Sketching, wireframing, and prototyping are 3 methods User Experience (UX)
designers use to better understand the nature, opportunities, and
constraints of a particular problem or challenge. These processes -- which
are a small portion of a user-centered design methodology -- allow teams
to incorporate a variety of perspectives and insights from within a group,
solidify ideas, and foster an environment of shared product vision and
ownership.
In this session, we'll:
* Take closer look at each technique to understand their value.
* Learn how to incorporate them into your product development cycle.
* Review a variety of applications available to you.