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UX Design for Developers @ Kansas City Developer Conference

UX Design for Developers @ Kansas City Developer Conference

So you’ve heard this buzzword “user experience” before, probably out of some hipster’s beard-mouth. But what does it actually mean?

We’ll cover the basics of what it means to design software for user experience, including human factors in design, the user-centered design process, and a focus on human-computer interactions. Spoiler alert: it has very little to do with flashy graphics.

Andrew Dunkman

May 03, 2013
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  1. UX_Design
    for_Developers
    @adunkman

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  2. User_Experience

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  3. UX_IS_NOT_UI

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  4. Objectified
    A Documentary Film by Gary Hustwit

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  5. Interaction
    Design

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  6. Development
    Phases

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  7. Deciding_a
    Solution
    -or-
    Predevelopment

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  8. Iterate_and_test
    Iterate_and_test
    Iterate_and_test

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  9. Eye tracking software
    Task: “Find the email address
    of the page.”

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  10. When,_Where,_and
    How_much?

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  11. Rules_of_thumb

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  12. Understand the whole process
    Don’t make your humans think

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  13. Understand the whole process
    Don’t make your humans think
    Use inertia in your favor
    Trust your 9th grade English teacher
    Forgive and forget
    Be aware of your blindness
    Support multiple forms of learning
    Group clearly

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  14. UCD Poster: http://paznow.com/ucd/
    Steve Krug: http://sensible.com/
    UX Glossary: http://bit.ly/YI4U
    Example usability test:
    http://youtube.com/watch?v=QckIzHC99Xc
    @adunkman

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  15. !"#$%&'()*!+&*+,*)
    -+".)*!+&*+,*)
    *%"/0,)*!+&*+,*)

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