Mobile Application Accessibility

Mobile Application Accessibility

A presentation given in February 2013 summarizing challenges and solutions to increase the accessibility of mobile applications.

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Adrian Kosmaczewski

February 19, 2013
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Transcript

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    “The degree to which a product, device, service, or environment

    is available to as many people as possible.” http://en.wikipedia.org/wiki/Accessibility
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    •Wheelchair access? •Restrooms? •Copies of papers? •Sign language interpreters? •Quiet

    places for conversations? •Braille copies of the printed material? •Volunteers to describe and guide? •Food allergies or religious preferences? •Flashing lights?
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    To undertake or promote research and development of (…) new

    technologies, including information and communications technologies, mobility aids, devices and assistive technologies, suitable for persons with disabilities, giving priority to technologies at an affordable cost; http://www.un.org/disabilities/convention/conventionfull.shtml
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    •Small screen •Small keyboard •On-screen keyboard •Poor battery life •Small

    font sizes •Operated with one hand •Stripped-down contents
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    •Small devices •Different form factors •Touch screens •Diverse UI designs

    •Lack of expandability •Outdoor use http://www.flickr.com/photos/solgrundy/5365304165/ http://www.flickr.com/photos/johanl/6798184016/
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    A short, localized word or phrase that succinctly describes the

    control or view, but does not identify the element’s type. A brief, localized phrase that describes the results of an action on an element.
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    1. Descriptive text in UI controls 2. Do not convey

    meaning with color 3. Minimize text input 4. Semantic HTML markup 5. Avoid scrolling 6. Do not use gestures alone 7. Allow zooming
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    Contains elements adapted from 
 “Mobile Accessibility - Challenges and

    Best Practices” 
 by Shyamala Prayaga" http://akos.ma/sj7" " " Copyright © 2013 Adrian Kosmaczewski" All Rights Reserved