KEY PRINCIPLES Automate everything Short release cycle Performance, stability, quick changes Track and measure everything Data-driven product decisions Stress and enforce principles, not process
ENGINEERING PRACTICES - CI CI pipeline from day one CD up to internal deployment Unit testing & UI testing Automatic APK generation and signing Compile time configs for dev, dogfood & production builds
ENGINEERING PRACTICES - CI Git flow: Work on a branch, do a pull request to merge Short lived branches, keep PRs brief Master always builds, always shippable All code must be reviewed Compile-time feature toggles “disable” code that is not ready
TESTING CI without automated testing is … Different levels of testing On commit hook: robolectric suite Next stage, smoke suite of UI tests Nightly: full suite of UI tests, performance tests, monkey tests
ROBOLECTRIC TESTING Robolectric tests run on JVM, no devices needed Slower than plain JUnit tests, but significantly faster than UI tests Very useful as unit tests With architectures such as MVP, can also be acceptance tests
ROBOLECTRIC PROBLEMS Not all Android framework functionality is replicated Differences between JVM and Dalvik VM Difficult to test complex user flows over multiple screens Custom views sometimes problematic
UI TESTS Bad: Synchronisation problems (e.g. Button “OK” not found) Brittle, hard to maintain Very slow to run Requires a device lab to be setup for CI
SMOKE SUITE VS FULL SUITE Even small suites can take hours to run because of sync issues For sanity checking, a smoke suite will do Relatively fast (10-15min) & simple UI test Ensure app runs and can see all screens
FULL SUITE For enhanced testing, a nightly full suite In-depth user flow tests, can run for hours Make sure someone checks it daily! Should be a release blocker
MONKEY TESTING Useful for stability testing Catches crashes and memory leaks Could be included in automated nightly runs Make sure app activity is restricted Lock monkey in app (e.g. Surelock) Consider removing certain features when monkey runs
TRACKING TESTING Coverage useful for analysis (e.g. what areas get the least testing and why?), but should not enforce a coverage target Reasonable to expect acceptance tests with features Enforce testing through code review Tests are code! Refactoring, good architecture, documentation, still apply
I18N, L10N … Translation: strings only Localisation: adapting content for language, culture and region Internationalisation: designing a product to allow localisation
CALCIO, SOCCER, FUßBALL… We shipped to 20+ locales from day one Challenges: All strings needs to be translated Number formatting, currency formatting etc. Support, reviews, release notes Testing load increased — UI issues with some locales only
I18N — DEALING WITH IT Externalise all strings and enforce no lint errors on build Collect all strings early for translation before they block release Have standard release notes saved & translated for emergencies Some test devices permanently on tricky locales
WHAT TO DO WITH DATA How long does it take a user to create a team? What are the best triggers for a user to sign in? How often do users share something with friends? Signs of frustration: e.g. repeating identical action
13N CHALLENGES Collecting the data is the easy part (and it’s not easy) Don’t reinvent the wheel, use 3rd party tools for this We use Flurry Real challenge: What does user engagement mean? How do you measure it?
A/B TESTING — WHY? What makes users more likely to invite or share with friends? What makes users more likely to be engaged? Happy? What features do we add or remove? Is a new feature supporting our high level goals? Goal: maximum user satisfaction and engagement with minimum number of features
EXPERIMENTS Build-up an MVP of your new feature Enabled the feature in a test bucket (e.g. only for 10% of users) Data is collected for all users, bucket-aware and results are compared across test and control bucket Results can be used to guide product decisions
EXPERIMENT RESULTS Completion team was actually unaffected: hypothesis rejected But, significantly more likely that they will complete the team in the same session
PERFORMANCE Caring is measuring What numbers we track Cold start time FPS Automated measurements (e.g. nightly build to track progress) Track production numbers — this is what matters
PERFORMANCE Numbers will vary wildly in different regions Slower networks, older devices When we started monitoring our world average for load time was ~2-3x our US/UK one
WRAP-UP CI & automated testing are key for quality and stability Instrument everything, use data to experiment and guide product A/B testing can confirm product hypothesis You should localise your apps, but know what you’re getting into Performance needs prod monitoring and on-going measurement