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Ignore What Everyone Else Is Doing

Andreas Zecher
November 21, 2014
230

Ignore What Everyone Else Is Doing

Presentation for SUBOTRON/WKW pro games: International Indie Games Meeting in Vienna, Austria.

http://subotron.com

Andreas Zecher

November 21, 2014
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Transcript

  1. SUBOTRON/WKW pro games
    Hello,
    I’m Andreas Zecher
    from Spaces of Play
    1

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  2. SUBOTRON/WKW pro games
    IGNORE WHAT
    EVERYONE ELSE
    IS DOING,
    AND MAKE THE
    GAME THAT ONLY
    YOU CAN MAKE.
    2
    NOVEMBER 20 2014 — VIENNA MUSEUMSQUARTIER / QUARTIER 21

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  3. SUBOTRON/WKW pro games
    WHY?
    3

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  4. SUBOTRON/WKW pro games
    YOU HAVE
    SOMETHING

    NO ONE

    ELSE HAS.
    4

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  5. SUBOTRON/WKW pro games
    SKILLS,
    PERSONAL
    EXPERIENCE AND
    INFLUENCES,
    ORIGIN,
    VALUES, DOMAIN
    5

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  6. SUBOTRON/WKW pro games
    WHAT MAKES
    YOUR GAME
    SPECIAL?
    6

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  7. SUBOTRON/WKW pro games
    7
    SPIRITS

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  8. SUBOTRON/WKW pro games
    “A calming,
    relaxed
    gameplay
    experience”
    8

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  9. SUBOTRON/WKW pro games
    “An intricate
    world that is
    a pleasure to
    visit every
    time”
    9

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  10. SUBOTRON/WKW pro games
    “Like a walk through a
    forest on a late
    October evening”
    10

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  11. SUBOTRON/WKW pro games
    “When the wind physics
    start to do their
    thing, the experience
    is pretty magical”
    11

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  12. SUBOTRON/WKW pro games
    “Lemmings-like
    gameplay, but with some
    notably different
    elements that help the
    game deliver a unique
    experience all its own”
    12

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  13. SUBOTRON/WKW pro games
    13
    FUTURE UNFOLDING

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  14. SUBOTRON/WKW pro games
    “An impressionistic
    exploration of natural
    surroundings”
    14

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  15. SUBOTRON/WKW pro games
    “A few screenshots or a
    quick clip of gameplay
    footage are enough to
    get your attention”
    15

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  16. SUBOTRON/WKW pro games
    “Each step is one more
    into the unknown”
    16

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  17. SUBOTRON/WKW pro games
    THANK YOU.
    17

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