but sometimes have no content • Use parent / children instead of superview / subviews • Subclasses of SKNode provide more concrete functionality • Use position to change location • Nodes can be rotated and scaled • The frame property is read-only!
development is that there is no one-size-fits-all solution! • Different input sources • Screen sizes • Touch accuracy • Proximity to device • Direct interaction with device
UI elements, especially with animations, on watchOS • Flappy Swift • Keep accessibility in mind • Limited on watchOS to the scene interface object • Better on macOS, tvOS, and iOS