major factors brought me (the non-tech person) into the wonderous games industry. Spoilers - there were amazing women leading the way.

Kristi Ramot

January 27, 2015
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Transcript

  1. IGDA director Kate Edwards:
 
 “It is not necessarily developers

    or designers who work in the game industry but also historians, sociologists or geographers like me who love games.”
  2. Kati Vuks at Gamefounders: Was backing her bags while explaining

    what she likes about game industry the most - fast life-style, traveling, meeting creative people. Gamefounders: The first gaming accelerator in Europe.
  3. My sister Kersti: Invited me to MängudeÖÖ where I found

    a close vibrant community of 160 people and 20 young people working on a common goal. Level1: Non-profit platform for raising local awareness of video games as one of the fastest developing expressions of culture.
  4. Indie game developers: Mängutis event for indie game developers showed

    me a close-knit supportive community, I hadn’t seen before. I wanted to help.

  5. I was trying to get an interview but got a

    job instead. Helping to build a Kickstarter campaign for a digital collectible card game called Glitch Hunter.