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How I Learned Haskell by Writing Tiny Games

How I Learned Haskell by Writing Tiny Games

Earlier this year, I started teaching myself Haskell by using it to write short, text-based games. In this talk at Open Source Bridge, I shared some of what I learned, both about Haskell and about learning new things.

Moss Collum

June 25, 2014
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  1. Retrospectives "design suffering from having everything in the world tied

    together" "my functions are nice and decomposed, but my data types are a big mess" 46 / 77
  2. Advice to Remember Work Tiny One Problem at a Time

    Ask for Help Continuous Feedback 74 / 77
  3. Advice to Remember Work Tiny One Problem at a Time

    Ask for Help Continuous Feedback Stop and Reflect 75 / 77