requires an (ok) phone • Usually cheap (from free to way too much for what it is) • Easy to pick up and down P R O S C O N S • From low to mid-tier XR • Not a lot of AR (but changing)
requires an (ok) phone • Usually cheap (from free to way too much for what it is) • Easy to pick up and down P R O S C O N S • From low to mid-tier XR • Not a lot of AR (but changing) • Mostly no movement or interactions
L L A S L E E P Mobile is currently best suited for AR • Most things you need are already in phones • Allows you to augment all of reality instead of a chunk of it
L L A S L E E P Mobile is currently best suited for AR • Most things you need are already in phones • Allows you to augment all of reality instead of a chunk of it
L L A S L E E P Mobile is currently best suited for AR • Most things you need are already in phones • Allows you to augment all of reality instead of a chunk of it And very ill-suited for VR
L L A S L E E P Mobile is currently best suited for AR • Most things you need are already in phones • Allows you to augment all of reality instead of a chunk of it And very ill-suited for VR • Requires processing/graphical capabilities that phones just don't yet have
L L A S L E E P Mobile is currently best suited for AR • Most things you need are already in phones • Allows you to augment all of reality instead of a chunk of it And very ill-suited for VR • Requires processing/graphical capabilities that phones just don't yet have • Requires extra hardware that will probably never be standard
L L A S L E E P Mobile is currently best suited for AR • Most things you need are already in phones • Allows you to augment all of reality instead of a chunk of it And very ill-suited for VR • Requires processing/graphical capabilities that phones just don't yet have • Requires extra hardware that will probably never be standard • No available framework à la ARKit/ARCore (sorta)
• Can move and interact • Full precise tracking • Much wider choice of content P R O S C O N S • Requires a decent computer • Requires a decent amount of money
• Can move and interact • Full precise tracking • Much wider choice of content P R O S C O N S • Requires a decent computer • Requires a decent amount of money • Requires a bit of setup
L L A S L E E P Computer is currently best suited for VR • Most modern computers can decently run VR • All the platforms for distribution are already in place (eg. Steam)
L L A S L E E P Computer is currently best suited for VR • Most modern computers can decently run VR • All the platforms for distribution are already in place (eg. Steam) • Lots of standards already in place and more coming in
L L A S L E E P Computer is currently best suited for VR • Most modern computers can decently run VR • All the platforms for distribution are already in place (eg. Steam) • Lots of standards already in place and more coming in
L L A S L E E P Computer is currently best suited for VR • Most modern computers can decently run VR • All the platforms for distribution are already in place (eg. Steam) • Lots of standards already in place and more coming in And (sorta) ill-suited for AR
L L A S L E E P Computer is currently best suited for VR • Most modern computers can decently run VR • All the platforms for distribution are already in place (eg. Steam) • Lots of standards already in place and more coming in And (sorta) ill-suited for AR • External tracking means limited use of reality
L L A S L E E P Computer is currently best suited for VR • Most modern computers can decently run VR • All the platforms for distribution are already in place (eg. Steam) • Lots of standards already in place and more coming in And (sorta) ill-suited for AR • External tracking means limited use of reality • Cameras on most headsets are not good enough
L L A S L E E P Computer is currently best suited for VR • Most modern computers can decently run VR • All the platforms for distribution are already in place (eg. Steam) • Lots of standards already in place and more coming in And (sorta) ill-suited for AR • External tracking means limited use of reality • Cameras on most headsets are not good enough • Shitload harder to fit a 900€ PC in your pocket
L L A S L E E P Computer is currently best suited for VR • Most modern computers can decently run VR • All the platforms for distribution are already in place (eg. Steam) • Lots of standards already in place and more coming in And (sorta) ill-suited for AR • External tracking means limited use of reality • Cameras on most headsets are not good enough • Shitload harder to fit a 900€ PC in your pocket
L L A S L E E P Computer is currently best suited for VR • Most modern computers can decently run VR • All the platforms for distribution are already in place (eg. Steam) • Lots of standards already in place and more coming in And (sorta) ill-suited for AR • External tracking means limited use of reality • Cameras on most headsets are not good enough • Shitload harder to fit a 900€ PC in your pocket
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