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know your neighbors

Tom Haynes
September 26, 2011

know your neighbors

An experience prototype for a collaborative consumption system for apartment buildings.

Presented at the Interaction '11 student design competition.

Tom Haynes

September 26, 2011
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Transcript

  1. Itʼs signed by one of his neighbors and gives the

    address for a website that will let him get in touch with other people in the building.
  2. He sees a list of his neighbors and a way

    to contact them. This seems useful, so he adds his own information.
  3. The site tells him that some of his neighbors have

    listed things theyʼre sharing, and asks if he has anything heʼs willing to share.
  4. Jose gets an email from the system with news about

    who has recently joined and the new things people are looking for and sharing.
  5. One thing catches his eye: his neighbor Jim is giving

    away old issues of Esquire. Jose is interested, so he contacts Jim who says to come by after work.
  6. After work, Jose knocks on Jimʼs door and picks up

    the magazines. The two chat for a minute — now they both know one more friendly face in the building.
  7. Jose gets a text from Jim about the drill he

    listed on the site when he signed up.
  8. Jose is willing to lend the drill now that he

    knows Jim. This sharing thing seems OK!
  9. a week later... A week later, Jose is planning a

    party and could use some extra chairs.
  10. The site automatically generates a paper flyer for him to

    print out and post in the building, so he puts one in the elevator.
  11. Sheʼs never meet Jose, but she has had good experiences

    sharing with other people in the building, so she feels comfortable sharing with someone new.
  12. She knocks on Joseʼs door and the two meet. Now

    Jose knows two new people in the building and feels comfortable sharing with them and with others.