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Combining context and HTML5 for a better user experience

Combining context and HTML5 for a better user experience

A talk from Camp Digital 2014 (http://campdigital.wearesigma.com) on how we can use HTML5 APIs to determine more about a users context and in turn provide a better user experience for them.

A video of this talk is also available at https://www.youtube.com/watch?v=YTt60-Jx9Q4&feature=youtu.be

richclark

March 27, 2014
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Transcript

  1. COMBINING CONTEXT
    AND HTML5 FOR A BETTER
    USER EXPERIENCE
    Camp Digital 2014
    @rich_clark

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  2. Who’ve we got?

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  5. http://platform.html5.org

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  6. https://www.mozilla.org/en-US/firefox/os/

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  7. User on the go

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  8. Mobile user
    •  Google research?

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  9. Context

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  10. Device

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  12. http://services.google.com/fh/files/misc/multiscreenworld_final.pdf

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  13. Our context(s) drives
    device choice
    “"

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  14. Input/Output

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  15. Responsive design

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  16. http://www.columbian.com/news/2013/dec/30/fitness-bands-are-great-for-aspiring-health-nuts/

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  17. http://www.flickr.com/photos/nest/6264860247/

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  18. APIs

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  19. http://shinydemos.com/photo-booth/

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  20. http://webdesign.maratz.com/lab/responsivetypography/simple/

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  21. http://www.raymondcamden.com/index.cfm/2012/4/6/Face-detection-with-getUserMedia

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  23. Orientation
    Camera &
    Microphone
    Web
    Storage
    Vibration File API

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  24. Location

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  30. Geolocation

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  31. Time

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  33. http://www.bbc.co.uk/blogs/internet/posts/digital_olympics_reach_stream_stats

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  35. •  Anticipatory shipping
    http://www.flickr.com/photos/fugutabetai/3244225116/

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  36. Notifications Alarm Time/Clock

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  37. Environment

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  41. Ambient
    light
    Proximty Network
    Battery
    AppCache/
    Offline

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  42. Multiple Devices

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  43. http://uxmag.com/articles/designing-for-context-the-multiscreen-ecosystem

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  44. http://uxmag.com/articles/designing-for-context-the-multiscreen-ecosystem

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  45. http://uxmag.com/articles/designing-for-context-the-multiscreen-ecosystem

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  46. http://uxmag.com/articles/designing-for-context-the-multiscreen-ecosystem

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  47. Device Location Time
    Environment Multiscreen

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  48. Reading - Context
    •  http://www.cennydd.co.uk/2013/designing-with-context
    •  http://uxmag.com/articles/designing-for-context-the-
    multiscreen-ecosystem
    •  http://alistapart.com/article/environmental-design-with-
    the-device-api (Read comments too as parts of the article
    are incorrect).
    •  http://www.creativebloq.com/web-design/beyond-
    responsive-design-discover-context-driven-design-8134226
    •  http://www.fastcolabs.com/3016702/why-the-next-big-
    thing-in-computing-is-conversation

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  49. Reading – APIs –
    Google is your friend here though
    •  https://hacks.mozilla.org/2011/08/introducing-webapi/
    •  https://wiki.mozilla.org/WebAPI
    •  https://developer.mozilla.org/en-US/docs/WebAPI
    •  http://www.w3.org/2009/dap/
    •  https://hacks.mozilla.org/2012/01/mozilla-joins-the-w3c-dap-webapi-progress/
    •  https://developer.mozilla.org/en-US/docs/Web/API/DeviceLightEvent
    •  http://www.html5rocks.com/en/tutorials/pagevisibility/intro/ (We didn’t talk about
    this one!)
    •  https://hacks.mozilla.org/2013/04/ambient-light-events-and-javascript-detection/
    •  http://www.slideshare.net/jamesgpearce/mobile-device-apis
    •  https://hacks.mozilla.org/2013/06/the-proximity-api/
    •  http://html5doctor.com/finding-your-position-with-geolocation/
    •  http://www.html5rocks.com/en/tutorials/webperformance/usertiming/

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  50. Thanks!
    @rich_clark
    [email protected]

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