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Cocos2D, an Easier Way
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Juan Jose Karam
March 29, 2013
Technology
15
2.1k
Cocos2D, an Easier Way
Joybox Release :D
Juan Jose Karam
March 29, 2013
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Transcript
COCOS2D, AN EASIER WAY Wednesday, April 3, 13
WHO IS THIS GUY? VIDEO GAMES & GRAPHICS GEEK OBJECTIVE-C
BACKGROUND COCOS 2D & BOX 2D @JUANKARAM ON TW BERYL#452 ON SC Wednesday, April 3, 13
CONTENT JOYBOX + = COCOS2D BOX2D GAME!!! Wednesday, April 3,
13
OBJECTIVE-C SYNTAX BOX 2D IS WRITTEN IN C++ TOO HAIRY
FOR NEWCOMERS COCOS2D::BOX2D:: RUBYMOTION Wednesday, April 3, 13
COCOS 2D & BOX 2D Wednesday, April 3, 13
COCOS 2D IOS GAME FRAMEWORK VERY MATURE, LOTS OF TOOLS
& GREAT COMMUNITY LIKE MAKING A MOVIE Wednesday, April 3, 13
COCOS2D STRUCTURE LAYERS SCENES SPRITES DIRECTOR Wednesday, April 3, 13
SPRITE 2D IMAGE PROVIDE MOVEMENT INDEPENDENCE MOVE ROTATE TRANSLATE ANIMATE
Wednesday, April 3, 13
LAYER MANAGE SPRITE BEHAVIOR TOUCHES ACCELEROMETER USER INTERACTION Wednesday, April
3, 13
SCENE MULTIPLE LAYERS LEVELS MENUS SCREENS Wednesday, April 3, 13
DIRECTOR SCENE FLOW GAME LOOP INTERRUPTIONS PRESENT SCENES Wednesday, April
3, 13
BOX 2D PHYSICS ENGINE FOR GAMES SIMULATE OBJECTS INTERACTING IN
A SPACE COLLISION DETECTION BETWEEN THEM Wednesday, April 3, 13
OBJECTIVE-C SYNTAX BOX 2D IS WRITTEN IN C++ TOO HAIRY
FOR NEWCOMERS COCOS2D::BOX2D:: RUBYMOTION Wednesday, April 3, 13
10 RED BULLS & 2 FAILED RELATIONSHIPS LATER Wednesday, April
3, 13
JOYBOX STRAIGHT FORWARD RUBYSH SINTAX MINIMUM EXPERIENCE COMPATIBLE FUN COCOS
2D & BOX 2D WRAPPER Wednesday, April 3, 13
GAME CODING RUBY MOTION STYLE Wednesday, April 3, 13
APPDELEGATE DIRECTOR GAMESCENE BACKGROUND LAYER GAME LAYER GAME CLASSES Wednesday,
April 3, 13
WORK IN PROGRESS GOES OPEN SOURCE TODAY JOYBOX ON GITHUB
COCOS2D MAJOR FEATURES BOX2D WRAPPER NEXT STEPS Wednesday, April 3, 13
CREATIVE COMMONS NAME AUTHOR FLICKR SCREAM AND SHOUT COCONUT 2001-11-10_DSCN7716
ARROW MDANYS /MINDAUGASDANYS/3766009204 BIONICTEACHING /BIONICTEACHING/2166640369 KARL HORTON /KARLHORTON/392769322 {FUZZONCE} /FUZZONCE/1387837733 Wednesday, April 3, 13
IT’S TIME FOR Q&A! NORBERTO ORTIGOZA @HIPHOOX LUIS HERNANDEZ @JUWE
SPECIAL THANKS TO TECHNICAL & GRAPHICS GITHUB JOYBOX TWITTER @JUANKARAM Wednesday, April 3, 13