technology to stimulate socio-economic development, in particular in areas with low ICT penetration and marginalised communities! • Main Projects: BringTheFood, ComeButta, SAMo & Maputo Living Lab aaron pietro andrea adolfo lorenzo roberto ilse damiano giulia ali andrea martino giulio
life by increasing the choices people can make (one of many definitions) • Address social, economic and political issues • access to information, literacy, education • access to resources and services (e.g., healthcare) • accountability/transparency • gender issues • …
better positioned to adopt the next generation of technology than anybody else because it’s not tied by a legacy system . . . the cost of moving forward is much cheaper”
doesn’t work • How do the beneficiaries live? (baseline) • What do they need? • What are the barriers to adoption? • How do people exchange information? (indigenous knowledge)
• Spend time with people and learn about their culture, customs, past, … • Become facilitator of change • User Experience • …which is not UI design • User + Product + Culture + User Actions + Context + … + Motivations
and waste • Environmental risks (climate change) • Human rights • Healthcare • Immigration and emigration (discrimination) • Disability • International cooperation/intercultural dialogue (source: EU Commission)
frequently • Working software is the principal measure of progress • Late changes in requirements = no problem • Close, daily cooperation • Face2Face & Co-location • Projects built around individuals • Attention to technical excellence and good design • Simplicity • Adaptation
practices to «extreme» levels • SCRUM+XP! • Feature-driven – iterative, driven from a client functionality perspective • Test-driven – short iterations based on test cases • Lean – eliminate waste
vision and value proposition? • Make a product backlog! • Write user stories • Estimate them • Prioritize them (hint: probably user model is not your top priority) • Plan sprints / Plan Working Increments • Make a sprint backlog • Select user stories for your MVP • Assign tasks
• Working increments can be tested with the end- users/beneficiaries earlier • Interaction among people is valued more than documentation • Caveat #1: who is the user? • Caveat #2: what is most valuable for the user?
app to ask how to dispose of an item • The community + ML algorithm responds • Support from AMNU (Alta Valsugana) to verify data • Educational game for high school students
Fondazione Bruno Kessler, Center for African Studies (Eduardo Mondlane University), and the World Bank with the support of the Ministry of Education of Mozambique ▪ Goals: - use new technologies to simplify data collection, analysis, and management - perform a data collection experiment to collect procurement performance indicators about schools in the Moamba region - understand issues and problems related to a wider deployment of the solution - evaluate possible exploitations on a bigger scale
Assessors Interviews ▪ Advertisement on local radio ▪ Involvement of local leaders Results ▪ On the web ▪ Feedback to citizens ▪ Open Data Manager Assessors Citizens