In late 2015, Alex saw very rare opportunity to bring a childhood dream to life: to create a game that would be played on the big screen TV in his living room, made possible by Apple’s newly announced fourth generation Apple TV. Let him take you on a journey into unknown territory - from zero to launching his first ever game on a completely new platform, all in a span of just seven weeks.
It is a story of hard choices, applying the right kind of experience and knowledge, throwing caution to the wind, immense frustration and ultimately, the joy of having reached an impossible goal.