than the default one depending on your use-case— be sure to benchmark properly! NonBlockingBoundedMailbox Backed by a very efficient Multiple-Producer Single-Consumer queue …etc ଞʹMessageQueue৭ʑ͋Γ·͢
try { if (!isClosed) { //Volatile read, needed here processAllSystemMessages() //First, deal with any system messages processMailbox() //Then deal with messages } } finally { setAsIdle() //Volatile write, needed here dispatcher.registerForExecution(this, false, false) } }
try { if (!isClosed) { //Volatile read, needed here processAllSystemMessages() //First, deal with any system messages processMailbox() //Then deal with messages } } finally { setAsIdle() //Volatile write, needed here dispatcher.registerForExecution(this, false, false) } }
= java.lang.Math.max(dispatcher.throughput, 1), deadlineNs: Long = …): Unit = if (shouldProcessMessage) { val next = dequeue() if (next ne null) { … actor invoke next … processMailbox(left - 1, deadlineNs) } }
= java.lang.Math.max(dispatcher.throughput, 1), deadlineNs: Long = …): Unit = if (shouldProcessMessage) { val next = dequeue() if (next ne null) { … actor invoke next … processMailbox(left - 1, deadlineNs) } }
= java.lang.Math.max(dispatcher.throughput, 1), deadlineNs: Long = …): Unit = if (shouldProcessMessage) { val next = dequeue() if (next ne null) { … actor invoke next … processMailbox(left - 1, deadlineNs) } } //receiveϝιουΛݺͿ class MyActor extends Actor { def receive = { … } }
= java.lang.Math.max(dispatcher.throughput, 1), deadlineNs: Long = …): Unit = if (shouldProcessMessage) { val next = dequeue() if (next ne null) { … actor invoke next … processMailbox(left - 1, deadlineNs) } }
= java.lang.Math.max(dispatcher.throughput, 1), deadlineNs: Long = …): Unit = if (shouldProcessMessage) { val next = dequeue() if (next ne null) { … actor invoke next … processMailbox(left - 1, deadlineNs) } }