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曖昧さを可視化する ― 試行錯誤の中で見えた役割
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yuichi
June 19, 2025
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曖昧さを可視化する ― 試行錯誤の中で見えた役割
yuichi
June 19, 2025
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Transcript
© 2025 Wantedly, Inc. 曖昧さを可視化する 試行錯誤の中で見えた役割 Tech Night Jun.28 2025
- Yuichi Tanaka
© 2025 Wantedly, Inc. Product Designer Yuichi Tanaka Engagement Teams
© 2025 Wantedly, Inc. 曖昧さを可視化し、違和感に立ち戻る
© 2025 Wantedly, Inc. CONTENTS 01 PdM 退職で空いた穴 02 実行したUX
プロセス 03 違和感は課題見直しのサイン 04 まとめ
© 2025 Wantedly, Inc. PdM退職で空いた穴
© 2025 Wantedly, Inc. Pdm退職で空いた穴
© 2025 Wantedly, Inc. Pdm退職で空いた穴
© 2025 Wantedly, Inc. Pdm退職で空いた穴
© 2025 Wantedly, Inc. Pdm退職で空いた穴
© 2025 Wantedly, Inc. 実行したUX プロセス
© 2025 Wantedly, Inc. 実行したUX プロセス
© 2025 Wantedly, Inc. 実行したUX プロセス
© 2025 Wantedly, Inc. 実行したUX プロセス
© 2025 Wantedly, Inc. 実行したUX プロセス
© 2025 Wantedly, Inc. 実行したUX プロセス
© 2025 Wantedly, Inc. 違和感は課題見直しのサイン
© 2025 Wantedly, Inc. 違和感は課題見直しのサイン
© 2025 Wantedly, Inc. 違和感は課題見直しのサイン
© 2025 Wantedly, Inc. 違和感は課題見直しのサイン
© 2025 Wantedly, Inc. 実行したUX プロセス
© 2025 Wantedly, Inc. まとめ
© 2025 Wantedly, Inc. まとめ 常に問い直しを 止めない 可視化 改善 立ち戻り
違和感 1.曖昧さを可視化 すると ギャップが浮き彫りになる 2.違和感を察知 したら インサイトと課題に立ち戻る 3.デザイナーは “可視化と問い直し ”で戦略と現場をつなぐ
© 2025 Wantedly, Inc. デザイナーは最後の砦
© 2025 Wantedly, inc. ありがとうございました